< MapleStory | Warrior
- For more details on Beginner skills, see MapleStory/Beginner/Skills.
Attacking Skills | Passive Skills | Active/Supportive Skills | ||
---|---|---|---|---|
First Job | Swordman | |||
Second Job | Common | |||
Fighter | ||||
Page | ||||
Spearman | ||||
Third Job | Common | |||
Crusader + Berserker | ||||
Crusader | ||||
White Knight | ||||
Berserker | ||||
Fourth Job | Common | |||
Hero | ||||
Paladin | ||||
Dark Knight | ||||
Skills | ||||
Hyper Skills | Common (Stat + Active) |
|||
Skill enhancers | Active / Supportive Skills | |||
Hero | ||||
Paladin | ||||
Dark Knight |
First Job[edit | edit source]
Swordman[edit | edit source]
Iron Body
"Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range."
"Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range."
Iron Body level data
Level | MP Cost | Weapon DEF | Duration | Damage Reduction | Max HP |
---|---|---|---|---|---|
Add 2 per 5 levels |
Add 10 per level |
Add 10 sec per level |
Add -1% per 2 levels |
Add 1% per level | |
1 | 8 | +10 | 110 sec | -1% | +1% |
2 | 8 | +20 | 120 sec | -1% | +2% |
3 | 8 | +30 | 130 sec | -2% | +3% |
4 | 8 | +40 | 140 sec | -2% | +4% |
5 | 8 | +50 | 150 sec | -3% | +5% |
6 | 10 | +60 | 160 sec | -3% | +6% |
7 | 10 | +70 | 170 sec | -4% | +7% |
8 | 10 | +80 | 180 sec | -4% | +8% |
9 | 10 | +90 | 190 sec | -5% | +9% |
10 | 10 | +100 | 200 sec | -5% | +10% |
11 | 12 | +110 | 210 sec | -6% | +11% |
12 | 12 | +120 | 220 sec | -6% | +12% |
13 | 12 | +130 | 230 sec | -7% | +13% |
14 | 12 | +140 | 240 sec | -7% | +14% |
15 | 12 | +150 | 250 sec | -8% | +15% |
16 | 14 | +160 | 260 sec | -8% | +16% |
17 | 14 | +170 | 270 sec | -9% | +17% |
18 | 14 | +180 | 280 sec | -9% | +18% |
19 | 14 | +190 | 290 sec | -10% | +19% |
20 | 14 | +200 | 300 sec | -10% | +20% |
Slash Blast
"Consumes MP to attack nearby enemies all at once."
"Consumes MP to attack nearby enemies all at once."
Slash Blast level data
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
Add 1 per 6 levels |
Add 8% per level |
No change | |
1 | 3 | 183% | 6 |
2 | 3 | 191% | 6 |
3 | 3 | 199% | 6 |
4 | 3 | 207% | 6 |
5 | 3 | 215% | 6 |
6 | 4 | 223% | 6 |
7 | 4 | 231% | 6 |
8 | 4 | 239% | 6 |
9 | 4 | 247% | 6 |
10 | 4 | 255% | 6 |
11 | 4 | 263% | 6 |
12 | 5 | 271% | 6 |
13 | 5 | 279% | 6 |
14 | 5 | 287% | 6 |
15 | 5 | 295% | 6 |
16 | 5 | 303% | 6 |
17 | 5 | 311% | 6 |
18 | 6 | 319% | 6 |
19 | 6 | 327% | 6 |
20 | 6 | 335% | 6 |
Warrior Mastery
"Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback."
"Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback."
Warrior Mastery level data
Level | Movement Speed | Jump | Max Movement Speed | Max HP per level | Power Stance Rate |
---|---|---|---|---|---|
Add 1 per 2 levels |
Add 1 per 2 levels |
Add 1 per 2 levels |
Add 1 per level |
Add 2% per level | |
1 | +3 | +3 | +3 | +6 | +12% |
2 | +3 | +3 | +3 | +7 | +14% |
3 | +4 | +4 | +4 | +8 | +16% |
4 | +4 | +4 | +4 | +9 | +18% |
5 | +5 | +5 | +5 | +10 | +20% |
6 | +5 | +5 | +5 | +11 | +22% |
7 | +6 | +6 | +6 | +12 | +24% |
8 | +6 | +6 | +6 | +13 | +26% |
9 | +7 | +7 | +7 | +14 | +28% |
10 | +7 | +7 | +7 | +15 | +30% |
11 | +8 | +8 | +8 | +16 | +32% |
12 | +8 | +8 | +8 | +17 | +34% |
13 | +9 | +9 | +9 | +18 | +36% |
14 | +9 | +9 | +9 | +19 | +38% |
15 | +10 | +10 | +10 | +20 | +40% |
War Leap
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
War Leap level data
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
Level | MP Cost |
---|---|
Subtract 2 per 2 levels | |
1 | 15 |
2 | 13 |
3 | 13 |
4 | 11 |
5 | 11 |
6 | 9 |
7 | 9 |
8 | 7 |
9 | 7 |
10 | 5 |
Second Job[edit | edit source]
Common Second Job skills[edit | edit source]
Weapon Mastery
"Increases the weapon mastery and accuracy of your weapons."
"Increases the weapon mastery and accuracy of your weapons."
Weapon Mastery level data
Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.
Level | Weapon Mastery | Accuracy |
---|---|---|
Add 4% per level |
Add 24 per level | |
1 | +14% | +24 |
2 | +18% | +48 |
3 | +22% | +72 |
4 | +26% | +96 |
5 | +30% | +120 |
6 | +34% | +144 |
7 | +38% | +168 |
8 | +42% | +192 |
9 | +46% | +216 |
10 | +50% | +240 |
Weapon Booster
"Increases the attack speed of your weapon."
Requires Level 5 Weapon Mastery.
"Increases the attack speed of your weapon."
Requires Level 5 Weapon Mastery.
Weapon Booster level data
Level | MP Cost | Duration |
---|---|---|
Subtract 2 per level |
Add 20 sec per level | |
1 | 29 | 20 sec |
2 | 27 | 40 sec |
3 | 25 | 60 sec |
4 | 23 | 80 sec |
5 | 21 | 100 sec |
6 | 19 | 120 sec |
7 | 17 | 140 sec |
8 | 15 | 160 sec |
9 | 13 | 180 sec |
10 | 11 | 200 sec |
Final Attack
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Weapon Mastery
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Weapon Mastery
Final Attack level data
Level | Chance | Damage |
---|---|---|
Add 2% per level |
Add 5% per 2 levels | |
1 | 2% | 100% |
2 | 4% | 105% |
3 | 6% | 105% |
4 | 8% | 110% |
5 | 10% | 110% |
6 | 12% | 115% |
7 | 14% | 115% |
8 | 16% | 120% |
9 | 18% | 120% |
10 | 20% | 125% |
11 | 22% | 125% |
12 | 24% | 130% |
13 | 26% | 130% |
14 | 28% | 135% |
15 | 30% | 135% |
16 | 32% | 140% |
17 | 34% | 140% |
18 | 36% | 145% |
19 | 38% | 145% |
20 | 40% | 150% |
Physical Training
"Improves STR and DEX permanently through physical training."
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level | STR and DEX |
---|---|
Add 6 per level | |
1 | +6 |
2 | +12 |
3 | +18 |
4 | +24 |
5 | +30 |
Fighter[edit | edit source]
- Advanced from the first job Swordman.
Brandish
"Perform a double attack on enemies in front of you."
"Perform a double attack on enemies in front of you."
Brandish level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 1 per 3 levels |
Add 3% per level |
No change |
No change | |
1 | 10 | 163% | 2 | 6 |
2 | 10 | 166% | 2 | 6 |
3 | 11 | 169% | 2 | 6 |
4 | 11 | 172% | 2 | 6 |
5 | 11 | 175% | 2 | 6 |
6 | 12 | 178% | 2 | 6 |
7 | 12 | 181% | 2 | 6 |
8 | 12 | 184% | 2 | 6 |
9 | 13 | 187% | 2 | 6 |
10 | 13 | 190% | 2 | 6 |
11 | 13 | 193% | 2 | 6 |
12 | 14 | 196% | 2 | 6 |
13 | 14 | 199% | 2 | 6 |
14 | 14 | 202% | 2 | 6 |
15 | 15 | 205% | 2 | 6 |
16 | 15 | 208% | 2 | 6 |
17 | 15 | 211% | 2 | 6 |
18 | 16 | 214% | 2 | 6 |
19 | 16 | 217% | 2 | 6 |
20 | 16 | 220% | 2 | 6 |
Rage
"Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs."
"Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs."
