EverQuest/Servers: Difference between revisions

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*'''Tallon Zek''' and '''Vallon Zek'''--Everquest PvP servers which formed teams based on race.   
*'''Tallon Zek''' and '''Vallon Zek'''--Everquest PvP servers which formed teams based on race.   
*'''Rallos Zek'''--EverQuest PvP server which had no teams and item (and coin) loot.
*'''Sullon Zek'''--EverQuest server in which the players were separated into teams based on religion: good, evil, neutral.  The level limits of the other EQ PvP (Player vs Player) servers were removed, allowing someone of the highest level to kill someone of the lowest level, though there were limits on experience loss and looting.
*'''Sullon Zek'''--EverQuest server in which the players were separated into teams based on religion: good, evil, neutral.  The level limits of the other EQ PvP (Player vs Player) servers were removed, allowing someone of the highest level to kill someone of the lowest level, though there were limits on experience loss and looting.
*'''Stormhammer''' also known as ''Legends'' - premium customer service server, which provided greater GM attention and more events for a surcharge to the regular subscription fee.  
*'''Stormhammer''' also known as ''Legends'' - premium customer service server, which provided greater GM attention and more events for a surcharge to the regular subscription fee.  
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