Galaga Arrangement/Stages 16-20: Difference between revisions

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If you don't move your Fighter or fire any shots at the enemies in the Challenging Stages you'll receive an "Audience Bonus" of 7650 points
(The next five stages of the game have now been written for)
 
(If you don't move your Fighter or fire any shots at the enemies in the Challenging Stages you'll receive an "Audience Bonus" of 7650 points)
 
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<center>'''Enemies''': 152</center>
<center>'''Enemies''': 152</center>


Once your Fighters have come flying up into view from the bottom of the screen, and the background has faded back in, an Asteroid will come flying into view from the left side of the screen, as eight wormholes open up in its centre and eight Amembo emerge from them while firing a hail of bullets down at you; once you've fired a shot at as many of the Amembo as you can to kill them, the remaining ones and the Asteroid will begin flying around the screen in an anticlockwise direction. A second Asteroid shall now come flying into view from the right side of the screen as eight more wormholes open up in its centre and eight Batta emerge from them while firing another hail of bullets down at you - and once you have fired a shot at as many of the Batta as you can to kill them, the remaining ones and the second Asteroid will start flying around the screen in an anticlockwise direction. A third Asteroid will then fly into view from the screen's left side as eight more wormholes open up in its centre and eight Goei emerge from them while firing off a third hail of bullets down at you; once you have fired a shot at as many of the Goei as you can to kill them, the remaining ones and the third Asteroid will start flying around the screen in an anticlockwise direction. A fourth Asteroid will now come flying into view from the right side of the screen as eight more wormholes open up in its centre, and eight Ei emerge from them while firing a fourth hail of bullets down at you - and once you've fired a shot at as many of the Ei as you can to kill them, the remaining ones and the fourth Asteroid will start flying around the screen in an anticlockwise direction. Once you have fired a single shot at each of the remaining Amembo, Batta, Goei, and Ei to kill them, and enough shots at each of the Asteroids to kill them, each Asteroid will reveal a Boss Tentoumushi; once you've fired two shots at each of them to kill them, a thirty-third wormhole shall open up in the centre of the screen as twelve more Goei emerge from it and circle around while firing a fifth hail of bullets down at you. Once you have fired a shot at as many of these as you can, to kill them, a maximum of four of them will fly down towards your Fighters (the others will take their places in the formation) - and once you've fired a shot at each of these, to kill them, a thirty-fourth wormhole shall open up in the centre of the screen, as two Yuubaku Mushi, five more Batta, two more Boss Tentoumushi and three Boss Choucho emerge from it and circle around while firing a sixth hail of bullets down at you. Once you fire a single shot at as many of the non-Boss enemies as you can, to kill them (and two shots at as many of the Boss enemies as you can, to kill them), a maximum of the two Yuubaku Mushi and one Boss Choucho shall fly away off the top of the screen, while a maximum of two Batta shall fly down towards your Fighters (the others shall again take their places in the formation); once you've fired a single shot at each of the non-Boss enemies to kill them (and two shots at the Boss Choucho to kill him), a thirty-fifth wormhole shall open up in the centre of the screen as six more Batta and six more Amembo emerge from it and circle around while firing a seventh hail of bullets down at you. Once you've fired a shot at as many of these as you can to kill them, a maximum of one Batta will fly off the top of the screen while a maximum of two more of both enemy types will fly down towards your Fighters (the others will once again take their places in the formation) - and once you have fired a shot at each of them to kill them, a thirty-sixth wormhole will open up in the centre of the screen, as twelve more Amembo emerge from it and circle around while firing an eighth hail of bullets down at you. Once you fire a shot at as many of them as you can to kill them, a maximum of four of them will fly down towards the Fighters (the others will yet again take their places in the formation); once you have fired off a shot at each of them to kill them, a thirty-seventh wormhole will open up in the centre of the screen as twelve more Amembo emerge from it and circle around while firing an eighth hail of bullets down at you. Once you've fired a shot at as many of them as you can to kill them, maximum of four of them shall fly down towards your Fighters (the others will, for the fifth time, take their places in the formation) - and once you have fired a shot at each of them to kill them, two more Boss Tentoumushi, two more Boss Choucho, and sixteen more Batta will come flying into view from the left and right sides of the screen and circle around while firing a tenth hail of bullets down at you. Once you've fired a single shot at as many of the Batta as you can to kill them (and two shots at as many of the Boss enemies as you can to kill them) a maximum of eleven Batta shall fly away off the top of the screen (the others will for the sixth time take their places in the formation); once you have fired a shot at each of them to kill them, two more wormholes will open up on the left and right sides of the screen, as four Green Tombows and twelve more Batta emerge from them and circle around while firing an eleventh hail of bullets down at you. Once you fire a shot at as many of them as you can to kill them, a maximum of eight Batta shall fly away off the top of the screen (while a maximum of all four Green Tombows and the other four Batta shall fly down towards your Fighters) - and once you've fired a shot at each of them to kill them, two more Yuubaku Mushi, two more Boss Choucho and six more Amembo shall come flying into view from the screen's left and right sides, circle around while firing a twelfth hail of bullets down at you, and take their place in the formation. Once you've fired out a single shot at as many of the non-Boss enemies as you can to kill them (with two shots at as many of the Boss Choucho as you can to kill them), any remaining enemies in the formation will start to attack your Fighters; once you have fired a single shot at each of the remaining non-Boss enemies to kill them (and two shots at each of the remaining Boss enemies to kill them) your Fighters shall fly up off the top of the screen as the text "STAGE CLEAR!!" appears on it. It's also worth noting that if a Boss Tentoumushi tries to capture you as a '''Blue''' or '''Yellow Dual Fighter''' it shall only capture one half of it, so if you kill the offending Boss Tentoumushi before your Fighter reaches it, it will be freed restoring your '''Blue''' or '''Yellow Dual Fighter''' - however, if you don't kill him in time your captured Fighter shall turn gray as the offending Boss Tentoumushi flies back up to the top of the formation. If you have more than one life remaining your next Fighter shall fly up into view from the screen's bottom (but if you do not the game shall end); once either player kills the offending Boss Tentoumushi while he is attacking, the now-retrieved Fighter will return to its original colour, and fall back down to the bottom of the screen to meld with the retrieving one (creating a '''Red Dual Fighter''', the most powerful of all the Dual Fighter types).
