Langrisser II/Summons: Difference between revisions

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* Spells seem to be randomly assigned, and each time their leader moves or a new turn starts they have a random chance to get a new bunch of spells. They never have more than 3.
* Spells seem to be randomly assigned, and each time their leader moves or a new turn starts they have a random chance to get a new bunch of spells. They never have more than 3.
** Possible spells: Magic Arrow, Heal 1, Force Heal 1, Attack, Fireball, Earthquake, Tornado, Sleep, Resist.
** Possible spells: Magic Arrow, Heal 1, Force Heal 1, Attack, Fireball, Earthquake, Tornado, Sleep, Resist.
==Comparison==
{| class="wikitable sortable"
| align="center" style="background:#f0f0f0;"|'''No'''
| align="center" style="background:#f0f0f0;"|'''Summon'''
| align="center" style="background:#f0f0f0;"|'''Required Item'''
| align="center" style="background:#f0f0f0;"|'''MP Cost'''
| align="center" style="background:#f0f0f0;"|'''AT'''
| align="center" style="background:#f0f0f0;"|'''DF'''
| align="center" style="background:#f0f0f0;"|'''MP'''
| align="center" style="background:#f0f0f0;"|'''MV'''
| align="center" style="background:#f0f0f0;"|'''Class'''
| align="center" style="background:#f0f0f0;"|'''Attack Type'''
| align="center" style="background:#f0f0f0;"|'''Notes'''
|-
| 1||Elemental||--||5||22||20||10||7||Spirit (Air)||Lightning blast||
|-
| 2||Freyia||Angel Wing||10||23||25||40||7||Air||Wind||
|-
| 3||White Dragon||Gleipnir||12||33||22||8||5||Air||Fireballs||
|-
| 4||Valkyrie||Aurora||10||29||21||25||7||Air||Lightning hit||
|-
| 5||Sleipnir||Odin's Brace||8||31||18||0||10||Horse||Charge (Energy hit vs. air)||Cannot cast any spells
|-
| 6||Fenrir||Carbunkle||10||31||25||10||8||Horse||Blur charge (Energy darts vs. air)||
|-
| 7||Yrmgard (Worm Guard)||Gyaral Horn||10||29||28||32||5||Sea||Slow charge (Fire dart vs. air)||
|-
| 8||Aniki||Iron Array||15||35||30||16||5||Ground||Flash||
|}


==Summon List==
==Summon List==
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* '''Requirement''': Iron Array
* '''Requirement''': Iron Array
The best summon in the game, if you dare to use him. If not, just use white dragon instead.
The best summon in the game, if you dare to use him. If not, just use white dragon instead.
==Comparison==
{| class="wikitable sortable"
| align="center" style="background:#f0f0f0;"|'''No'''
| align="center" style="background:#f0f0f0;"|'''Summon'''
| align="center" style="background:#f0f0f0;"|'''Required Item'''
| align="center" style="background:#f0f0f0;"|'''MP Cost'''
| align="center" style="background:#f0f0f0;"|'''AT'''
| align="center" style="background:#f0f0f0;"|'''DF'''
| align="center" style="background:#f0f0f0;"|'''MP'''
| align="center" style="background:#f0f0f0;"|'''MV'''
| align="center" style="background:#f0f0f0;"|'''Class'''
| align="center" style="background:#f0f0f0;"|'''Attack Type'''
| align="center" style="background:#f0f0f0;"|'''Notes'''
|-
| 1||Elemental||--||5||22||20||10||7||Spirit (Air)||Lightning blast||
|-
| 2||Freyia||Angel Wing||10||23||25||40||7||Air||Wind||
|-
| 3||White Dragon||Gleipnir||12||33||22||8||5||Air||Fireballs||
|-
| 4||Valkyrie||Aurora||10||29||21||25||7||Air||Lightning hit||
|-
| 5||Sleipnir||Odin's Brace||8||31||18||0||10||Horse||Charge (Energy hit vs. air)||Cannot cast any spells
|-
| 6||Fenrir||Carbunkle||10||31||25||10||8||Horse||Blur charge (Energy darts vs. air)||
|-
| 7||Yrmgard (Worm Guard)||Gyaral Horn||10||29||28||32||5||Sea||Slow charge (Fire dart vs. air)||
|-
| 8||Aniki||Iron Array||15||35||30||16||5||Ground||Flash||
|}




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