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(→Floor 2 enemies: added images) |
m (→Floor 10 enemies: restored footer) |
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== Floor 9 enemies == | == Floor 9 enemies == | ||
== Floor 10 enemies == | == Floor 10 enemies == | ||
{{Footer Nav|game=Dragon Slayer II: Xanadu|prevpage=|nextpage=}} |
Latest revision as of 15:53, 19 April 2017
Default sorting is by defence, then by health points.
Each enemy type leaves a chest containing a specific loot. If you beat all enemies in a group with melee attacks only, the last one will leave a red chest, that is different from the regular one. An equal mark "=" in the table means the red chest has the same loot as the blue ones; such enemies are fit to be fought with magic.