Once your Fighters have come flying up into view from the bottom of the screen, and the background has faded back in, an Asteroid will come flying into view from the left side of the screen, as eight wormholes open up in its centre and eight Amembo emerge from them while firing a hail of bullets down at you; once you've fired a shot at as many of the Amembo as you can to kill them, the remaining ones and the Asteroid will begin flying around the screen in an anticlockwise direction. A second Asteroid shall now come flying into view from the right side of the screen as eight more wormholes open up in its centre and eight Batta emerge from them while firing another hail of bullets down at you - and once you have fired a shot at as many of the Batta as you can to kill them, the remaining ones and the second Asteroid will start flying around the screen in an anticlockwise direction. A third Asteroid will then fly into view from the screen's left side as eight more wormholes open up in its centre and eight Goei emerge from them while firing off a third hail of bullets down at you; once you have fired a shot at as many of the Goei as you can to kill them, the remaining ones and the third Asteroid will start flying around the screen in an anticlockwise direction. A fourth Asteroid will now come flying into view from the right side of the screen as eight more wormholes open up in its centre, and eight Ei emerge from them while firing a fourth hail of bullets down at you - and once you've fired a shot at as many of the Ei as you can to kill them, the remaining ones and the fourth Asteroid will start flying around the screen in an anticlockwise direction. Once you have fired a single shot at each of the remaining Amembo, Batta, Goei, and Ei to kill them, and enough shots at each of the Asteroids to kill them, each Asteroid will reveal a Boss Tentoumushi; once you've fired two shots at each of them to kill them, a thirty-third wormhole shall open up in the centre of the screen as twelve more Goei emerge from it and circle around while firing a fifth hail of bullets down at you. Once you have fired a shot at as many of these as you can, to kill them, a maximum of four of them will fly down towards your Fighters (the others will take their places in the formation) - and once you've fired a shot at each of these, to kill them, a thirty-fourth wormhole shall open up in the centre of the screen, as two Yuubaku Mushi, five more Batta, two more Boss Tentoumushi and three Boss Choucho emerge from it and circle around while firing a sixth hail of bullets down at you. Once you fire a single shot at as many of the non-Boss enemies as you can, to kill them (and two shots at as many of the Boss enemies as you can, to kill them), a maximum of the two Yuubaku Mushi and one Boss Choucho shall fly away off the top of the screen, while a maximum of two Batta shall fly down towards your Fighters (the others shall again take their places in the formation); once you've fired a single shot at each of the non-Boss enemies to kill them (and two shots at the Boss Choucho to kill him), a thirty-fifth wormhole shall open up in the centre of the screen as six more Batta and six more Amembo emerge from it and circle around while firing a seventh hail of bullets down at you. Once you've fired a shot at as many of these as you can to kill them, a maximum of one Batta will fly off the top of the screen while a maximum of two more of both enemy types will fly down towards your Fighters (the others will once again take their places in the formation) - and once you have fired a shot at each of them to kill them, a thirty-sixth wormhole will open up in the centre of the screen, as twelve more Amembo emerge from it and circle around while firing an eighth hail of bullets down at you. Once you fire a shot at as many of them as you can to kill them, a maximum of four of them will fly down towards the Fighters (the others will yet again take their places in the formation); once you have fired off a shot at each of them to kill them, a thirty-seventh wormhole will open up in the centre of the screen as twelve more Amembo emerge from it and circle around while firing a ninth hail of bullets down at you. Once you've fired a shot at as many of these as you can to kill them, a maximum of four of them shall fly down towards your Fighters (the others will, for the fifth time, take their places in the formation) - and once you have fired a shot at each of them to kill them, two more Boss Tentoumushi, two more Boss Choucho, and sixteen more Batta will come flying into view from the left and right sides of the screen and circle around while firing a tenth hail of bullets down at you. Once you've fired a single shot at as many of the Batta as you can to kill them (and two shots at as many of the Boss enemies as you can to kill them) a maximum of eleven Batta shall fly away off the top of the screen (the others will for the sixth time take their places in the formation); once you have fired a shot at each of them to kill them, two more wormholes will open up on the left and right sides of the screen, as four Green Tombows and twelve more Batta emerge from them and circle around while firing an eleventh hail of bullets down at you. Once you fire a shot at as many of them as you can to kill them, a maximum of eight Batta shall fly away off the top of the screen (while a maximum of all four Green Tombows and the other four Batta shall fly down towards your Fighters) - and once you've fired a shot at each of them to kill them, two more Yuubaku Mushi, two more Boss Choucho and six more Amembo shall come flying into view from the screen's left and right sides, circle around while firing a twelfth hail of bullets down at you, and take their place in the formation. Once you've fired out a single shot at as many of the non-Boss enemies as you can to kill them (with two shots at as many of the Boss Choucho as you can to kill them), any remaining enemies in the formation will start to attack your Fighters; once you have fired a single shot at each of the remaining non-Boss enemies to kill them (and two shots at each of the remaining Boss enemies to kill them) your Fighters shall fly up off the top of the screen as the text "STAGE CLEAR!!" appears on it. It's also worth noting that if a Boss Tentoumushi tries to capture you as a '''Blue''' or '''Yellow Dual Fighter''' it shall only capture one half of it, so if you kill the offending Boss Tentoumushi before your Fighter reaches it, it will be freed restoring your '''Blue''' or '''Yellow Dual Fighter''' - however, if you don't kill him in time your captured Fighter shall turn gray as the offending Boss Tentoumushi flies back up to the top of the formation. If you have more than one life remaining your next Fighter shall fly up into view from the screen's bottom (but if you do not the game shall end); once either player kills the offending Boss Tentoumushi while he is attacking, the now-retrieved Fighter will return to its original colour, and fall back down to the bottom of the screen to meld with the retrieving one (creating a '''Red Dual Fighter''', the most powerful of all the Dual Fighter types).


