Gun.Smoke/Rounds 6 - 10: Difference between revisions

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Once the screen moves again, you will walk around a hill on the right.  Behind the hill, to the right of the next bridge, are three barrels.  The far right one contains a skull, but the middle one contains yet another Yashichi.  As you cross the bridge, Hatchet Throwers will appear on the other side.  Be very careful around them since you may not be familiar with the pattern of their attack right away.  On the left side of the bank are four barrels, three of which contain a different power-up each.  A variety of enemy types will attack you as you walk along the lake.  The third-to-last barrel on the left contains a 10,000 bonus point star.  Prepare to deal with Snipers on the right.  The four barrels on the right contain 1000 bonus point bags except for the third, which contains a skull.  Likewise, a skull is found in the right barrel against the left wall, but the left barrel contains the enemy-killing POW symbol.  Archers try to stop you through the next section before the tee-pees.  There are two barrels on below tee-pees on each side.  Ignore the right and shoot the left, which will contain a 10,000 bonus point dragonfly and a third horse to ride on.  More Hatcher Throwers and Bombers will attack you as you move through the tee-pees, most of which contain Snipers.  Two barrels will appear near the middle, and the left one contains a skull (the right contains 1000 bonus points).  Three barrels line up below the next wall, two of which contain skulls.  After the wall, you will see four barrels.  Three contain a different power-up each, but the second barrel contains a skull, so if you collect them all, it's a wash.  Snipers appear on both sides, while the barrel to the right of the tee-pee contains a POW symbol.  The screen will stop scrolling just short of two hills.
Once the screen moves again, you will walk around a hill on the right.  Behind the hill, to the right of the next bridge, are three barrels.  The far right one contains a skull, but the middle one contains yet another Yashichi.  As you cross the bridge, Hatchet Throwers will appear on the other side.  Be very careful around them since you may not be familiar with the pattern of their attack right away.  On the left side of the bank are four barrels, three of which contain a different power-up each.  A variety of enemy types will attack you as you walk along the lake.  The third-to-last barrel on the left contains a 10,000 bonus point star.  Prepare to deal with Snipers on the right.  The four barrels on the right contain 1000 bonus point bags except for the third, which contains a skull.  Likewise, a skull is found in the right barrel against the left wall, but the left barrel contains the enemy-killing POW symbol.  Archers try to stop you through the next section before the tee-pees.  There are two barrels on below tee-pees on each side.  Ignore the right and shoot the left, which will contain a 10,000 bonus point dragonfly and a third horse to ride on.  More Hatcher Throwers and Bombers will attack you as you move through the tee-pees, most of which contain Snipers.  Two barrels will appear near the middle, and the left one contains a skull (the right contains 1000 bonus points).  Three barrels line up below the next wall, two of which contain skulls.  After the wall, you will see four barrels.  Three contain a different power-up each, but the second barrel contains a skull, so if you collect them all, it's a wash.  Snipers appear on both sides, while the barrel to the right of the tee-pee contains a POW symbol.  The screen will stop scrolling just short of two hills.
==== Boss: Wolf Chief ====
==== Boss: Wolf Chief ====
Health: 4 bars.  After taunting you twice, Wolf Chief jumps right into action, practically firing his Shot Gun the moment he lands on the screen.  His shot gun fires three bullets that fan out as they travel, making them relatively easy to squeeze between if you remain low enough.  He is no different from other bosses; he is only vulnerable when his feet are on the ground.  In general, the best strategy is to stay low and try to attack him from the side.  Remain on the opposite side of the screen from him as much as possible, crossing over only when he does, or if you are in immediate danger from regular enemies on the same side. You have a slightly better chance of hitting him from the side than you do straight on.  Knock him down four times and you will finally advance to the next round, $80,000 richer.
Health: 4 bars.  After taunting you twice, Wolf Chief jumps right into action, practically firing his Shot Gun the moment he lands on the screen.  His shot gun fires three bullets that fan out as they travel, making them relatively easy to squeeze between if you remain low enough.  He is no different from other bosses; he is only vulnerable when his feet are on the ground.  In general, the best strategy is to stay low and try to attack him from the side.  Remain on the opposite side of the screen from him as much as possible, crossing over only when he does, or if you are in immediate danger from regular enemies on the same side. You have a slightly better chance of hitting him from the side than you do straight on.  This battle is slightly tougher than others because all the regular enemies are the Native American gunners, archers, and spear-throwers, who are harder than the standard outlaws in all other boss fights, so be aware of their different behaviors and firing abilities. Knock Wolf Chief down four times and you will finally advance to the next round, $80,000 richer.
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=== Round 7 ===
=== Round 7 ===
[[Image:Gun.Smoke ARC wanted 7.png|right]]
[[Image:Gun.Smoke ARC wanted 7.png|right]]
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