Rage level data
Level | MP Cost | Weapon Attack | Damage Absorbed | Damage Reflected | Duration |
---|---|---|---|---|---|
Add 8 per 10 levels |
Add 1 per level |
Add 1% per level |
Add 20% per level |
Add 6 sec per level | |
1 | 12 | +11 | 11% | 120% | 66 sec |
2 | 12 | +12 | 12% | 140% | 72 sec |
3 | 12 | +13 | 13% | 160% | 78 sec |
4 | 12 | +14 | 14% | 180% | 84 sec |
5 | 12 | +15 | 15% | 200% | 90 sec |
6 | 12 | +16 | 16% | 220% | 96 sec |
7 | 12 | +17 | 17% | 240% | 102 sec |
8 | 12 | +18 | 18% | 260% | 108 sec |
9 | 12 | +19 | 19% | 280% | 114 sec |
10 | 12 | +20 | 20% | 300% | 120 sec |
11 | 20 | +21 | 21% | 320% | 126 sec |
12 | 20 | +22 | 22% | 340% | 132 sec |
13 | 20 | +23 | 23% | 360% | 138 sec |
14 | 20 | +24 | 24% | 380% | 144 sec |
15 | 20 | +25 | 25% | 400% | 150 sec |
16 | 20 | +26 | 26% | 420% | 156 sec |
17 | 20 | +27 | 27% | 440% | 162 sec |
18 | 20 | +28 | 28% | 460% | 168 sec |
19 | 20 | +29 | 29% | 480% | 174 sec |
20 | 20 | +30 | 30% | 500% | 180 sec |
Combo Attack
"When activated, there is a chance to add each attack to the Combo Count, up to 5."
"When activated, there is a chance to add each attack to the Combo Count, up to 5."
Combo Attack level data
Level | Chance | Max Combo Count |
---|---|---|
1 | 40% | 5 |
Combo Fury
"Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses."
"Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses."
Combo Fury level data
Level | MP Cost | Combo Orb Cost | Damage | Number of Attacks | Max Enemies Hit | Chance |
---|---|---|---|---|---|---|
Add 2 per 5 levels |
No change |
Add 2% per level |
No change |
Add 1 per 5 levels |
Add 4% per level | |
1 | 10 | 1 | 113% | 2 | 6 | 44% |
2 | 10 | 1 | 116% | 2 | 6 | 48% |
3 | 10 | 1 | 119% | 2 | 6 | 52% |
4 | 10 | 1 | 122% | 2 | 6 | 56% |
5 | 12 | 1 | 125% | 2 | 7 | 60% |
6 | 12 | 1 | 128% | 2 | 7 | 64% |
7 | 12 | 1 | 131% | 2 | 7 | 68% |
8 | 12 | 1 | 134% | 2 | 7 | 72% |
9 | 12 | 1 | 137% | 2 | 7 | 76% |
10 | 14 | 1 | 140% | 2 | 8 | 80% |
Page[edit | edit source]
- Advanced from the first job Swordman.
Elemental Charge
"Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well."
"Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well."
Elemental Charge level data
Level | Effect |
---|---|
1 | If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge |
Flame Charge
"Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them."
"Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them."
Flame Charge level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Burn Chance | Burn Damage | Burn Duration |
---|---|---|---|---|---|---|---|
Add 1 per level |
Add 2% per level |
No change |
No change |
Add 3% per level |
Add 1% per level |
Add 1 sec per 5 levels | |
1 | 11 | 102% | 3 | 4 | 33% | 56% | 3 sec |
2 | 12 | 104% | 3 | 4 | 36% | 57% | 3 sec |
3 | 13 | 106% | 3 | 4 | 39% | 58% | 3 sec |
4 | 14 | 108% | 3 | 4 | 42% | 59% | 3 sec |
5 | 15 | 110% | 3 | 4 | 45% | 60% | 3 sec |
6 | 16 | 112% | 3 | 4 | 48% | 61% | 4 sec |
7 | 17 | 114% | 3 | 4 | 51% | 62% | 4 sec |
8 | 18 | 116% | 3 | 4 | 54% | 63% | 4 sec |
9 | 19 | 118% | 3 | 4 | 57% | 64% | 4 sec |
10 | 20 | 120% | 3 | 4 | 60% | 65% | 4 sec |
11 | 21 | 122% | 3 | 4 | 63% | 66% | 5 sec |
12 | 22 | 124% | 3 | 4 | 66% | 67% | 5 sec |
13 | 23 | 126% | 3 | 4 | 69% | 68% | 5 sec |
14 | 24 | 128% | 3 | 4 | 72% | 69% | 5 sec |
15 | 25 | 130% | 3 | 4 | 75% | 70% | 5 sec |
16 | 26 | 132% | 3 | 4 | 78% | 71% | 6 sec |
17 | 27 | 134% | 3 | 4 | 81% | 72% | 6 sec |
18 | 28 | 136% | 3 | 4 | 84% | 73% | 6 sec |
19 | 29 | 138% | 3 | 4 | 87% | 74% | 6 sec |
20 | 30 | 140% | 3 | 4 | 90% | 75% | 6 sec |
Blizzard Charge
"Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt."
"Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt."
Blizzard Charge level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Slow Chance | Slow Duration | Additional Damage |
---|---|---|---|---|---|---|---|
Add 1 per level |
Add 2% per level |
No change |
No change |
Add 3% per level |
Add 1 sec per 4 levels |
Add 1% per 2 levels | |
1 | 11 | 102% | 3 | 4 | 33% | 2 sec | +6% |
2 | 12 | 104% | 3 | 4 | 36% | 2 sec | +6% |
3 | 13 | 106% | 3 | 4 | 39% | 2 sec | +7% |
4 | 14 | 108% | 3 | 4 | 42% | 2 sec | +7% |
5 | 15 | 110% | 3 | 4 | 45% | 3 sec | +8% |
6 | 16 | 112% | 3 | 4 | 48% | 3 sec | +8% |
7 | 17 | 114% | 3 | 4 | 51% | 3 sec | +9% |
8 | 18 | 116% | 3 | 4 | 54% | 3 sec | +9% |
9 | 19 | 118% | 3 | 4 | 57% | 4 sec | +10% |
10 | 20 | 120% | 3 | 4 | 60% | 4 sec | +10% |
11 | 21 | 122% | 3 | 4 | 63% | 4 sec | +11% |
12 | 22 | 124% | 3 | 4 | 66% | 4 sec | +11% |
13 | 23 | 126% | 3 | 4 | 69% | 5 sec | +12% |
14 | 24 | 128% | 3 | 4 | 72% | 5 sec | +12% |
15 | 25 | 130% | 3 | 4 | 75% | 5 sec | +13% |
16 | 26 | 132% | 3 | 4 | 78% | 5 sec | +13% |
17 | 27 | 134% | 3 | 4 | 81% | 6 sec | +14% |
18 | 28 | 136% | 3 | 4 | 84% | 6 sec | +14% |
19 | 29 | 138% | 3 | 4 | 87% | 6 sec | +15% |
20 | 30 | 140% | 3 | 4 | 90% | 6 sec | +15% |
Close Combat
"Pulls in enemies to either side of you while dealing damage."
"Pulls in enemies to either side of you while dealing damage."
Close Combat level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Chance | Stun Duration |
---|---|---|---|---|---|---|
Add 1 per level |
Add 1% per level |
No change |
No change |
Add 5% per level |
Add 1 sec per 4 levels | |
1 | 11 | 116% | 2 | 8 | 35% | 2 sec |
2 | 12 | 117% | 2 | 8 | 40% | 2 sec |
3 | 13 | 118% | 2 | 8 | 45% | 2 sec |
4 | 14 | 119% | 2 | 8 | 50% | 2 sec |
5 | 15 | 120% | 2 | 8 | 55% | 3 sec |
6 | 16 | 121% | 2 | 8 | 60% | 3 sec |
7 | 17 | 122% | 2 | 8 | 65% | 3 sec |
8 | 18 | 123% | 2 | 8 | 70% | 3 sec |
9 | 19 | 124% | 2 | 8 | 75% | 4 sec |
10 | 20 | 125% | 2 | 8 | 80% | 4 sec |
Spearman[edit | edit source]
- Advanced from the first job Swordman.
Iron Will
"Increases the Weapon Defense and Magic Defense of party members for a fixed period of time."
"Increases the Weapon Defense and Magic Defense of party members for a fixed period of time."
Iron Will level data
Level | MP Cost | Weapon Defense | Magic Defense | Duration |
---|---|---|---|---|
Add 6 per 5 levels |
Add 30 per level |
Add 20 per level |
Add 20 sec per level | |
1 | 18 | +30 | +20 | 20 sec |
2 | 18 | +60 | +40 | 40 sec |
3 | 18 | +90 | +60 | 60 sec |
4 | 18 | +120 | +80 | 80 sec |
5 | 18 | +150 | +100 | 100 sec |
6 | 24 | +180 | +120 | 120 sec |
7 | 24 | +210 | +140 | 140 sec |
8 | 24 | +240 | +160 | 160 sec |
9 | 24 | +270 | +180 | 180 sec |
10 | 24 | +300 | +200 | 200 sec |
Hyper Body
"Increases the Max HP and Max MP of party members for a short time."
Requires Level 3 Iron Will
"Increases the Max HP and Max MP of party members for a short time."
