Final Fantasy II/Mission to the Mysidian Tower: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
First six floors of the tower.
(Images and maps for Leviathan)
(First six floors of the tower.)
Line 23: Line 23:
</gallery>
</gallery>
== The Tower of Mysidia ==
== The Tower of Mysidia ==
Once the Roundworm is defeated, you can freely sail in and out of the inlet.  Park your boat in front of the tower, (save your game,) and approach.  When you do, the Crystal Rod will remove the barrier surrounding the tower, and allow you to enter.  If you do not have a large supply of healing items, you may wish to consider heading back to Mysidia or Altair to stock up; the tower has many floors and is quite long.
{{sidebar|title=Bestiary|contents=After you complete the tower, many of the weaker enemies found around the overworld will disappear and be replaced by stronger enemies.  If you are attempting to complete the Bestiary contained in many of the remakes of the game, this is your last chance to find some of the enemies before they are removed from the game.}}
Once the Roundworm is defeated, you can freely sail in and out of the inlet.  Park your boat in front of the tower, (save your game,) and approach.  When you do, the Crystal Rod will remove the barrier surrounding the tower, and allow you to enter.  If you do not have a large supply of healing items, you may wish to consider heading back to Mysidia or Altair to stock up; the tower has many floors and is quite long. Many of the floors contain some kind of elemental theme.  It also contains several floor where you must face a boss challenge in order to advance.
 
;Floor 1: You will be introduced to some of the strange pairings of creatures found throughout the tower, including Hill Gigas and Bombs, Werewolves and Imps (which can cast Confusion), and Killer Mantises and Vampire Girls.  There are four chests to discover, including one on the right that contains Ether, and two on either side of the top which contain Staffs.  But the best chest is behind a wall at the very top, and it contains a White Robe.  Find a false wall along the right side to access it, and equip it on anyone who primarily casts White magic.  Then head to the middle of the floor to find the stairs which lead up to the second floor.
;Floor 2: More enemies join the mix, like magic resistant Red Souls and physical resistant Black Flan, and the powerful combo of Flying Rays and Big Horns.  There are three chests to discover here, all located near the top, and all containing Flame equipment.  Two are two are on the right, and one is on the left.  Ignore the door at the top, as it only leads to an empty room populated with Basilisks which have the ability to petrify your party members.  When you're done head to the lower left corner and take the bottom passage to the right to find the next set of stairs.
;Floor 3: Throughout much of this floor, you are forced to walk on a painful lava surface which drains your party of a few hit points with each step.  You are initially confined to the lower half of the floor until you find the door which leads to the upper half.  This door is all the way to the far left, so ignore all of the other doors and head straight to the left.  Once you pass through this door, the only way out of the tower is by completing it or using magic to escape.  Once you reach the upper portion, head down and to the right to find a safe spot.  If you wish to examine every chest on the floor, you'll have to pass the steps and continue to the right to find the Flame Sword.  Climb up the stairs in the center, but before you pass through the door at the top, examine the alcoves on either side for two more pieces of Flame equipment.  Equip any Flame armor you have before you proceed.
:When you pass through the door, you will be challenged by a mage who will transform himself into a Fire Gigas and attack.  He is weak to ice magic, so you can make pretty short work of him if you have anyone who can cast a fairly high level Blizzard spell.  Additionally, equip anyone who is skillful with Axes with two Ogrekillers if you haven't done so already.  The defensive Flame equipment will help protect you against his attacks.  Once he's defeated, head upstairs.
;Floor 4: The theme of the floor will change from fire to ice, as will the equipment that you will find in chests.  Most of the enemies you encounter on the next couple of floors will be weak against the Flame weapons you've found.  After collecting the Ice Shield from the chest to the left of the entrance, climb up the stairs you see below you for a quick detour through Floor 5.  This is the only way to explore the left side of the floor, and it dead-ends, but you will find the Ice Lance in the process.  The spiky segments of ice on the floor cause damage to your party, but you can avoid them.  Then return to the fourth floor and continue making your way around the floor in a counter-clockwise direction, collecting the remaining two pieces of Ice equipment, until you reach the stairs to the fifth floor.
;Floor 5: The ice theme continues, and now you are forced to walk across the shards of ice that damage your party.  Pay attention to your health in case anyone gets too low to survive a fight, and cure them.  After the first long passage of ice, there is a shortcut you can take to avoid the rest.  When you see a small hallway to your right that dead-ends, walk through it and you will discover a false wall that you can pass through and head right to the chest containing the Ice Brand.  Equip any defensive ice equipment you have, along with any Flame weapons, and pass through the door at the top.
:You will discover another mage who will challenge you before you can proceed to the sixth floor.  This time, the mage will transform himself into a Frost Gigas.  Everything from the previous Gigas fight applies to this one, except that his weakness is Fire and not Blizzard.  Have any mage cast Fire (if they can do more damage with the spell than the Flame weapon they are equipped with) and have the rest attack.  Ice armor can lessen the impact of any ice spell he casts.  Beat the Frost Gigas and proceed to the next floor.
;Floor 6:This floor contains a small maze of passages.  There are two chests to find on this floor.  The first is far to the right along the top wall and contains a Potion.  You must navigate across the passages to the middle, and then out to the right.  Ignore both doors that you encounter on the right side of the floor, and stay on the passages to the bottom, and then to the left.  Before you reach the door in the lower left corner, be sure to open the chest along an isolated path.  It contains the Evil Staff (or Wizard's Staff in the remakes), a powerful weapon which can cast Scourge in battle.
 


<!-- Hill Gigas, Bombs, Werewolves, Killer Mantis, Vampire Girls, Imps.  White Robe to whoever casts White magic -->
On top of the tower there is a golden crystal containing the Ultima spell, but also four grey (silver?) crystals that maximize one attribute each.   
On top of the tower there is a golden crystal containing the Ultima spell, but also four grey (silver?) crystals that maximize one attribute each.   




{{Footer Nav|game=Final Fantasy II|prevpage=Mission to Mysidia|nextpage=Mission to the Cyclone}}
{{Footer Nav|game=Final Fantasy II|prevpage=Mission to Mysidia|nextpage=Mission to the Cyclone}}
61,114

edits