MapleStory/Battle Mage/Builds: Difference between revisions

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===Second Job===
===Second Job===
This is a build guide not training, but some explanation is warranted so you can better decide to follow or deviate from it. Most people will answer the call and get moved to Mushroom Kingdom where you can get the Mushroom Kingdom Guardian medal that has +2 all stats. If you choose to move on to Kerning Square around level 40 and receive Piercing of the Free Spirit earring that has +1 all stats, Dark Chain works well on CDs. Don't get to fond of Dark Chain training though, as it is not an efficient training method after Yellow Aura is maxed and you are attacking higher level mobs.
This is a build guide not training, but some explanation is warranted so you can better decide to follow or deviate from it. Most people will answer the call and get moved to Mushroom Kingdom where you can get the Mushroom Kingdom Guardian medal that has +2 all stats. If you choose to move on to Kerning Square around level 40 and receive Piercing of the Free Spirit earring that has +1 all stats, Dark Chain works well on CDs. Don't get to fond of Dark Chain training though, as it is not an efficient training method after Yellow Aura is maxed and you are attacking higher level mobs.
Post Alliance Build - Make sure you do all required Job Quests, or you will be short 7 SP


;Regular Build
;Regular Build
*'''Level 30''': +1 Quad Blow (1), +1 Dark Chain (1), +1 Yellow Aura (1)
*'''Level 30''': +7 Staff Mastery (7), +1 Quad Blow (1), +1 Hyper Dark Chain (1), +1 Yellow Aura (1)
*'''Level 31''': +3 Staff Mastery (3)
*'''Level 31''': +3 Staff Mastery (10)
*'''Level 32''': +3 Staff Mastery (6)
*'''Level 32''': +3 Staff Mastery (13)
*'''Level 33''': +3 Staff Mastery (9)
*'''Level 33''': +3 Staff Mastery (16)
*'''Level 34''': +3 Staff Mastery (12)
*'''Level 34''': +3 Staff Mastery (19)
*'''Level 35''': +3 Staff Mastery (15)
*'''Level 35''': +1 '''Staff Mastery''' (20), +2 High Wisdom (2)
*'''Level 36''': +3 Staff Mastery (18)
*'''Level 36''': +3 High Wisdom (5)
*'''Level 37''': +2 '''Staff Mastery''' (20), +1 Quad Blow (2)
*'''Level 37''': +3 High Wisdom (8)
*'''Level 38''': +3 Quad Blow (5)
*'''Level 38''': +2 '''High Wisdom''' (10), +1 Hyper Dark Chain (2)
*'''Level 39''': +3 Quad Blow (8)
*'''Level 39''': +3 Hyper Dark Chain (5)
*'''Level 40''': +2 Quad Blow (10), +1 Dark Chain (2)
*'''Level 40''': +3 Hyper Dark Chain (8)
*'''Level 41''': +3 Dark Chain (5)
*'''Level 41''': +3 Hyper Dark Chain (11)
*'''Level 42''': +3 Dark Chain (8)
*'''Level 42''': +3 Hyper Dark Chain (14)
*'''Level 43''': +3 Dark Chain (11)
*'''Level 43''': +3 Hyper Dark Chain (17)
*'''Level 44''': +3 Dark Chain (14)
*'''Level 44''': +3 '''Hyper Dark Chain''' (20)
*'''Level 45''': +3 Dark Chain (17)
*'''Level 45''': +3 Quad Blow (4)
*'''Level 46''': +3 '''Dark Chain''' (20)
*'''Level 46''': +3 Quad Blow (7)
*'''Level 47''': +3 Quad Blow (13)
*'''Level 47''': +3 Quad Blow (10)
*'''Level 48''': +3 Quad Blow (16)
*'''Level 48''': +3 Quad Blow (13)
*'''Level 49''': +3 Quad Blow (19)
*'''Level 49''': +3 Quad Blow (16)
*'''Level 50''': +1 '''Quad Blow''' (20), +2 Yellow Aura (3)
*'''Level 50''': +3 Quad Blow (19)
*'''Level 51''': +3 Yellow Aura (6)
*'''Level 51''': +1 '''Quad Blow''' (20), +2 Yellow Aura (3)
*'''Level 52''': +3 Yellow Aura (9)
*'''Level 52''': +3 Yellow Aura (6)
*'''Level 53''': +3 Yellow Aura (12)
*'''Level 53''': +3 Yellow Aura (9)
*'''Level 54''': +3 Yellow Aura (15)
*'''Level 54''': +3 Yellow Aura (12)
*'''Level 55''': +3 Yellow Aura (18)
*'''Level 55''': +3 Yellow Aura (15)
*'''Level 56''': +2 '''Yellow Aura''' (20), +1 Blood Drain (1)
*'''Level 56''': +3 Yellow Aura (18)
*'''Level 57''': +3 Staff Booster (3)
*'''Level 57''': +2 '''Yellow Aura''' (20), +1 Blood Drain (1)
*'''Level 58''': +3 Staff Booster (6)
*'''Level 58''': +3 Staff Booster (3)
*'''Level 59''': +3 Staff Booster (9)
*'''Level 59''': +3 Staff Booster (6)
*'''Level 60''': +3 Staff Booster (12)
*'''Level 60''': +3 Staff Booster (9)
*'''Level 61''': +1 Staff Booster (13), +2 Blood Drain (3)
*'''Level 61''': +1 Staff Booster (10), +2 Blood Drain (3)
*'''Level 62''': +3 Blood Drain (6)
*'''Level 62''': +1 Staff Booster (11), +2 Blood Drain (5)
*'''Level 63''': +3 Blood Drain (9)
*'''Level 63''': +1 Staff Booster (12), +2 Blood Drain (7)
*'''Level 64''': +2 Blue Aura (2), +1 Blood Drain (10)
*'''Level 64''': +1 Staff Booster (13), +2 Blood Drain (9)
*'''Level 65''': +3 Blue Aura (5)
*'''Level 65''': +1 Staff Booster (14), +2 Blood Drain (11)
*'''Level 66''': +3 Blue Aura (8)
*'''Level 66''': +1 Staff Booster (15), +2 Blood Drain (13)
*'''Level 67''': +3 Blue Aura (11)
*'''Level 67''': +2 Staff Booster (17), +1 Blood Drain (14)
*'''Level 68''': +3 Blue Aura (14)
*'''Level 68''': +1 Staff Booster (18), +2 Blood Drain (16)
*'''Level 69''': +3 Blue Aura (17)
*'''Level 69''': +1 Staff Booster (19), +2 Blood Drain (18)
*'''Level 70''': +3 '''Blue Aura''' (20)
*'''Level 70''': +1 '''Staff Booster''' (20), +2 '''Blood Drain''' (20)