Requires Level 3 Iron Will
Hyper Body level data
Level | MP Cost | Max HP | Max MP | Duration |
---|---|---|---|---|
Add 20 per 7 levels |
Add 6% per level |
Add 6% per level |
Add 30 sec per level | |
1 | 20 | +6% | +6% | 30 sec |
2 | 20 | +12% | +12% | 60 sec |
3 | 20 | +18% | +18% | 90 sec |
4 | 20 | +24% | +24% | 120 sec |
5 | 20 | +30% | +30% | 150 sec |
6 | 20 | +36% | +36% | 180 sec |
7 | 20 | +42% | +42% | 210 sec |
8 | 40 | +48% | +48% | 240 sec |
9 | 40 | +54% | +54% | 270 sec |
10 | 40 | +60% | +60% | 300 sec |
Evil Eye
"Summons an Evil Eye that heals you regularly when it is near."
"Summons an Evil Eye that heals you regularly when it is near."
Evil Eye level data
Level | MP Cost | HP Recovered | Frequency | Duration | Cooldown |
---|---|---|---|---|---|
1 | 20 | 20 | 24 sec | 360 sec | 60 sec |
Piercing Drive
"Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage."
"Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage."
Piercing Drive level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Critical Rate | Damage |
---|---|---|---|---|---|---|
Add 1 per 6 levels |
Add 2% per level |
No change |
No change |
Add 1% per level |
Add 1% per 2 levels | |
1 | 17 | 163% | 2 | 8 | 1% | 1% |
2 | 17 | 165% | 2 | 8 | 2% | 1% |
3 | 17 | 167% | 2 | 8 | 3% | 2% |
4 | 17 | 169% | 2 | 8 | 4% | 2% |
5 | 17 | 171% | 2 | 8 | 5% | 3% |
6 | 18 | 173% | 2 | 8 | 6% | 3% |
7 | 18 | 175% | 2 | 8 | 7% | 4% |
8 | 18 | 177% | 2 | 8 | 8% | 4% |
9 | 18 | 179% | 2 | 8 | 9% | 5% |
10 | 18 | 181% | 2 | 8 | 10% | 5% |
11 | 18 | 183% | 2 | 8 | 11% | 6% |
12 | 19 | 185% | 2 | 8 | 12% | 6% |
13 | 19 | 187% | 2 | 8 | 13% | 7% |
14 | 19 | 189% | 2 | 8 | 14% | 7% |
15 | 19 | 191% | 2 | 8 | 15% | 8% |
16 | 19 | 193% | 2 | 8 | 16% | 8% |
17 | 19 | 195% | 2 | 8 | 17% | 9% |
18 | 20 | 197% | 2 | 8 | 18% | 9% |
19 | 20 | 199% | 2 | 8 | 19% | 10% |
20 | 20 | 201% | 2 | 8 | 20% | 10% |
Spear Sweep
"Swings your weapon far to pull in enemies and stun them for a moment."
"Swings your weapon far to pull in enemies and stun them for a moment."
Spear Sweep level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 5 levels |
Add 6% per level |
No change |
No change | |
1 | 10 | 136% | 2 | 8 |
2 | 10 | 142% | 2 | 8 |
3 | 10 | 148% | 2 | 8 |
4 | 10 | 154% | 2 | 8 |
5 | 12 | 160% | 2 | 8 |
6 | 12 | 166% | 2 | 8 |
7 | 12 | 172% | 2 | 8 |
8 | 12 | 178% | 2 | 8 |
9 | 12 | 184% | 2 | 8 |
20 | 14 | 190% | 2 | 8 |
Third Job[edit | edit source]
Common Third Job skills[edit | edit source]
Rush
"Dash forward and push back multiple monsters."
"Dash forward and push back multiple monsters."
Rush level data
Icons from left to right: White Knight, Crusader, Berserker
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 3 per 3 levels |
Add 6% per level |
No change |
Add 1 per 2 levels | |
1 | 11 | 251% | 1 | 7 |
2 | 11 | 257% | 1 | 8 |
3 | 11 | 263% | 1 | 8 |
4 | 14 | 269% | 1 | 9 |
5 | 14 | 275% | 1 | 9 |
6 | 14 | 281% | 1 | 10 |
7 | 17 | 287% | 1 | 10 |
8 | 17 | 293% | 1 | 11 |
9 | 17 | 299% | 1 | 11 |
10 | 20 | 305% | 1 | 12 |
Crusader and Berserker[edit | edit source]
The following skill belongs to Crusader and Berserker.
Endure
"Enhances Abnormal Status Resistance and all Elemental Resistances."
"Enhances Abnormal Status Resistance and all Elemental Resistances."
Endure level data
Level | Abnormal Status Resistance | Elemental Resistance |
---|---|---|
Add 1% per level |
Add 1% per level | |
1 | +1% | +1% |
2 | +2% | +2% |
3 | +3% | +3% |
4 | +4% | +4% |
5 | +5% | +5% |
6 | +6% | +6% |
7 | +7% | +7% |
8 | +8% | +8% |
9 | +9% | +9% |
10 | +10% | +10% |
11 | +11% | +11% |
12 | +12% | +12% |
13 | +13% | +13% |
14 | +14% | +14% |
15 | +15% | +15% |
16 | +16% | +16% |
17 | +17% | +17% |
18 | +18% | +18% |
19 | +19% | +19% |
20 | +20% | +20% |
Crusader[edit | edit source]
- Advanced from the second job Fighter.
Self Recovery
"Restores some HP and MP every 4 seconds, even in combat."
"Restores some HP and MP every 4 seconds, even in combat."
Self Recovery level data
Level | HP Recovered | MP Recovered |
---|---|---|
Add 100 per level |
Add 20 per level | |
1 | 100 | 20 |
2 | 200 | 40 |
3 | 300 | 60 |
4 | 400 | 80 |
5 | 500 | 100 |
6 | 600 | 120 |
7 | 700 | 140 |
8 | 800 | 160 |
9 | 900 | 180 |
10 | 1000 | 200 |
Chance Attack
"Deals greater damage when attacking enemies that are stunned, blinded, or frozen."
"Deals greater damage when attacking enemies that are stunned, blinded, or frozen."
Chance Attack level data
Level | Additional Damage |
---|---|
Add 2% per level | |
1 | +7% |
2 | +9% |
3 | +11% |
4 | +13% |
5 | +15% |
6 | +17% |
7 | +19% |
8 | +21% |
9 | +23% |
10 | +25% |
Panic
"Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses."
"Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses."
Panic level data
Level | MP Cost | Combo Orb Cost | Damage | Number of Attacks | Max Enemies Hit | Enemy Attack Power | Blind Chance | Enemy Accuracy | Duration | Interval |
---|---|---|---|---|---|---|---|---|---|---|
Add 1 per 2 levels |
No change |
Add 15% per level |
No change |
No change |
Add -1% per level |
Add 3% per level |
Add -1% per 2 levels |
Add 2 sec per level |
Add -1 sec per level | |
1 | 10 | 2 | 865% | 1 | 6 | -11% | 33% | -11% | 42 sec | 29 sec |
2 | 11 | 2 | 880% | 1 | 6 | -12% | 36% | -11% | 44 sec | 28 sec |
3 | 11 | 2 | 895% | 1 | 6 | -13% | 39% | -12% | 46 sec | 27 sec |
4 | 12 | 2 | 910% | 1 | 6 | -14% | 42% | -12% | 48 sec | 26 sec |
5 | 12 | 2 | 925% | 1 | 6 | -15% | 45% | -13% | 50 sec | 25 sec |
6 | 13 | 2 | 940% | 1 | 6 | -16% | 48% | -13% | 52 sec | 24 sec |
7 | 13 | 2 | 955% | 1 | 6 | -17% | 51% | -14% | 54 sec | 23 sec |
8 | 14 | 2 | 970% | 1 | 6 | -18% | 54% | -14% | 56 sec | 22 sec |
9 | 14 | 2 | 985% | 1 | 6 | -19% | 57% | -15% | 58 sec | 21 sec |
10 | 15 | 2 | 1000% | 1 | 6 | -20% | 60% | -15% | 60 sec | 20 sec |
11 | 15 | 2 | 1015% | 1 | 6 | -21% | 63% | -16% | 62 sec | 19 sec |
12 | 16 | 2 | 1030% | 1 | 6 | -22% | 66% | -16% | 64 sec | 18 sec |
13 | 16 | 2 | 1045% | 1 | 6 | -23% | 69% | -17% | 66 sec | 17 sec |
14 | 17 | 2 | 1060% | 1 | 6 | -24% | 72% | -17% | 68 sec | 16 sec |
15 | 17 | 2 | 1075% | 1 | 6 | -25% | 75% | -18% | 70 sec | 15 sec |
16 | 18 | 2 | 1090% | 1 | 6 | -26% | 78% | -18% | 72 sec | 14 sec |
17 | 18 | 2 | 1105% | 1 | 6 | -27% | 81% | -19% | 74 sec | 13 sec |
18 | 19 | 2 | 1120% | 1 | 6 | -28% | 84% | -19% | 76 sec | 12 sec |
19 | 19 | 2 | 1135% | 1 | 6 | -29% | 87% | -20% | 78 sec | 11 sec |
20 | 20 | 2 | 1150% | 1 | 6 | -30% | 90% | -20% | 80 sec | 10 sec |
Shout
"Shouts at enemies, dealing damage and possibly Stunning them."
