Galaxian: Difference between revisions
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{{ | {{Header Nav|game=Galaxian}} | ||
{{ | {{Game | ||
| | |completion=4 | ||
|image=GLX Flyer.jpg | |||
|title=Galaxian | |||
|japanese=ギャラクシアン | |||
|developer=[[Namco]] | |developer=[[Namco]] | ||
|publisher= | |publisher={{colist|Namco|Midway Games}} | ||
| | |year=1979 | ||
| | |systems={{syslist|cade|a2|a8bit|a2600|a5200|cv|c64|vic20|msx|nes|fds|msdos|mobile}} | ||
| | |title1=Arcade Archives Galaxian | ||
|developer1=[[Namco]] | |||
|publisher1=[[Hamster Corporation]] | |||
|year1=2022 | |||
|systems1={{syslist|switch|ps4}} | |||
|ratings1={{IARC|3}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}} | |||
|genre=[[Shooter]] | |||
|players=1-2 | |players=1-2 | ||
| | |modes=[[Single player]], [[Co-op]] | ||
|followed by=[[Galaga]] | |||
|series=Galaxian | |||
|series2=Arcade Archives | |||
}} | }} | ||
{{ | {{marquee|GLX Marquee.png}} | ||
In [[1978]], Japan's 100-yen coins were diverted away from the usual pachinko parlors to a little phenomenon known as [[Space Invaders]]. Meanwhile, the manufacturing company known as [[Namco]] was experiencing their own success distributing arcade machines. They decided that not only could they make a Space Invaders-type game, they could expand and improve upon the formula. And so in [[1979]], '''Galaxian''' arrived, and succeeded in stealing away some of the yen from Space Invaders thanks to its improvement in color technology and increased complexity. It was the first game from Namco to run on a Zilog Z80 processor. | |||
In [[1978]], Japan's yen | |||
Galaxian is officially the first video arcade game to produce true RGB color. | Galaxian is officially the first video arcade game to produce true RGB color. All color arcade games prior to Galaxian faked the color by applying colored strips to the screen of a black and white display. Galaxian expanded on Space Invaders by allowing aliens to break away from the formation and go on bombing runs directed at the player. This resulted in far less predictable game play that required an element of skill in addition to strategy, and would spawn a total of four arcade sequels by [[1995]]. | ||
Compared to many early arcade hits, Galaxian took a long time before it appeared on the home scene. | Compared to many early arcade hits, Galaxian took a long time before it appeared on the home scene. After converting Space Invaders and Namco's own [[Pac-Man]], [[Atari]] finally took it upon themselves to license Galaxian in [[1982]], when they released it for their own systems, and developed the game for competing systems in [[1983]]. After the classic gaming era, Namco developed ports of the game for the [[MSX]] and many early [[Nintendo]] systems. These days, conversions of the game are typically found on [[Namco Museum]] compilations for the [[Sony PlayStation]], along with several others (some of which were originally Japan-only). | ||
==Story== | |||
In the absence of an official story, Galaxian is simply a scenario of you versus everyone. You are the final barrier that the invading Galaxians must pass before they can either destroy, devour, or enslave all of the people on the planet of Earth. Do not fail them... | |||
''Note: waiting at the title screen will have the game scroll two lines of "story": "We are the Galaxians. Mission: destroy aliens" as the aliens' point values appear underneath. The player's designation as a member of the Galaxians has since been retconed.'' | |||
{{ToC}} | |||
{{Galaxian}} | |||
[[Category:Namco]] | |||
[[Category:Hamster Corporation]] | |||
[[Category:Shooter]] | |||
[[Category:Single player]] | |||
[[Category:Co-op]] | |||
[[Category: | |||
[[Category:MAME]] | [[Category:MAME]] | ||