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(Aran can actually do God Tier bossing if he/she is careful. Bosses with Stun/Seal are just annoying, not difficult.) |
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* Can knockback enemies easier due to a third job buff which reduces the amount of damage required to knockback. | * Can knockback enemies easier due to a third job buff which reduces the amount of damage required to knockback. | ||
* A 4th job party skill called Combo Barrier (reduces damage taken by a certain percentage) only requires 200 Combo Counts. | * A 4th job party skill called Combo Barrier (reduces damage taken by a certain percentage) only requires 200 Combo Counts. | ||
* Can easily do God-tier bosses if built correctly. | |||
;Cons | ;Cons | ||
* Due to how much of a part combos take up, enemies with stunning or seducing attacks are | * Due to how much of a part combos take up, enemies with stunning or seducing attacks are annoying | ||
** Examples: [[../Monsters/Level 121-130#Papulatus|Papulatus]], [[../Monsters/Level 131-199#Zakum 1|Zakum]]. | ** Examples: [[../Monsters/Level 121-130#Papulatus|Papulatus]], [[../Monsters/Level 131-199#Zakum 1|Zakum]]. | ||
* To keep their combo counters up high they must train on slightly higher leveled monsters. | * To keep their combo counters up high they must train on slightly higher leveled monsters. | ||
* Repetitive. They really only have two main attacking skills that don't require some combo counter amount to use. | * Repetitive. They really only have two main attacking skills that don't require some combo counter amount to use. | ||
* Very low HP, much lower than a normal warrior. | * Very low HP, much lower than a normal warrior. | ||
==Places to train== | ==Places to train== |
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