MapleStory/Warrior/Skills: Difference between revisions

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Advances from [[#Dragon Knight|Dragon Knight]].
Advances from [[#Dragon Knight|Dragon Knight]].


{{MapleStory/Skill desc|Dark Knight|Beholder|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|}}
{{MapleStory/Skill desc|Dark Knight|Beholder|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|
*Level 1: MP -114, summon Beholder for 11 minutes, Mastery +5%
*Level 2: MP -108, summon Beholder for 12 minutes, Mastery +5%
*Level 3: MP -108, summon Beholder for 13 minutes, Mastery +10%
*Level 4: MP -108, summon Beholder for 14 minutes, Mastery +10%
*Level 5: MP -108, summon Beholder for 15 minutes, Mastery +10%
*Level 6: MP -108, summon Beholder for 16 minutes, Mastery +10%
*Level 7: MP -108, summon Beholder for 17 minutes, Mastery +15%
*Level 8: MP -108, summon Beholder for 18 minutes, Mastery +15%
*Level 9: MP -108, summon Beholder for 19 minutes, Mastery +15%
*Level 10: MP -108, summon Beholder for 20 minutes, Mastery +20% }}


{{MapleStory/Skill desc|Dark Knight|Beholder Healing|The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.|}}
{{MapleStory/Skill desc|Dark Knight|Beholder Healing|The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.|
*Level 1: For every 10 secs, recovers HP +40
*Level 2: For every 10 secs, recovers HP +55
*Level 3: For every 10 secs, recovers HP +70
*Level 4: For every 10 secs, recovers HP +85
*Level 5: For every 9 secs, recovers HP +100
*Level 6: For every 9 secs, recovers HP +160
*Level 7: For every 9 secs, recovers HP +170
*Level 8: For every 9 secs, recovers HP +180
*Level 9: For every 8 secs, recovers HP +190
*Level 10: For every 8 secs, recovers HP +200
*Level 11: For every 8 secs, recovers HP +260
*Level 12: For every 8 secs, recovers HP +270
*Level 13: For every 7 secs, recovers HP +280
*Level 14: For every 7 secs, recovers HP +290
*Level 15: For every 7 secs, recovers HP +300
*Level 16: For every 7 secs, recovers HP +360
*Level 17: For every 6 secs, recovers HP +370
*Level 18: For every 6 secs, recovers HP +380
*Level 19: For every 6 secs, recovers HP +390
*Level 20: For every 6 secs, recovers HP +400
*Level 21: For every 5 secs, recovers HP +460
*Level 22: For every 5 secs, recovers HP +470
*Level 23: For every 5 secs, recovers HP +480
*Level 24: For every 5 secs, recovers HP +490
*Level 25: For every 4 secs, recovers HP +500 }}


{{MapleStory/Skill desc|Dark Knight|Beholder Enchantment|The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack - it rises at random.|}}
{{MapleStory/Skill desc|Dark Knight|Beholder Enchantment|The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack.|
*Level 1: Buff for weapon def. on every 58 secs for a duration of 20 secs
*Level 2: Buff for weapon def. on every 56 secs for a duration of 20 secs
*Level 3: Buff for weapon def. on every 54 secs for a duration of 20 secs
*Level 4: Buff for weapon def. on every 52 secs for a duration of 20 secs
*Level 5: Buff for weapon def. on every 50 secs for a duration of 20 secs
*Level 6: Buff for weapon def. and magic def. on every 48 secs for a duration of 40 secs
*Level 7: Buff for weapon def. and magic def. on every 46 secs for a duration of 40 secs
*Level 8: Buff for weapon def. and magic def. on every 44 secs for a duration of 40 secs
*Level 9: Buff for weapon def. and magic def. on every 42 secs for a duration of 40 secs
*Level 10: Buff for weapon def. and magic def. on every 40 secs for a duration of 40 secs
*Level 11: Buff for weapon def. and magic def. and accuracy on every 38 secs for a duration of 60 secs
*Level 12: Buff for weapon def. and magic def. and accuracy on every 36 secs for a duration of 60 secs
*Level 13: Buff for weapon def. and magic def. and accuracy on every 34 secs for a duration of 60 secs
*Level 14: Buff for weapon def. and magic def. and accuracy on every 32 secs for a duration of 60 secs
*Level 15: Buff for weapon def. and magic def. and accuracy on every 30 secs for a duration of 60 secs
*Level 16: Buff for weapon def. and magic def. and accuracy and avoidability on every 28 secs for a duration of 80 secs
*Level 17: Buff for weapon def. and magic def. and accuracy and avoidability on every 26 secs for a duration of 80 secs
*Level 18: Buff for weapon def. and magic def. and accuracy and avoidability on every 24 secs for a duration of 80 secs
*Level 19: Buff for weapon def. and magic def. and accuracy and avoidability on every 22 secs for a duration of 80 secs
*Level 20: Buff for weapon def. and magic def. and accuracy and avoidability on every 20 secs for a duration of 80 secs
*Level 21: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 18 secs for a duration of 80 secs
*Level 22: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 16 secs for a duration of 80 secs
*Level 23: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 14 secs for a duration of 80 secs
*Level 24: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 12 secs for a duration of 80 secs
*Level 25: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 10 secs for a duration of 80 secs }}


{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is canceled.|}}
{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is canceled.|
*Level 1: When HP falls to 21% and below, damage increases by 113%
*Level 2: When HP falls to 22% and below, damage increases by 116%
*Level 3: When HP falls to 23% and below, damage increases by 119%
*Level 4: When HP falls to 24% and below, damage increases by 122%
*Level 5: When HP falls to 25% and below, damage increases by 125%
*Level 6: When HP falls to 26% and below, damage increases by 128%
*Level 7: When HP falls to 27% and below, damage increases by 131%
*Level 8: When HP falls to 28% and below, damage increases by 134%
*Level 9: When HP falls to 29% and below, damage increases by 137%
*Level 10: When HP falls to 30% and below, damage increases by 140%
*Level 11: When HP falls to 31% and below, damage increases by 143%
*Level 12: When HP falls to 32% and below, damage increases by 146%
*Level 13: When HP falls to 33% and below, damage increases by 149%
*Level 14: When HP falls to 34% and below, damage increases by 152%
*Level 15: When HP falls to 35% and below, damage increases by 155%
*Level 16: When HP falls to 36% and below, damage increases by 158%
*Level 17: When HP falls to 37% and below, damage increases by 161%
*Level 18: When HP falls to 38% and below, damage increases by 164%
*Level 19: When HP falls to 39% and below, damage increases by 167%
*Level 20: When HP falls to 40% and below, damage increases by 170%
*Level 21: When HP falls to 41% and below, damage increases by 173%
*Level 22: When HP falls to 42% and below, damage increases by 176%
*Level 23: When HP falls to 43% and below, damage increases by 179%
*Level 24: When HP falls to 44% and below, damage increases by 182%
*Level 25: When HP falls to 45% and below, damage increases by 185%
*Level 26: When HP falls to 46% and below, damage increases by 188%
*Level 27: When HP falls to 47% and below, damage increases by 191%
*Level 28: When HP falls to 48% and below, damage increases by 194%
*Level 29: When HP falls to 49% and below, damage increases by 197%
*Level 30: When HP falls to 50% and below, damage increases by 200% }}