F-Zero: Difference between revisions

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{{nihongo|'''F-Zero'''|エフゼロ|Efu Zero}} is a genre-defining {{c|Racing|racer}} for the [[SNES]] and was one of the system's original launch titles. The game was originally released in cartridge format for the console but was later made available through [[Nintendo]]'s digital distribution channels on the Super Famicom ([[Satellaview]] and [[Nintendo Power]]). In [[2006]], an emulated version was released for the [[Wii Virtual Console]]. That version was re-released for the [[Wii U Virtual Console]] via the [[Nintendo eShop]] in [[2013]].
{{nihongo|'''F-Zero'''|エフゼロ|Efu Zero}} is a genre-defining [[racing]] game for the [[SNES]] and was one of the system's original launch titles. The game was originally released in cartridge format for the console but was later made available through [[Nintendo]]'s digital distribution channels on the Super Famicom ([[Satellaview]] and [[Nintendo Power]]). In [[2006]], an emulated version was released for the [[Wii Virtual Console]]. That version was re-released for the [[Wii U Virtual Console]] via the [[Nintendo eShop]] in [[2013]].


The game was originally released to rave reviews from critics, praising its emphasis on racing with finesse, its soundtrack and its superb graphical quality. Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon.
The game was originally released to rave reviews from critics, praising its emphasis on racing with finesse, its soundtrack and its superb graphical quality. Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon.