Elevator Action/Walkthrough: Difference between revisions

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(→‎Know Thy Enemy: "Squash" them.)
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{{Header Nav|game=Elevator Action}}
{{Header Nav|game=Elevator Action}}
== Know Thy Enemy ==
== Know Thy Enemy ==
[[Image:Elevator Action Screen1.png|right]]
[[File:Elevator Action Screen1.png|right]]
If the building were not occupied by enemy agents, there would virtually be no challenge to Elevator Action, because enemy agents are the only threat to Otto's existence.  So it is important to understand all of the way that you can remove them from your path, and keep yourself safe.
If the building were not occupied by enemy agents, there would virtually be no challenge to Elevator Action, because enemy agents are the only threat to Otto's existence.  So it is important to understand all of the way that you can remove them from your path, and keep yourself safe.
* '''Shoot them''': The obvious method.  Use your gun to fire at the enemy agents.  Remember that they can crouch under your standing bullets just as you can crouch under theirs.  However, they can't jump over yours the way you can jump over theirs.  Therefore, they can never avoid a crouching shot from you.  The most convenient time to shoot at enemies is as you are coming down in an elevator.  However, this is also when you are most vulnerable.  Additionally, you can't crouch inside of an elevator.  So judge the situation carefully.  If an enemy looks like he is ready to shoot at you as you arrive, prepare to...
* '''Shoot them''': The obvious method.  Use your gun to fire at the enemy agents.  Remember that they can crouch under your standing bullets just as you can crouch under theirs.  However, they can't jump over yours the way you can jump over theirs.  Therefore, they can never avoid a crouching shot from you.  The most convenient time to shoot at enemies is as you are coming down in an elevator.  However, this is also when you are most vulnerable.  Additionally, you can't crouch inside of an elevator.  So judge the situation carefully.  If an enemy looks like he is ready to shoot at you as you arrive, prepare to...
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== Doors to Destiny ==
== Doors to Destiny ==
[[Image:Elevator Action Screen2.png|right]]
[[File:Elevator Action Screen2.png|right]]
When you encounter a red door, it's important to time your entrance and exit safely.  Obviously, you'll want to clear the way before you enter a red door.  Do not enter a red door while there are still enemies on the floor.  They'll only be harder to deal with as you leave.  Once the coast is clear, enter the red door.  You can stay inside the red door for up to five seconds.  After that, if you have not left the room, you will automatically exit.  Use those five seconds to determine the best time to leave.  Preferably, you'll want to leave after an enemy agent has just walked past the door and is still facing away from the direction that you will be appearing from.  If the enemy is facing you when you exit, or there is more than one enemy present on the floor, make sure that you crouch as soon as you are all the through the door, and fire immediately.
When you encounter a red door, it's important to time your entrance and exit safely.  Obviously, you'll want to clear the way before you enter a red door.  Do not enter a red door while there are still enemies on the floor.  They'll only be harder to deal with as you leave.  Once the coast is clear, enter the red door.  You can stay inside the red door for up to five seconds.  After that, if you have not left the room, you will automatically exit.  Use those five seconds to determine the best time to leave.  Preferably, you'll want to leave after an enemy agent has just walked past the door and is still facing away from the direction that you will be appearing from.  If the enemy is facing you when you exit, or there is more than one enemy present on the floor, make sure that you crouch as soon as you are all the through the door, and fire immediately.
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== Leap of Faith ==
== Leap of Faith ==
[[Image:Elevator Action Screen3.png|right]]
[[File:Elevator Action Screen3.png|right]]
[[Image:ElevatorActionLevel.PNG|thumb|80px|left|A view of the entire building]]
[[File:ElevatorActionLevel.PNG|thumb|80px|left|A view of the entire building]]
The elevator is not the only way to cross an elevator shaft.  As long as an elevator is completely above you, you can leap across the shaft with relative safety.  If the elevator is on its way down, time your jump carefully.  You can ''not'' jump across the shaft if the elevator cable is in the way.  You ''can'' walk on top of the elevator, but you can not physically cross that cable.  Bullets (your's or the enemy's), however, can cross the cable.  Make sure that you only jump across a shaft when you are standing on one edge of the shaft.  If you fall down the shaft even one floor, you will lose a life.  You can drop down into an elevator as it's on its way down to the next floor.
The elevator is not the only way to cross an elevator shaft.  As long as an elevator is completely above you, you can leap across the shaft with relative safety.  If the elevator is on its way down, time your jump carefully.  You can ''not'' jump across the shaft if the elevator cable is in the way.  You ''can'' walk on top of the elevator, but you can not physically cross that cable.  Bullets (your's or the enemy's), however, can cross the cable.  Make sure that you only jump across a shaft when you are standing on one edge of the shaft.  If you fall down the shaft even one floor, you will lose a life.  You can drop down into an elevator as it's on its way down to the next floor.
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*The position of red doors, the amount and placement of a double lifts and the position of a level exit shaft varies per level or game.
*The position of red doors, the amount and placement of a double lifts and the position of a level exit shaft varies per level or game.


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