Legend (PlayStation): Difference between revisions

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{{Header Nav|game=Legend (PlayStation)}}
 
{{Game
{{All_Game_Nav|game=Legend (PlayStation)|num=0}}
|completion=1
{{Infobox| title = Legend
|image=Legend (PlayStation) box.jpg
|developer = [[Toka]]
|title=Legend
|publisher = [[Funsoft]]
|developer=[[Toka]]
|designer = Carlo Perconti, Lyes Belaidouni
|publisher=[[Funsoft]]
|releasedates = [[1998]] (EU/AU)
|year=1998
|genre = [[Fighting]]
|systems={{syslist|ps}}
|modes = [[Single player]], [[Multiplayer]]
|designer=Carlo Perconti, Lyes Belaidouni
|systems= [[PlayStation]]
|genre=[[Beat 'em up]]
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|preceded by=[[Legend (SNES)]]
}}
}}
 
'''Legend''' is a 3D fighting game released on the [[Sony PlayStation]] in [[1998]]. It is a remake of the [[Super Nintendo]] game [[Legend (SNES)|of the same name]]. It was developed by [[Toka]], which included the same two key members who created the original Legend, Carlo Perconti and Lyes Belaidouni. The game was one of the first ever to utilise motion-capture techniques to create the animations of the characters. Unlike similar games that bring the beat-em-up genre into 3D, such as [[Fighting Force]], Legend still retains the same view and left-to-right stage mechanics of the 2D beat-em-ups, instead of open 3D environments.
'''Legend''' is a 3D fighting game released on the [[Sony PlayStation]] in [[1998]]. It is a remake of the [[Super Nintendo]] game of the same name. It was developed by [[Toka]], which included the same two key members who created the original Legend, Carlo Perconti and Lyes Belaidouni. The game was one of the first ever to utilise motion-capture techniques to create the animations of the characters. Unlike similar games that bring the beat-em-up genre into 3D, such as [[Fighting Force]], Legend still retains the same view and left-to-right stage mechanics of the 2D beat-em-ups, instead of open 3D environments.


It was only released in Europe and Australia. An American version was planned to be released by [[THQ]] under the name "Knights of Carnage" but this never happened.
It was only released in Europe and Australia. An American version was planned to be released by [[THQ]] under the name "Knights of Carnage" but this never happened.


==Gameplay==
{{ToC}}
===Characters===
*Axel: The average all-around character. Good with every weapon.
*Tara: A fast character. Good with light weapons.
*Karo: A strong but slow character. Good with heavy weapons.


===Weapons===
[[Category:Toka]]
*Sword
[[Category:Funsoft]]
*Long Sword
[[Category:Beat 'em up]]
*Double Sword
*Knives Stick
*Heavy Axe
*Crossbow
*Cannon
*Magic Gauntlets
 
===Special Moves===
These special moves are only listed in the manual of Legend, therefore making people who bought the game second-hand without a manual unaware of their existence. These commands have hitherto been almost impossible to find on the internet.
 
*Combo 1:   Hold {{psx|L1}} and {{psx|L2}} and input {{psx|S}},{{psx|S}},{{psx|S}},{{psx|S}} (Consumes small amount of special bar)
*Combo 2:    Hold {{psx|L1}} and {{psx|L2}} and input {{psx|S}},{{psx|T}},{{psx|T}},{{psx|S}} (Consumes small amount of special bar)
*Combo 3:    Hold {{psx|L1}} and L2 and input {{psx|S}},{{psx|T}},{{psx|C}},{{psx|S}} (Consumes small amount of special bar)
*Super Combo:Hold {{psx|L1}} and {{psx|L2}} and input {{psx|C}},{{psx|C}},{{psx|S}},{{psx|T}},{{psx|S}} (Consumes all of special bar)
*Frog Magic: Hold {{psx|L1}} and {{psx|L2}} and input {{psx|X}},{{psx|S}} (consumes 3 phials)
*Fire Magic: Hold {{psx|L1}} and {{psx|L2}} and input {{psx|X}},{{psx|T}} (consumes 2 phials)
*Ice Magic:  Hold {{psx|L1}} and {{psx|L2}} and input {{psx|X}},{{psx|C}} (consumes 1 phial)
 
===Stages===
*Stage 1: Dark Forest
*Stage 2: The City
*Stage 3: Arena
*Stage 4: Evil Church
*Stage 5: Dark Fortress
 
[[Category:1998]]
[[Category:PlayStation]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Toka]]
[[Category:Funsoft]]
[[Category:Fighting]]