Hang-On: Difference between revisions

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254 bytes removed ,  27 April 2022
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{{subpage|some of this info belongs on series page}}
{{subpage|some of this info belongs on series page}}
{{Header Nav|game=Hang-On|num=0}}
{{Header Nav|game=Hang-On}}
{{Game
{{Game
|completion=0
|image=HangOn arcadephoto2.jpg
|title=Hang-On
|title=Hang-On
|image=HangOn_arcadephoto2.jpg
|developer=[[Sega-AM2]]
|developer=[[Sega-AM2]]
|publisher=[[Sega]]
|publisher=[[Sega]]
|year=1985
|systems={{syslist|cade|sg1000|sms|ss|msx|gba}}
|designer=Yu Suzuki
|designer=Yu Suzuki
|released={{rd|1985}}
|genre=[[Racing]]
|genre=[[Racing]]
|systems=[[Arcade]], [[Sega SG-1000]], [[Sega Master System]], [[Sega Saturn]], [[MSX]], [[Game Boy Advance]]
|modes=[[Single player]]
|modes=[[Single player]]
|followed by=[[Super Hang-On]]
|followed by=[[Super Hang-On]]
|series=Hang-On
|series=Hang-On
}}
}}
{{series disambig}}
{{marquee|HangOn_marquee.png}}
{{marquee|HangOn_marquee.png}}
'''Hang-On''' is an [[arcade]] game released by [[Sega]] in [[1985]]. It is the world's first full-body-experience video game. In the game, the player controls a motorcycle against time and other computer-controlled bikes. The game was also built-in, in some versions of the [[Sega Master System]], as well being released as its own game and as combo cartridges with other games, such as [[Safari Hunt]] and [[Astro Warrior]].
'''Hang-On''' is an [[arcade]] game released by [[Sega]] in [[1985]]. It is the world's first full-body-experience video game. In the game, the player controls a motorcycle against time and other computer-controlled bikes. The game was also built-in, in some versions of the [[Sega Master System]], as well being released as its own game and as combo cartridges with other games, such as [[Safari Hunt]] and [[Astro Warrior]].
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There were two arcade cabinet designs - the usual upright machine, only with a handlebar and brake levers (instead of a joystick and buttons), and a sit-down version which looked roughly like a real motorcycle. To steer, the player leaned to tilt the bike, which then steered the in-game bike. The screen was mounted into the windshield area of the bike.
There were two arcade cabinet designs - the usual upright machine, only with a handlebar and brake levers (instead of a joystick and buttons), and a sit-down version which looked roughly like a real motorcycle. To steer, the player leaned to tilt the bike, which then steered the in-game bike. The screen was mounted into the windshield area of the bike.
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[[Category:Sega]]
[[Category:Sega]]
[[Category:Racing]]
[[Category:Racing]]
[[Category:Arcade]]
[[Category:Sega SG-1000]]
[[Category:Sega Master System]]
[[Category:Sega Saturn]]
[[Category:MSX]]
[[Category:Game Boy Advance]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:MAME]]
[[Category:MAME]]