;End Result
;End Result
*'''Staff Mastery''': Level 20
*'''Staff Mastery''': Level 20
*'''High Wisdom''': Level 10
*'''Hyper Dark Chain''': Level 20
*'''Quad Blow''': Level 20
*'''Quad Blow''': Level 20
*'''Dark Chain''': Level 20
*'''Yellow Aura''': Level 20
*'''Yellow Aura''': Level 20
*'''Blood Drain''': Level 10
*'''Blood Drain''': Level 20
*'''Staff Booster''': Level 13
*'''Staff Boost''': Level 20
*'''Blue Aura''': Level 20


First, apply 1 point on to Quad Blow & 1 point on Dark Chain for attack, and 1 point on yellow aura for speed. Next, max staff mastery for stability and higher minimum damage, followed by Quad Blow & Dark Chain. Raise these two together. Dark chain may become your primary range attack at this level, depending on where you train. At higher levels, Dark Chain will stun and pull mobs toward you, and Quad becomes a finisher. (Note: Finish Attack is stronger now and still useful.) After Quad Blow is done, raise Yellow Aura and Staff Booster for attack speed. ('''Note: Do not max Staff Booster''', at least not yet.) Max Staff Booster leaves you with 3 SP for Blood Drain.  Apply these 3 points first, and try it out before you decide what percent HP recover you want/need from Blood Drain, and the remaining SP goes to Staff Booster. (BD/SB 5/18 gives 2%) (BD/SB 9/14 gives 3%) (BD/SB 13/10 gives 4%) (BD/SB 17/6 gives 5%). Blood Drain is like getting free HP potions. Staff Booster times out fast anyway, so it is worth it to sacrifice a "few" seconds for 2 or 3 percent free HP. These skills work well together on a macro at 2 or 3 percent. 4 percent Blood Drain or more, make Staff Booster almost unusable as the time will be too short. Last, raise Blue Aura. Blue Aura really doesn't speed training at this level, but you will likely need it in the next job advancement.
First, apply 1 point on to Quad Blow & 1 point on Dark Chain for attack, and 1 point on yellow aura for speed. Next, max staff mastery and High Wisdom for stability and higher minimum damage, followed by Hyper Dark Chain & Quad Blow. Dark chain may become your primary range attack at this level, depending on where you train. At higher levels, Dark Chain will stun and pull mobs toward you, and Quad becomes a finisher. (Note: Finish Attack is stronger now and even more useful.) After Quad Blow is done, raise Yellow Aura for speed, than Staff Boost for attack speed and Blood Drain for free HP.


*Third Job Quintuple Blow requires Level 20 Quad Blow
*Third Job Quintuple Blow requires Level 20 Quad Blow
*Third Job Advanced Dark Chain requires level 20 Dark Chain
*Third Job Body Boost requires Level 10 Dark Aura, Yellow Aura, and Blue Aura
*Third Job Advanced Blue Aura requires Level 20 Blue Aura
*Fourth Job Advanced Yellow Aura requires Level 20 Yellow Aura
*Fourth Job Advanced Yellow Aura requires Level 20 Yellow Aura


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