"Shouts at enemies, dealing damage and possibly Stunning them."
Shout level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Stun Chance | Stun Duration |
---|---|---|---|---|---|---|
Add 1 per 2 levels |
Add 12% per level |
No change |
Add 1 per 5 levels |
Add 2% per level |
Add 1 sec per 5 levels | |
1 | 8 | 152% | 1 | 6 | 57% | 4 sec |
2 | 9 | 164% | 1 | 6 | 59% | 4 sec |
3 | 9 | 176% | 1 | 6 | 61% | 4 sec |
4 | 10 | 188% | 1 | 6 | 63% | 4 sec |
5 | 10 | 200% | 1 | 7 | 65% | 5 sec |
6 | 11 | 212% | 1 | 7 | 67% | 5 sec |
7 | 11 | 224% | 1 | 7 | 69% | 5 sec |
8 | 12 | 236% | 1 | 7 | 71% | 5 sec |
9 | 12 | 248% | 1 | 7 | 73% | 5 sec |
10 | 13 | 260% | 1 | 8 | 75% | 6 sec |
11 | 13 | 272% | 1 | 8 | 77% | 6 sec |
12 | 14 | 284% | 1 | 8 | 79% | 6 sec |
13 | 14 | 296% | 1 | 8 | 81% | 6 sec |
14 | 15 | 308% | 1 | 8 | 83% | 6 sec |
15 | 15 | 320% | 1 | 9 | 85% | 7 sec |
16 | 16 | 332% | 1 | 9 | 87% | 7 sec |
17 | 16 | 344% | 1 | 9 | 89% | 7 sec |
18 | 17 | 356% | 1 | 9 | 91% | 7 sec |
19 | 17 | 368% | 1 | 9 | 93% | 7 sec |
20 | 18 | 380% | 1 | 10 | 95% | 8 sec |
Intrepid Slash
"Deal 3 consecutive attacks on multiple enemies in front of you."
"Deal 3 consecutive attacks on multiple enemies in front of you."
Intrepid Slash level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 1 per 4 levels |
Add 3% per level |
No change |
No change | |
1 | 15 | 201% | 3 | 6 |
2 | 15 | 204% | 3 | 6 |
3 | 15 | 207% | 3 | 6 |
4 | 15 | 210% | 3 | 6 |
5 | 16 | 213% | 3 | 6 |
6 | 16 | 216% | 3 | 6 |
7 | 16 | 219% | 3 | 6 |
8 | 16 | 222% | 3 | 6 |
9 | 17 | 225% | 3 | 6 |
10 | 17 | 228% | 3 | 6 |
11 | 17 | 231% | 3 | 6 |
12 | 17 | 234% | 3 | 6 |
13 | 18 | 237% | 3 | 6 |
14 | 18 | 240% | 3 | 6 |
15 | 18 | 243% | 3 | 6 |
16 | 18 | 246% | 3 | 6 |
17 | 19 | 249% | 3 | 6 |
18 | 19 | 252% | 3 | 6 |
19 | 19 | 255% | 3 | 6 |
20 | 19 | 258% | 3 | 6 |
Combo Synergy
"Total Attack Power increases for each combo orb and increases the chance to gain combo orbs."
"Total Attack Power increases for each combo orb and increases the chance to gain combo orbs."
Combo Synergy level data
Level | Chance | Damage | Chance |
---|---|---|---|
Add 2% per level |
Add 1% per 4 levels |
Add 1% per level | |
1 | 42% | +1% | 11% |
2 | 44% | +1% | 12% |
3 | 46% | +1% | 13% |
4 | 48% | +1% | 14% |
5 | 50% | +2% | 15% |
6 | 52% | +2% | 16% |
7 | 54% | +2% | 17% |
8 | 56% | +2% | 18% |
9 | 58% | +3% | 19% |
10 | 60% | +3% | 20% |
11 | 62% | +3% | 21% |
12 | 64% | +3% | 22% |
13 | 66% | +4% | 23% |
14 | 68% | +4% | 24% |
15 | 70% | +4% | 25% |
16 | 72% | +4% | 26% |
17 | 74% | +5% | 27% |
18 | 76% | +5% | 28% |
19 | 78% | +5% | 29% |
20 | 80% | +5% | 30% |
White Knight[edit | edit source]
- Advanced from the second job Page.
Shield Mastery
"Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies."
"Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies."
Shield Mastery level data
Level | Abnormal Status Resistance | Elemental Resistance | Weapon Defense | Magic Defense | Weapon Attack | Guard Chance | Stun Chance | Stun Duration |
---|---|---|---|---|---|---|---|---|
Add 3% per level |
Add 3% per level |
Add 15% per level |
Add 15% per level |
Add 1 per level |
Add 4% per level |
Add 6% per level |
Add 1 sec per 4 levels | |
1 | +13% | +13% | +115% | +115% | +1 | 4% | 6% | 2 sec |
2 | +16% | +16% | +130% | +130% | +2 | 8% | 12% | 2 sec |
3 | +19% | +19% | +145% | +145% | +3 | 12% | 18% | 2 sec |
4 | +22% | +22% | +160% | +160% | +4 | 16% | 24% | 2 sec |
5 | +25% | +25% | +175% | +175% | +5 | 20% | 30% | 3 sec |
6 | +28% | +28% | +190% | +190% | +6 | 24% | 36% | 3 sec |
7 | +31% | +31% | +205% | +205% | +7 | 28% | 42% | 3 sec |
8 | +34% | +34% | +220% | +220% | +8 | 32% | 48% | 3 sec |
9 | +37% | +37% | +235% | +235% | +9 | 36% | 54% | 4 sec |
10 | +40% | +40% | +250% | +250% | +10 | 40% | 60% | 4 sec |
Lightning Charge
"Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them."
"Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them."
Lightning Charge level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Chance | Burn Damage | Stun/Burn Duration | Additional Damage |
---|---|---|---|---|---|---|---|---|
Add 5 per 7 levels |
Add 3% per level |
No change |
No change |
Add 4% per level |
Add 2% per level |
Add 1 sec per 5 levels |
Add 1% per 2 levels | |
1 | 25 | 193% | 3 | 6 | 14% | 77% | 3 sec | +6% |
2 | 25 | 196% | 3 | 6 | 18% | 79% | 3 sec | +6% |
3 | 25 | 199% | 3 | 6 | 22% | 81% | 3 sec | +7% |
4 | 25 | 202% | 3 | 6 | 26% | 83% | 3 sec | +7% |
5 | 25 | 205% | 3 | 6 | 30% | 85% | 3 sec | +8% |
6 | 25 | 208% | 3 | 6 | 34% | 87% | 4 sec | +8% |
7 | 25 | 211% | 3 | 6 | 38% | 89% | 4 sec | +9% |
8 | 30 | 214% | 3 | 6 | 42% | 91% | 4 sec | +9% |
9 | 30 | 217% | 3 | 6 | 46% | 93% | 4 sec | +10% |
10 | 30 | 220% | 3 | 6 | 50% | 95% | 4 sec | +10% |
11 | 30 | 223% | 3 | 6 | 54% | 97% | 5 sec | +11% |
12 | 30 | 226% | 3 | 6 | 58% | 99% | 5 sec | +11% |
13 | 30 | 229% | 3 | 6 | 62% | 101% | 5 sec | +12% |
14 | 30 | 232% | 3 | 6 | 66% | 103% | 5 sec | +12% |
15 | 35 | 235% | 3 | 6 | 70% | 105% | 5 sec | +13% |
16 | 35 | 238% | 3 | 6 | 74% | 107% | 6 sec | +13% |
17 | 35 | 241% | 3 | 6 | 78% | 109% | 6 sec | +14% |
18 | 35 | 244% | 3 | 6 | 82% | 111% | 6 sec | +14% |
19 | 35 | 247% | 3 | 6 | 86% | 113% | 6 sec | +15% |
20 | 35 | 250% | 3 | 6 | 90% | 115% | 6 sec | +15% |
HP Recovery
"Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly."
"Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly."
HP Recovery level data
Level | MP Cost | HP Recovered | Interval |
---|---|---|---|
Add 4 per 2 levels |
Add 3% per level |
Subtract 1 sec per level | |
1 | 24 | 23% | 24 sec |
2 | 24 | 26% | 23 sec |
3 | 28 | 29% | 22 sec |
4 | 28 | 32% | 21 sec |
5 | 32 | 35% | 20 sec |
6 | 32 | 38% | 19 sec |
7 | 36 | 41% | 18 sec |
8 | 36 | 44% | 17 sec |
9 | 40 | 47% | 16 sec |
10 | 40 | 50% | 15 sec |
Combat Orders
"Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased."
Requires Level 5 HP Recovery
"Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased."
