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[[Category:Locations]] | [[Category:Locations]] | ||
==Act 2: Chapter | ==Act 2: Chapter 1 - Tick Tick Boom== | ||
=== | ===Find a Mode on Transport=== | ||
Outside the tomb you must make a decision again on which way to go. You can goto the Right or the Left path. Whichever way yo chose, you will be stuck with [[Damon Baird|Baird]] for the duration. | |||
====Split Off to Right - High Route==== | |||
[[Damon Baird|Baird]] and you take the lower trench, but find it's not suitable and goes nowhere. Before you leave the trench, grab the [[Frag Grenade|Frag Grenades]] at the end of the trench past the ramp. You'll need it later. | |||
After you two ascend the trench, enter the building on the left behind the barricade. As you enter you will see two [[Boomer|Boomers]] holding down [[Augustus Cole|Cole]] and [[Dominic Santiago|Dom]]. Toss your newly found grenade at their feet to take them out to save your squad mates. | |||
<div align="center">'''Continue the Single-Player Walkthrough in [[ | As you continue you see a [[Corpser]] scurry away, a taste of something to come maybe? Clear out the few Locust that appear after the [[Corpser]] and continue on through the next few rooms. | ||
Eventually you will reach an alleyway on the street with a few more Locust. Clear out the Locust and eliminate the [[Troika]] at the end of the hallway. Tell the squad to cease fire so you can toss some grenades down at the [[Troika]]. Once the area is clear, you are reunited with the rest of your squad. | |||
Also, go through all the rooms around this area to find ammo drops and weapons, including a replacement [[Lancer]] in the fenced in yard for those who accidentally lost it in a previous level. | |||
====Split Off to Left - Low Route==== | |||
(to do...) | |||
====Squad Together Again==== | |||
Once you are regrouped have [[Jack]] cut the door in the room next to the [[Troika]]. Beyond [[Dominic Santiago|Dom]] tells a story of a [[Stranded]] that may have a "Junker" vehicle for the squad to use. | |||
==Act 2: Chapter 2 - Grist == | |||
=== Find The Stranded's Settlement === | |||
[[Image:CogTag13.jpg|thumb|100px|right|Cog Tag 13]]Work your way outside of the building. Outside you will run into a [[Boomer]] and some [[Drone|Drones]]. Destroy the [[Boomer]] and take his [[Boomshot]] for some extra firepower. | |||
Continue the fight through them on the streets towards the left. Also be careful there is a [[Sniper]], or two, lurking on the right side in the buildings. | |||
[[Image:CogTag14.jpg|thumb|100px|right|Cog Tag 14]] | |||
Once inside the building, there are a few [[Wretch|Wretches]] to take care of along the cat walks. The [[Seeder]] is still around as well as you keep noticing the ground tremble as you move from room to room. So be careful and stock up on ammo and weapons. | |||
Down the next street you will find a few [[Drone|Drones]] and another [[Boomer]]. Just use cover and take them out, be sure to grab the [[Boomshot]] from the [[Boomer]] if you don't have one already. You'll need it up ahead. | |||
You have now reached a bridge with a [[Troika]] mounted up at the end of it. Push the abandoned car forward with the [[X Button]] while under cover to get down the bridge. Use your [[Boomshot]] to take out the [[Gunner]] and then work your way close to the other side to throw some grenades into the Emergence Hole to seal it up. | |||
[[Image:CogTag15.jpg|thumb|100px|right|Cog Tag 15]]You now have a free an open path to the Stranded's settlement. Once inside, [[Dominic Santiago|Dom]] will give up [[Augustus Cole|Cole]] and [[Damon Baird|Baird]] for the keys to the car. It's just now a problem with how to get to it. | |||
<div align="center">'''Continue the Single-Player Walkthrough in [[Old Ephyra]]'''</div> |
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