From StrategyWiki, the video game walkthrough and strategy guide wiki
< Donkey Kong 64‎ | Jungle Japes
Revision as of 10:15, 14 July 2012 by Fang75301 (talk | contribs) (my work is my way to get 100%)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Banana 1: The first banana is right infront of diddy's cell. Just swing on a couple of vines and horay you got your first banana moveing on.

Banana 2: Now its time to get diddy out of his cell. first you will need dk's coconut shooter,buy it of funkey's armory. there will be 3 coconut switches 1 on each door. Shoot them and diddys free, he will leave a banana and join your party.

Banana 3: This one involves rambi the rino,get him and charge down the 4 huts. 1 contanes a dk button, pound that and a banana will pop up near the start of the level. get the banana and onley 2 more to go for dk.

Banana 4: banana 4 involves the dk pad move that crankey teaches you. swing on some vines and the pad will take you to a barral blast course. conplete that to get the banana.

Banana 5/blueprint: the kasplat is in a cave you unlock when you get banana 2. destroy that and the blueprints yours.