Requires Level 5 HP Recovery
Combat Orders level data
Level | MP Cost | Skill Levels | Duration | Additional Damage |
---|---|---|---|---|
Add 4 per 5 levels |
Add 1 per 19 levels |
Add 6 sec per level |
Add 3% per 2 levels | |
1 | 24 | +1 | 66 sec | +13% |
2 | 24 | +1 | 72 sec | +16% |
3 | 24 | +1 | 78 sec | +19% |
4 | 24 | +1 | 84 sec | +22% |
5 | 24 | +1 | 90 sec | +25% |
6 | 28 | +1 | 96 sec | +28% |
7 | 28 | +1 | 102 sec | +31% |
8 | 28 | +1 | 108 sec | +34% |
9 | 28 | +1 | 114 sec | +37% |
10 | 28 | +1 | 120 sec | +40% |
11 | 32 | +1 | 126 sec | +43% |
12 | 32 | +1 | 132 sec | +46% |
13 | 32 | +1 | 138 sec | +49% |
14 | 32 | +1 | 144 sec | +52% |
15 | 32 | +1 | 150 sec | +55% |
16 | 36 | +1 | 156 sec | +58% |
17 | 36 | +1 | 162 sec | +61% |
18 | 36 | +1 | 168 sec | +64% |
19 | 36 | +1 | 174 sec | +67% |
20 | 36 | +2 | 180 sec | +70% |
Threaten
"Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy."
"Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy."
Threaten level data
Level | MP Cost | Success Rate | Max Enemies Affected | Enemy Attack, Defense, and Accuracy | Duration | Duration |
---|---|---|---|---|---|---|
Add 3 per 5 levels |
Add 3% per level |
No change |
Add -1% per level |
Add 2 sec per level |
Add 1 sec per 4 levels | |
1 | 15 | 18% | 6 | -11% | 42 sec | 4 sec |
2 | 15 | 21% | 6 | -12% | 44 sec | 4 sec |
3 | 15 | 24% | 6 | -13% | 46 sec | 4 sec |
4 | 15 | 27% | 6 | -14% | 48 sec | 4 sec |
5 | 15 | 30% | 6 | -15% | 50 sec | 5 sec |
6 | 18 | 33% | 6 | -16% | 52 sec | 5 sec |
7 | 18 | 36% | 6 | -17% | 54 sec | 5 sec |
8 | 18 | 39% | 6 | -18% | 56 sec | 5 sec |
9 | 18 | 42% | 6 | -19% | 58 sec | 6 sec |
10 | 18 | 45% | 6 | -20% | 60 sec | 6 sec |
11 | 21 | 48% | 6 | -21% | 62 sec | 6 sec |
12 | 21 | 51% | 6 | -22% | 64 sec | 6 sec |
13 | 21 | 54% | 6 | -23% | 66 sec | 7 sec |
14 | 21 | 57% | 6 | -24% | 68 sec | 7 sec |
15 | 21 | 60% | 6 | -25% | 70 sec | 7 sec |
16 | 24 | 63% | 6 | -26% | 72 sec | 7 sec |
17 | 24 | 66% | 6 | -27% | 74 sec | 8 sec |
18 | 24 | 69% | 6 | -28% | 76 sec | 8 sec |
19 | 24 | 72% | 6 | -29% | 78 sec | 8 sec |
20 | 24 | 75% | 6 | -30% | 80 sec | 8 sec |
Parashock Guard
"Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT."
"Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT."
Parashock Guard level data
Level | MP Cost | Guard Chance | Defense | Damage Taken | Weapon Attack |
---|---|---|---|---|---|
Add 2 per 2 levels |
Add -1% per level |
Add -1% per level |
Add -1% per level |
Add 2 per level | |
1 | 24 | -11% | -11% | -11% | +2 |
2 | 24 | -12% | -12% | -12% | +4 |
3 | 26 | -13% | -13% | -13% | +6 |
4 | 26 | -14% | -14% | -14% | +8 |
5 | 28 | -15% | -15% | -15% | +10 |
6 | 28 | -16% | -16% | -16% | +12 |
7 | 30 | -17% | -17% | -17% | +14 |
8 | 30 | -18% | -18% | -18% | +16 |
9 | 32 | -19% | -19% | -19% | +18 |
10 | 32 | -20% | -20% | -20% | +20 |
Achilles
"Permanently increases your defensive abilities so you take less damage from enemies."
"Permanently increases your defensive abilities so you take less damage from enemies."
Achilles level data
Level | Damage Taken |
---|---|
Add -1% per level | |
1 | -11% |
2 | -12% |
3 | -13% |
4 | -14% |
5 | -15% |
6 | -16% |
7 | -17% |
8 | -18% |
9 | -19% |
10 | -20% |
11 | -21% |
12 | -22% |
13 | -23% |
14 | -24% |
15 | -25% |
16 | -26% |
17 | -27% |
18 | -28% |
19 | -29% |
20 | -30% |
Divine Shield
"Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks."
"Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks."
Divine Shield level data
Level | Chance | Duration | Enemy Blows Absorbed | Damage Taken | Cooldown |
---|---|---|---|---|---|
Add 5% per level |
No change |
Add 1 per level |
Add 2% per level |
No change | |
1 | 5% | 90 sec | 1 | 7% | 30 sec |
2 | 10% | 90 sec | 2 | 9% | 30 sec |
3 | 15% | 90 sec | 3 | 11% | 30 sec |
4 | 20% | 90 sec | 4 | 13% | 30 sec |
5 | 25% | 90 sec | 5 | 15% | 30 sec |
6 | 30% | 90 sec | 6 | 17% | 30 sec |
7 | 35% | 90 sec | 7 | 19% | 30 sec |
8 | 40% | 90 sec | 8 | 21% | 30 sec |
9 | 45% | 90 sec | 9 | 23% | 30 sec |
10 | 50% | 90 sec | 10 | 25% | 30 sec |
Berserker[edit | edit source]
- Advanced from the second job Spearman.
Lord of Darkness
"Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP."
"Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP."
Lord of Darkness level data
Level | Critical Rate | Minimum Critical Damage | Chance | Damage Converted |
---|---|---|---|---|
Add 2% per level |
Add 1% per level |
Add 1% per level |
Add 1% per level | |
1 | +12% | +6% | 11% | 1% |
2 | +14% | +7% | 12% | 2% |
3 | +16% | +8% | 13% | 3% |
4 | +18% | +9% | 14% | 4% |
5 | +20% | +10% | 15% | 5% |
6 | +22% | +11% | 16% | 6% |
7 | +24% | +12% | 17% | 7% |
8 | +26% | +13% | 18% | 8% |
9 | +28% | +14% | 19% | 9% |
10 | +30% | +15% | 20% | 10% |
La Mancha Spear
"Wields your spear like a windmill to deal damage and pierce nearby enemies."
"Wields your spear like a windmill to deal damage and pierce nearby enemies."
La Mancha Spear level data
Level | MP Cost | Damage | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|---|
Add 1 per 7 levels |
Add 1% per level |
Add 10% per level |
No change |
No change | |
1 | 5 | 132% | 550% | 1 | 10 |
2 | 5 | 133% | 560% | 1 | 10 |
3 | 5 | 134% | 570% | 1 | 10 |
4 | 5 | 135% | 580% | 1 | 10 |
5 | 5 | 136% | 590% | 1 | 10 |
6 | 5 | 137% | 600% | 1 | 10 |
7 | 6 | 138% | 610% | 1 | 10 |
8 | 6 | 139% | 620% | 1 | 10 |
9 | 6 | 140% | 630% | 1 | 10 |
10 | 6 | 141% | 640% | 1 | 10 |
11 | 6 | 142% | 650% | 1 | 10 |
12 | 6 | 143% | 660% | 1 | 10 |
13 | 6 | 144% | 670% | 1 | 10 |
14 | 7 | 145% | 680% | 1 | 10 |
15 | 7 | 146% | 690% | 1 | 10 |
16 | 7 | 147% | 700% | 1 | 10 |
17 | 7 | 148% | 710% | 1 | 10 |
18 | 7 | 149% | 720% | 1 | 10 |
19 | 7 | 150% | 730% | 1 | 10 |
20 | 7 | 151% | 740% | 1 | 10 |
Evil Eye of Domination
"Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, Hex of the Evil Eye and healing skills will not be cast."
"Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, Hex of the Evil Eye and healing skills will not be cast."
Evil Eye of Domination level data
Level | Summon Damage |
---|---|
Add 6% per level | |
1 | 156% |
2 | 162% |
3 | 168% |
4 | 174% |
5 | 180% |
6 | 186% |
7 | 192% |
8 | 198% |
9 | 204% |
10 | 210% |
Evil Eye Shock
"Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies."
"Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies."
