22,522
edits
(dates, summary fom wikipedia) |
(adding preceded/followed by, various corrections) |
||
Line 12: | Line 12: | ||
|media=256Mb (32MB) Nintendo 64 cartridge | |media=256Mb (32MB) Nintendo 64 cartridge | ||
|input=Gamepad | |input=Gamepad | ||
|preceded by=[[BS F-Zero Grand Prix 2]] | |||
|followed by=[[F-Zero: Maximum Velocity]] | |||
}} | }} | ||
'''F-Zero X''' is a video game for the Nintendo 64 console. The game sold 56,457 copies during its first week of sale in Japan. The North American release of F-Zero X supposedly suffered from a three month delay due to Nintendo of America's then release policy of spacing the release of first-party games out evenly. | '''F-Zero X''' is a video game for the Nintendo 64 console. The game sold 56,457 copies during its first week of sale in Japan. The North American release of F-Zero X supposedly suffered from a three month delay due to Nintendo of America's then release policy of spacing the release of first-party games out evenly. | ||
F-Zero X is the | F-Zero X is the fourth title in Nintendo's [[:Category:F-Zero|F-Zero]] series, and the second to be released outside of Japan. Although it failed to match the sales success of the original [[F-Zero]], the Mode 7 Super Nintendo F-Zero game, F-Zero X is the first 3D release and fully polygonal game in the series. The F-Zero X team was made up of several [[Wave Race 64]] key programmers (including the lead programmer). | ||
The Expansion Kit for this game was released nearly two years later in Japan. To leave the field open for future, Nintendo added 64DD features into F-Zero X that would allow for add-on disks such as track editors or course updates. The 64DD was never released outside of Japan, unless imported, these features were never taken advantage of elsewhere in the world. | The Expansion Kit for this game was released nearly two years later in Japan. To leave the field open for future, Nintendo added 64DD features into F-Zero X that would allow for add-on disks such as track editors or course updates. The 64DD was never released outside of Japan, unless imported, these features were never taken advantage of elsewhere in the world. |