Half-Life 2/"We Don't Go To Ravenholm": Difference between revisions

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Head down the path the fast zombie came; although it's a dead end there's a sawblade, some medpacks and an SMG grenade as well as a few zombies. When you're done, head back up and into the building that you first saw on the left. The only thing around the corner is a couple of headcrabs, so ignore them and go inside. Use the gravity gun to pull the radiator off the wall and just bounce that around with the gravity gun inside this building to kill the zombies and headcrabs infesting it. Check all of the side rooms as you go up the staircase as well, as some of them have various goodies for you. At the top be wary of the headcrabs, then go outside using the door.
Head down the path the fast zombie came; although it's a dead end there's a sawblade, some medpacks and an SMG grenade as well as a few zombies. When you're done, head back up and into the building that you first saw on the left. The only thing around the corner is a couple of headcrabs, so ignore them and go inside. Use the gravity gun to pull the radiator off the wall and just bounce that around with the gravity gun inside this building to kill the zombies and headcrabs infesting it. Check all of the side rooms as you go up the staircase as well, as some of them have various goodies for you. At the top be wary of the headcrabs, then go outside using the door.


[[Image:HL2 Ravenholm shotgun.png|left|thumb|Gregori gifts you a shotgun. The church can be seen in the background]]
Ignore the fast zombies jumping around the place; they're harmless for now. Instead, go around the building and you'll meet Grigori on a metal walkway just across from you. Approach him, and after a few words he'll throw you a shotgun (not his own, unfortunately, but still incredibly useful). This, along with his advice to "aim for the head" is one of the most useful things you'll get in Ravenholm. Deal with the fast zombies as they appear, and Grigori will tell you to head for the church. Look towards the large water tank above the streets, and make a jump across there once you've got rid of all the fast zombies. For now the SMG is probably better for dealing with fast zombies than the shotgun, but the shotgun is definitely more useful for slower zombies and headcrabs. Climb up the ladders and deal with the fast zombies. Open the door to the building and go inside. Use the switch to call the lift, and kill the fast zombies as they come. Once the lift arrives, get in and press the button to close the lift doors and descend. As the lift reaches the bottom, another new adversary will appear; the Poison Zombie. You may have already observed that poison headcrabs, although unable to kill you, are still tougher than other headcrabs and can reduce you to one health. In the middle of fighting a zombie horde, this is not good news. The poison zombie is therefore a lot, lot tougher than your normal zombie, capable of taking up to six normal shotgun shots to the face to die. Plus, instead of carrying just one normal headcrab this carries four poison ones, three of which it can throw at you! The shotgun is your best bet here, but later in the game, the best way to take these things out will be with the pulse rifle energy ball, which decintigrates both the zombie, and all 4 headcrabs on him. Once it's dead, use the wooden plank on the car to get over the wire fence, head past the used Combine shell and the fire, and along the path behind the next wire fence to a loading screen and a new area (the room on the right contains a headcrab, a medpack, a shotgun and some ammo, and a radiator).
Ignore the fast zombies jumping around the place; they're harmless for now. Instead, go around the building and you'll meet Grigori on a metal walkway just across from you. Approach him, and after a few words he'll throw you a shotgun (not his own, unfortunately, but still incredibly useful). This, along with his advice to "aim for the head" is one of the most useful things you'll get in Ravenholm. Deal with the fast zombies as they appear, and Grigori will tell you to head for the church. Look towards the large water tank above the streets, and make a jump across there once you've got rid of all the fast zombies. For now the SMG is probably better for dealing with fast zombies than the shotgun, but the shotgun is definitely more useful for slower zombies and headcrabs. Climb up the ladders and deal with the fast zombies. Open the door to the building and go inside. Use the switch to call the lift, and kill the fast zombies as they come. Once the lift arrives, get in and press the button to close the lift doors and descend. As the lift reaches the bottom, another new adversary will appear; the Poison Zombie. You may have already observed that poison headcrabs, although unable to kill you, are still tougher than other headcrabs and can reduce you to one health. In the middle of fighting a zombie horde, this is not good news. The poison zombie is therefore a lot, lot tougher than your normal zombie, capable of taking up to six normal shotgun shots to the face to die. Plus, instead of carrying just one normal headcrab this carries four poison ones, three of which it can throw at you! The shotgun is your best bet here, but later in the game, the best way to take these things out will be with the pulse rifle energy ball, which decintigrates both the zombie, and all 4 headcrabs on him. Once it's dead, use the wooden plank on the car to get over the wire fence, head past the used Combine shell and the fire, and along the path behind the next wire fence to a loading screen and a new area (the room on the right contains a headcrab, a medpack, a shotgun and some ammo, and a radiator).


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