Evil Eye Shock level data
Level | Damage | Number of Attacks | Max Enemies Hit | Stun Chance | Stun Duration | Cooldown |
---|---|---|---|---|---|---|
Add 12% per level |
No change |
No change |
Add 9% per 2 levels |
Add 3 sec per 8 levels |
Subtract 3 sec per 4 levels | |
1 | 412% | 1 | 10 | 9% | 4 sec | 25 sec |
2 | 424% | 1 | 10 | 9% | 4 sec | 25 sec |
3 | 436% | 1 | 10 | 18% | 4 sec | 25 sec |
4 | 448% | 1 | 10 | 18% | 4 sec | 22 sec |
5 | 460% | 1 | 10 | 27% | 4 sec | 22 sec |
6 | 472% | 1 | 10 | 27% | 4 sec | 22 sec |
7 | 484% | 1 | 10 | 36% | 4 sec | 22 sec |
8 | 496% | 1 | 10 | 36% | 4 sec | 19 sec |
9 | 508% | 1 | 10 | 45% | 7 sec | 19 sec |
10 | 520% | 1 | 10 | 45% | 7 sec | 19 sec |
11 | 532% | 1 | 10 | 54% | 7 sec | 19 sec |
12 | 544% | 1 | 10 | 54% | 7 sec | 16 sec |
13 | 556% | 1 | 10 | 63% | 7 sec | 16 sec |
14 | 568% | 1 | 10 | 63% | 7 sec | 16 sec |
15 | 580% | 1 | 10 | 72% | 7 sec | 16 sec |
16 | 592% | 1 | 10 | 72% | 7 sec | 13 sec |
17 | 604% | 1 | 10 | 81% | 10 sec | 13 sec |
18 | 616% | 1 | 10 | 81% | 10 sec | 13 sec |
19 | 628% | 1 | 10 | 90% | 10 sec | 13 sec |
20 | 640% | 1 | 10 | 90% | 10 sec | 10 sec |
Cross Surge
"Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP."
"Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP."
Cross Surge level data
Level | MP Cost | Damage to HP | Damage Taken | Duration |
---|---|---|---|---|
Add 1 per 2 levels |
Add 5% per level |
Add 1% per 3 levels |
Add 3 sec per 8 levels | |
1 | 10 | 5% | 2% | 66 sec |
2 | 11 | 10% | 2% | 72 sec |
3 | 11 | 15% | 2% | 78 sec |
4 | 12 | 20% | 3% | 84 sec |
5 | 12 | 25% | 3% | 90 sec |
6 | 13 | 30% | 3% | 96 sec |
7 | 13 | 35% | 4% | 102 sec |
8 | 14 | 40% | 4% | 108 sec |
9 | 14 | 45% | 4% | 114 sec |
10 | 15 | 50% | 5% | 120 sec |
11 | 15 | 55% | 5% | 126 sec |
12 | 16 | 60% | 5% | 132 sec |
13 | 16 | 65% | 6% | 138 sec |
14 | 17 | 70% | 6% | 144 sec |
15 | 17 | 75% | 6% | 150 sec |
16 | 18 | 80% | 7% | 156 sec |
17 | 18 | 85% | 7% | 162 sec |
18 | 19 | 90% | 7% | 168 sec |
19 | 19 | 95% | 8% | 174 sec |
20 | 20 | 100% | 8% | 180 sec |
Hex of the Evil Eye
"Evil Eye uses a buff regularly when not in Free Attack mode."
"Evil Eye uses a buff regularly when not in Free Attack mode."
Hex of the Evil Eye level data
Level | Frequency | Weapon Attack | Weapon and Magic Defense | Accuracy and Avoidability | Critical Rate | Buff Duration |
---|---|---|---|---|---|---|
Subtract 4 sec per 4 levels |
Add 2 per level |
Add 25 per level |
Add 15 per level |
Add 1% per 2 levels |
Add 4 sec per 8 levels | |
1 | 24 sec | +2 | +25 | +15 | +1% | 24 sec |
2 | 24 sec | +4 | +50 | +30 | +1% | 28 sec |
3 | 24 sec | +6 | +75 | +45 | +2% | 32 sec |
4 | 20 sec | +8 | +100 | +60 | +2% | 36 sec |
5 | 20 sec | +10 | +125 | +75 | +3% | 40 sec |
6 | 20 sec | +12 | +150 | +90 | +3% | 44 sec |
7 | 20 sec | +14 | +175 | +105 | +4% | 48 sec |
8 | 16 sec | +16 | +200 | +120 | +4% | 52 sec |
9 | 16 sec | +18 | +225 | +135 | +5% | 56 sec |
10 | 16 sec | +20 | +250 | +150 | +5% | 60 sec |
11 | 16 sec | +22 | +275 | +165 | +6% | 64 sec |
12 | 12 sec | +24 | +300 | +180 | +6% | 68 sec |
13 | 12 sec | +26 | +325 | +195 | +7% | 72 sec |
14 | 12 sec | +28 | +350 | +210 | +7% | 76 sec |
15 | 12 sec | +30 | +375 | +225 | +8% | 80 sec |
16 | 8 sec | +32 | +400 | +240 | +8% | 84 sec |
17 | 8 sec | +34 | +425 | +255 | +9% | 88 sec |
18 | 8 sec | +36 | +450 | +270 | +9% | 92 sec |
19 | 8 sec | +38 | +475 | +285 | +10% | 96 sec |
20 | 4 sec | +40 | +500 | +300 | +10% | 100 sec |
Fourth Job[edit | edit source]
Those in Italic can be obtained through Combat Orders.
Common Fourth Job skills[edit | edit source]
Maple Warrior
"Increases the base stats of all party members."
"Increases the base stats of all party members."
Maple Warrior level data
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 sec per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level | MP Cost | Cooldown |
---|---|---|
No change |
Subtract 60 sec per level | |
1 | 30 | 600 sec |
2 | 30 | 540 sec |
3 | 30 | 480 sec |
4 | 30 | 420 sec |
5 | 30 | 360 sec |
6 | 30 | 300 sec |
7 | 30 | 240 sec |
Power Stance
"Concentrates to hold your ground when struck, resisting knock-back effects permanently."
"Concentrates to hold your ground when struck, resisting knock-back effects permanently."
Power Stance level data
Level | Power Stance Rate |
---|---|
Add 2% per level | |
1 | +2% |
2 | +4% |
3 | +6% |
4 | +8% |
5 | +10% |
6 | +12% |
7 | +14% |
8 | +16% |
9 | +18% |
10 | +20% |
11 | +22% |
12 | +24% |
13 | +26% |
14 | +28% |
15 | +30% |
16 | +32% |
17 | +34% |
18 | +36% |
19 | +38% |
20 | +40% |
21 | +42% |
22 | +44% |
23 | +46% |
24 | +48% |
25 | +50% |
26 | +52% |
27 | +54% |
28 | +56% |
29 | +58% |
30 | +60% |
Magic Crash
"Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time."
"Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time."
Magic Crash level data
Level | MP Cost | Chance | Duration | Cooldown |
---|---|---|---|---|
Subtract 2 per level |
Add 8% per level |
Add 4 sec per 3 levels |
No change | |
1 | 33 | 28% | 10 sec | 60 sec |
2 | 31 | 36% | 10 sec | 60 sec |
3 | 29 | 44% | 10 sec | 60 sec |
4 | 27 | 52% | 14 sec | 60 sec |
5 | 25 | 60% | 14 sec | 60 sec |
6 | 23 | 68% | 14 sec | 60 sec |
7 | 21 | 76% | 18 sec | 60 sec |
8 | 19 | 84% | 18 sec | 60 sec |
9 | 17 | 92% | 18 sec | 60 sec |
10 | 15 | 100% | 22 sec | 60 sec |
Hero[edit | edit source]
- Advanced from the third job Crusader.
Advanced Combo
"Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery."
Requires Level 10 Weapon Mastery and Level 20 Combo Synergy
"Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery."
Requires Level 10 Weapon Mastery and Level 20 Combo Synergy
Advanced Combo level data
Level | Damage | Max Combo Count | Chance | Weapon Mastery |
---|---|---|---|---|
Add 1% per 6 levels |
Add 1 per 6 levels |
Add 2% per level |
Add 1% per 2 levels | |
1 | +5% | +2% | 22% | +55% |
2 | +5% | 5 | 24% | +56% |
3 | +5% | 5 | 26% | +56% |
4 | +5% | 5 | 28% | +57% |
5 | +5% | 5 | 30% | +57% |
6 | +6% | 6 | 32% | +58% |
7 | +6% | 6 | 34% | +58% |
8 | +6% | 6 | 36% | +59% |
9 | +6% | 6 | 38% | +59% |
10 | +6% | 6 | 40% | +60% |
11 | +6% | 6 | 42% | +60% |
12 | +7% | 7 | 44% | +61% |
13 | +7% | 7 | 46% | +61% |
14 | +7% | 7 | 48% | +62% |
15 | +7% | 7 | 50% | +62% |
16 | +7% | 7 | 52% | +63% |
17 | +7% | 7 | 54% | +63% |
18 | +8% | 8 | 56% | +64% |
19 | +8% | 8 | 58% | +64% |
20 | +8% | 8 | 60% | +65% |
21 | +8% | 8 | 62% | +65% |
22 | +8% | 8 | 64% | +66% |
23 | +8% | 8 | 66% | +66% |
24 | +9% | 9 | 68% | +67% |
25 | +9% | 9 | 70% | +67% |
26 | +9% | 9 | 72% | +68% |
27 | +9% | 9 | 74% | +68% |
28 | +9% | 9 | 76% | +69% |
29 | +9% | 9 | 78% | +69% |
30 | +10% | 10 | 80% | +70% |
Raging Blow
"Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are Enraged, your single attacks are more powerful."
"Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are Enraged, your single attacks are more powerful."