==Stage 17==
==Stage 17==
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In one-player mode the player's number of hits and bonus of 100 points per hit will be tabulated in the centre of the screen, and if he or she managed to kill all forty enemies, the text of "PERFECT! SPECIAL BONUS 10000 PTS" will appear below it; however, in two-player mode, both players' numbers of hits and bonuses of 100 points per hit will be tabulated on the left and right sides of the screen and the text "PERFECT! SPECIAL BONUS 10000 PTS" will appear under that of the higher one, even if that player did not actually kill all forty enemies. The Fighters will then go on to the [[Galaga Arrangement/Stages 21-25|Space-Flower Zone]].
In one-player mode the player's number of hits and bonus of 100 points per hit will be tabulated in the centre of the screen, and if he or she managed to kill all forty enemies, the text of "PERFECT! SPECIAL BONUS 10000 PTS" will appear below it; however, in two-player mode, both players' numbers of hits and bonuses of 100 points per hit will be tabulated on the left and right sides of the screen and the text "PERFECT! SPECIAL BONUS 10000 PTS" will appear under that of the higher one, even if that player did not actually kill all forty enemies. The Fighters will then go on to the [[Galaga Arrangement/Stages 21-25|Space-Flower Zone]].
''Note: If you do not move your Fighter or fire any shots at the enemies during this stage, the text of "LUCKY! AUDIENCE BONUS 7650 PTS" will appear below your number of hits (which will obviously be 0) and bonus (which will obviously be "NONE") at the end of it; 7650 is Namco's goroawase number.''
{{Footer Nav|game=Galaga Arrangement|prevpage=Stages 11-15|prevname=Stages 11-15: Galaxy Zone|here=Stages 16-20: Space-Plant Zone|nextpage=Stages 21-25|nextname=Stages 21-25: Space-Flower Zone}}
{{Footer Nav|game=Galaga Arrangement|prevpage=Stages 11-15|prevname=Stages 11-15: Galaxy Zone|here=Stages 16-20: Space-Plant Zone|nextpage=Stages 21-25|nextname=Stages 21-25: Space-Flower Zone}}
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