Dungeon Fighter Online/Gunner: Difference between revisions

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A very versatile gunner class choice, this character uses his/her pistols to deal quick damage, as well as elemental with his/her ice grenades, etc.
A very versatile gunner class choice, this character uses his/her pistols to deal quick damage, as well as elemental with his/her ice grenades, etc.


Later on, this character can use a skill that changes the screen into a sniper scope (when zoomed in it's similar to a {{abbr|FPS|First-person shooter}}) and the character is allowed to shoot four bullets at targets in the dungeon room.
Later on, this character can use a skill that changes the screen into a sniper scope (when zoomed in it is similar to a first-person shooter) and the character is allowed to shoot four bullets at targets in the dungeon room.


The Spitfire is identifiable by a cartridge on his back
The Spitfire is identifiable by a cartridge on his back.


===Ranger===
===Ranger===
A more micro-based character than the Gunner's other job choices, this character is more {{abbr|PVP|player vs. player}}-friendly than Dungeon-friendly. One of his/her passive skills allows the user to shoot faster with a revolver (as fast as an Auto Gun or Repeater guns later on).
A more micro-based character than the Gunner's other job choices, this character is more {{abbr|PVP|player vs. player}}-friendly than Dungeon-friendly. One of his/her passive skills allows the user to shoot faster with a revolver (as fast as an Auto Gun or Repeater guns later on).


Although generally used for PVP, this type of character is still a bearable choice for dungeons.
Although generally used for PVP, this type of character is still a bearable choice for dungeons thanks to its passive skills that rises attack speed, the chances of piercing attacks, and critical damage (critical being a PvE only passive skill) using a revolver.


The Ranger is identified by a cigarette in his mouth
The Ranger is identified by a cigarette in his mouth.


===Mechanic===
===Mechanic===
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