Raging Blow level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Additional Damage |
---|---|---|---|---|---|
Add 2 per 3 levels |
Add 4% per level |
No change |
No change |
No change | |
1 | 22 | 152% | 5 | 8 | +10% |
2 | 22 | 156% | 5 | 8 | +10% |
3 | 22 | 160% | 5 | 8 | +10% |
4 | 24 | 164% | 5 | 8 | +10% |
5 | 24 | 168% | 5 | 8 | +10% |
6 | 24 | 172% | 5 | 8 | +10% |
7 | 26 | 176% | 5 | 8 | +10% |
8 | 26 | 180% | 5 | 8 | +10% |
9 | 26 | 184% | 5 | 8 | +10% |
10 | 28 | 188% | 5 | 8 | +10% |
11 | 28 | 192% | 5 | 8 | +10% |
12 | 28 | 196% | 5 | 8 | +10% |
13 | 30 | 200% | 5 | 8 | +10% |
14 | 30 | 204% | 5 | 8 | +10% |
15 | 30 | 208% | 5 | 8 | +10% |
16 | 32 | 212% | 5 | 8 | +10% |
17 | 32 | 216% | 5 | 8 | +10% |
18 | 32 | 220% | 5 | 8 | +10% |
19 | 34 | 224% | 5 | 8 | +10% |
20 | 34 | 228% | 5 | 8 | +10% |
21 | 34 | 232% | 5 | 8 | +10% |
22 | 36 | 236% | 5 | 8 | +10% |
23 | 36 | 240% | 5 | 8 | +10% |
24 | 36 | 244% | 5 | 8 | +10% |
25 | 38 | 248% | 5 | 8 | +10% |
26 | 38 | 252% | 5 | 8 | +10% |
27 | 38 | 256% | 5 | 8 | +10% |
28 | 40 | 260% | 5 | 8 | +10% |
29 | 40 | 264% | 5 | 8 | +10% |
30 | 40 | 268% | 5 | 8 | +10% |
31 | 42 | 272% | 5 | 8 | +10% |
32 | 42 | 276% | 5 | 8 | +10% |
Enrage
"Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key."
Requires level 30 Advanced Combo
"Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key."
Requires level 30 Advanced Combo
Enrage level data
Level | MP Cost | Combo Orb Cost | Damage | Critical Rate | Minimum Critical Damage |
---|---|---|---|---|---|
Add 2 per 3 levels |
No change |
Add 2% per level |
Add 1% per 3 levels |
Add 1% per 2 levels | |
1 | 30 | 1 | +2% | +11% | +1% |
2 | 30 | 1 | +4% | +11% | +1% |
3 | 32 | 1 | +6% | +11% | +2% |
4 | 32 | 1 | +8% | +12% | +2% |
5 | 32 | 1 | +10% | +12% | +3% |
6 | 34 | 1 | +12% | +12% | +3% |
7 | 34 | 1 | +14% | +13% | +4% |
8 | 34 | 1 | +16% | +13% | +4% |
9 | 36 | 1 | +18% | +13% | +5% |
10 | 36 | 1 | +20% | +14% | +5% |
11 | 36 | 1 | +22% | +14% | +6% |
12 | 38 | 1 | +24% | +14% | +6% |
13 | 38 | 1 | +26% | +15% | +7% |
14 | 38 | 1 | +28% | +15% | +7% |
15 | 40 | 1 | +30% | +15% | +8% |
16 | 40 | 1 | +32% | +16% | +8% |
17 | 40 | 1 | +34% | +16% | +9% |
18 | 42 | 1 | +36% | +16% | +9% |
19 | 42 | 1 | +38% | +17% | +10% |
20 | 42 | 1 | +40% | +17% | +10% |
21 | 44 | 1 | +42% | +17% | +11% |
22 | 44 | 1 | +44% | +18% | +11% |
23 | 44 | 1 | +46% | +18% | +12% |
24 | 46 | 1 | +48% | +18% | +12% |
25 | 46 | 1 | +50% | +19% | +13% |
26 | 46 | 1 | +52% | +19% | +13% |
27 | 48 | 1 | +54% | +19% | +14% |
28 | 48 | 1 | +56% | +20% | +14% |
29 | 48 | 1 | +58% | +20% | +15% |
30 | 50 | 1 | +60% | +20% | +15% |
31 | 50 | 1 | +62% | +21% | +16% |
32 | 50 | 1 | +64% | +21% | +16% |
Combat Mastery
"Ignores a portion of a monster's defense while attacking."
"Ignores a portion of a monster's defense while attacking."
Combat Mastery level data
Level | Enemy Defense Ignored |
---|---|
Add 1% per level | |
1 | +21% |
2 | +22% |
3 | +23% |
4 | +24% |
5 | +25% |
6 | +26% |
7 | +27% |
8 | +28% |
9 | +29% |
10 | +30% |
11 | +31% |
12 | +32% |
13 | +33% |
14 | +34% |
15 | +35% |
16 | +36% |
17 | +37% |
18 | +38% |
19 | +39% |
20 | +40% |
21 | +41% |
22 | +42% |
23 | +43% |
24 | +44% |
25 | +45% |
26 | +46% |
27 | +47% |
28 | +48% |
29 | +49% |
30 | +50% |
31 | +51% |
32 | +52% |
Advanced Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
"Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level | Weapon Attack | Accuracy | Chance | Damage | Number of Hits |
---|---|---|---|---|---|
Add 1 per level |
Add 1% per 3 levels |
Add 1% per 2 levels |
Add 3% per level |
No change | |
1 | +1 | +1% | 46% | 163% | 2 |
2 | +2 | +1% | 46% | 166% | 2 |
3 | +3 | +1% | 47% | 169% | 2 |
4 | +4 | +2% | 47% | 172% | 2 |
5 | +5 | +2% | 48% | 175% | 2 |
6 | +6 | +2% | 48% | 178% | 2 |
7 | +7 | +3% | 49% | 181% | 2 |
8 | +8 | +3% | 49% | 184% | 2 |
9 | +9 | +3% | 50% | 187% | 2 |
10 | +10 | +4% | 50% | 190% | 2 |
11 | +11 | +4% | 51% | 193% | 2 |
12 | +12 | +4% | 51% | 196% | 2 |
13 | +13 | +5% | 52% | 199% | 2 |
14 | +14 | +5% | 52% | 202% | 2 |
15 | +15 | +5% | 53% | 205% | 2 |
16 | +16 | +6% | 54% | 208 | 2 |
17 | +17 | +6% | 54% | 211% | 2 |
18 | +18 | +6% | 54% | 214% | 2 |
19 | +19 | +7% | 55% | 217% | 2 |
20 | +20 | +7% | 55% | 220% | 2 |
21 | +21 | +7% | 56% | 223% | 2 |
22 | +22 | +8% | 56% | 226% | 2 |
23 | +23 | +8% | 57% | 229% | 2 |
24 | +24 | +8% | 57% | 232% | 2 |
25 | +25 | +9% | 58% | 235% | 2 |
26 | +26 | +9% | 58% | 238% | 2 |
27 | +27 | +9% | 59% | 241% | 2 |
28 | +28 | +10% | 59% | 244% | 2 |
29 | +29 | +10% | 60% | 247% | 2 |
30 | +30 | +10% | 60% | 250% | 2 |
31 | +31 | +11% | 61% | 253% | 2 |
32 | +32 | +11% | 61% | 256% | 2 |
Puncture
"Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage."
Requires level 30 Advanced Combo
"Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage."
