Fallout 3/Enemies: Difference between revisions

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===Deathclaw===
===Deathclaw===
Deathclaws are an enormously large, agile, and strong species of mutant reptiles created through genetic engineering. They are substantially larger than a human, and have large and dangerous claws. They are probably the most difficult monster in the game when not handled correctly. Taking down a Deathclaw requires heavy preparation. They have high health and high damage, and very deadly for several other reasons, including fast movement speed, larger than average pounce range, and sweeping claws that are difficult to avoid. However it is encouraged to use Melee or Unarmed weapons to take one down with a parry-hit-parry-hit tactic, even though an unarmed fighter with a level of 18 or higher can easily take one or two of them without taking a hit with the Paralyzing Palm Perk. At minimum you should use mid to high-powered Small Guns up to take one down, maybe coupled with some explosives for good measure.
Deathclaws are an enormously large, agile, and strong species of mutant reptiles created through genetic engineering. They are substantially larger than a human, and have large and dangerous claws. They are probably the most difficult monster in the game when not handled correctly. Taking down a Deathclaw requires heavy preparation. They have high health and high damage, and very deadly for several other reasons, including fast movement speed, larger than average pounce range, and sweeping claws that are difficult to avoid. However it is encouraged to use Melee or Unarmed weapons to take one down with a parry-hit-parry-hit tactic, even though an unarmed fighter with a level of 18 or higher can easily take one or two of them without taking a hit with the Paralyzing Palm Perk. At minimum you should use mid to high-powered Small Guns up to take one down, maybe coupled with some explosives for good measure.
'''Note''': Deathclaws do not appear to be affected by the Animal Friend perk.


===Mirelurk===
===Mirelurk===