Requires level 30 Advanced Combo
Puncture level data
Level | MP Cost | Combo Orb Cost | Damage | Number of Attacks | Max Enemies Hit | Chance | Burn Damage | Burn Duration | Additional Critical Damage | Additional Damage |
---|---|---|---|---|---|---|---|---|---|---|
Add 2 per 8 levels |
No change |
Add 7% per level |
No change |
No change |
Add 2% per level |
Add 3% per level |
Add 1 sec per 2 levels |
Add 1% per 2 levels |
Add 1% per 3 levels | |
1 | 30 | 4 | 373% | 3 | 6 | 42% | 78% | 15 sec | +6% | +1% |
2 | 30 | 4 | 380% | 3 | 6 | 44% | 81% | 16 sec | +6% | +1% |
3 | 30 | 4 | 387% | 3 | 6 | 46% | 84% | 16 sec | +7% | +1% |
4 | 30 | 4 | 394% | 3 | 6 | 48% | 87% | 17 sec | +7% | +2% |
5 | 30 | 4 | 401% | 3 | 6 | 50% | 90% | 17 sec | +8% | +2% |
6 | 30 | 4 | 408% | 3 | 6 | 52% | 93% | 18 sec | +8% | +2% |
7 | 30 | 4 | 415% | 3 | 6 | 54% | 96% | 18 sec | +9% | +3% |
8 | 32 | 4 | 422% | 3 | 6 | 56% | 99% | 19 sec | +9% | +3% |
9 | 32 | 4 | 429% | 3 | 6 | 58% | 102% | 19 sec | +10% | +3% |
10 | 32 | 4 | 436% | 3 | 6 | 60% | 105% | 20 sec | +10% | +4% |
11 | 32 | 4 | 443% | 3 | 6 | 62% | 108% | 20 sec | +11% | +4% |
12 | 32 | 4 | 450% | 3 | 6 | 64% | 111% | 21 sec | +11% | +4% |
13 | 32 | 4 | 457% | 3 | 6 | 66% | 114% | 21 sec | +12% | +5% |
14 | 32 | 4 | 464% | 3 | 6 | 68% | 117% | 22 sec | +12% | +5% |
15 | 32 | 4 | 471% | 3 | 6 | 70% | 120% | 22 sec | +13% | +5% |
16 | 34 | 4 | 478% | 3 | 6 | 72% | 123% | 23 sec | +13% | +6% |
17 | 34 | 4 | 485% | 3 | 6 | 74% | 126% | 23 sec | +14% | +6% |
18 | 34 | 4 | 492% | 3 | 6 | 76% | 129% | 24 sec | +14% | +6% |
19 | 34 | 4 | 499% | 3 | 6 | 78% | 132% | 24 sec | +15% | +7% |
20 | 34 | 4 | 506% | 3 | 6 | 80% | 135% | 25 sec | +15% | +7% |
21 | 34 | 4 | 513% | 3 | 6 | 82% | 138% | 25 sec | +16% | +7% |
22 | 34 | 4 | 520% | 3 | 6 | 84% | 141% | 26 sec | +16% | +8% |
23 | 34 | 4 | 527% | 3 | 6 | 86% | 144% | 26 sec | +17% | +8% |
24 | 36 | 4 | 534% | 3 | 6 | 88% | 147% | 27 sec | +17% | +8% |
25 | 36 | 4 | 541% | 3 | 6 | 90% | 150% | 27 sec | +18% | +9% |
26 | 36 | 4 | 548% | 3 | 6 | 92% | 153% | 28 sec | +18% | +9% |
27 | 36 | 4 | 555% | 3 | 6 | 94% | 156% | 28 sec | +19% | +9% |
28 | 36 | 4 | 562% | 3 | 6 | 96% | 159% | 29 sec | +19% | +10% |
29 | 36 | 4 | 569% | 3 | 6 | 98% | 162% | 29 sec | +20% | +10% |
30 | 36 | 4 | 576% | 3 | 6 | 100% | 165% | 30 sec | +20% | +10% |
31 | 36 | 4 | 583% | 3 | 6 | 102% | 168% | 30 sec | +21% | +11% |
32 | 38 | 4 | 590% | 3 | 6 | 104% | 171% | 31 sec | +21% | +11% |
Paladin[edit | edit source]
- Advanced from the third job White Knight.
Divine Charge
"Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them."
"Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them."
Divine Charge level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Seal Chance | Seal Duration | Additional Damage |
---|---|---|---|---|---|---|---|
Add 5 per 7 levels |
Add 3% per level |
No change |
No change |
Add 3% per level |
Add 1 sec per 6 levels |
Add 1% per 2 levels | |
1 | 25 | 318% | 3 | 6 | 13% | 5 sec | +6% |
2 | 25 | 321% | 3 | 6 | 16% | 5 sec | +6% |
3 | 25 | 324% | 3 | 6 | 19% | 5 sec | +7% |
4 | 25 | 327% | 3 | 6 | 22% | 5 sec | +7% |
5 | 25 | 330% | 3 | 6 | 25% | 5 sec | +8% |
6 | 25 | 333% | 3 | 6 | 28% | 6 sec | +8% |
7 | 25 | 336% | 3 | 6 | 31% | 6 sec | +9% |
8 | 30 | 339% | 3 | 6 | 34% | 6 sec | +9% |
9 | 30 | 342% | 3 | 6 | 37% | 6 sec | +10% |
10 | 30 | 345% | 3 | 6 | 40% | 6 sec | +10% |
11 | 30 | 348% | 3 | 6 | 43% | 6 sec | +11% |
12 | 30 | 351% | 3 | 6 | 46% | 7 sec | +11% |
13 | 30 | 354% | 3 | 6 | 49% | 7 sec | +12% |
14 | 30 | 357% | 3 | 6 | 52% | 7 sec | +12% |
15 | 35 | 360% | 3 | 6 | 55% | 7 sec | +13% |
16 | 35 | 363% | 3 | 6 | 58% | 7 sec | +13% |
17 | 35 | 366% | 3 | 6 | 61% | 7 sec | +14% |
18 | 35 | 369% | 3 | 6 | 64% | 8 sec | +14% |
19 | 35 | 372% | 3 | 6 | 67% | 8 sec | +15% |
20 | 35 | 375% | 3 | 6 | 70% | 8 sec | +15% |
21 | 35 | 378% | 3 | 6 | 73% | 8 sec | +16% |
22 | 40 | 381% | 3 | 6 | 76% | 8 sec | +16% |
23 | 40 | 384% | 3 | 6 | 79% | 8 sec | +17% |
24 | 40 | 387% | 3 | 6 | 82% | 9 sec | +17% |
25 | 40 | 390% | 3 | 6 | 85% | 9 sec | +18% |
26 | 40 | 393% | 3 | 6 | 88% | 9 sec | +18% |
27 | 40 | 396% | 3 | 6 | 91% | 9 sec | +19% |
28 | 40 | 399% | 3 | 6 | 94% | 9 sec | +19% |
29 | 45 | 402% | 3 | 6 | 97% | 9 sec | +20% |
30 | 45 | 405% | 3 | 6 | 100% | 10 sec | +20% |
31 | 45 | 408% | 3 | 6 | 103% | 10 sec | +21% |
32 | 45 | 411% | 3 | 6 | 106% | 10 sec | +21% |
Blast
"Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily."
"Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily."
Blast level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Buff Duration | Additional Critical Rate | Enemy Defense Ignored | Additional Damage |
---|---|---|---|---|---|---|---|---|
Add 1 per 3 levels |
Add 4% per level |
No change |
No change |
Add 1 sec per level |
Add 1% per level |
Add 1% per 2 levels |
Add 2% per level | |
1 | 15 | 198% | 7 | 1 | 16 sec | +11% | +16% | +11% |
2 | 15 | 202% | 7 | 1 | 17 sec | +12% | +16% | +12% |
3 | 15 | 206% | 7 | 1 | 18 sec | +13% | +17% | +13% |
4 | 16 | 210% | 7 | 1 | 19 sec | +14% | +17% | +14% |
5 | 16 | 214% | 7 | 1 | 20 sec | +15% | +18% | +15% |
6 | 16 | 218% | 7 | 1 | 21 sec | +16% | +18% | +16% |
7 | 17 | 222% | 7 | 1 | 22 sec | +17% | +19% | +17% |
8 | 17 | 226% | 7 | 1 | 23 sec | +18% | +19% | +18% |
9 | 17 | 230% | 7 | 1 | 24 sec | +19% | +20% | +19% |
10 | 18 | 234% | 7 | 1 | 25 sec | +20% | +20% | +20% |
11 | 18 | 238% | 7 | 1 | 26 sec | +21% | +21% | +21% |
12 | 18 | 242% | 7 | 1 | 27 sec | +22% | +21% | +22% |
13 | 19 | 246% | 7 | 1 | 28 sec | +23% | +22% | +23% |
14 | 19 | 250% | 7 | 1 | 29 sec | +24% | +22% | +24% |
15 | 19 | 254% | 7 | 1 | 30 sec | +25% | +23% | +25% |
16 | 20 | 258% | 7 | 1 | 31 sec | +26% | +23% | +26% |
17 | 20 | 262% | 7 | 1 | 32 sec | +27% | +24% | +27% |
18 | 20 | 266% | 7 | 1 | 33 sec | +28% | +24% | +28% |
19 | 21 | 270% | 7 | 1 | 34 sec | +29% | +25% | +29% |
20 | 21 | 274% | 7 | 1 | 35 sec | +30% | +25% | +30% |
21 | 21 | 278% | 7 | 1 | 36 sec | +31% | +26% | +31% |
22 | 22 | 282% | 7 | 1 | 37 sec | +32% | +26% | +32% |
23 | 22 | 286% | 7 | 1 | 38 sec | +33% | +27% | +33% |
24 | 22 | 290% | 7 | 1 | 39 sec | +34% | +27% | +34% |
25 | 23 | 294% | 7 | 1 | 40 sec | +35% | +28% | +35% |
26 | 23 | 298% | 7 | 1 | 41 sec | +36% | +28% | +36% |
27 | 23 | 302% | 7 | 1 | 42 sec | +37% | +29% | +37% |
28 | 24 | 306% | 7 | 1 | 43 sec | +38% | +29% | +38% |
29 | 24 | 310% | 7 | 1 | 44 sec | +39% | +30% | +39% |
30 | 24 | 314% | 7 | 1 | 45 sec | +40% | +30% | +40% |
31 | 25 | 318% | 7 | 1 | 46 sec | +41% | +31% | +41% |
32 | 25 | 322% | 7 | 1 | 47 sec | +42% | +31% | +42% |
Advanced Charge
"Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill."
"Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill."
Advanced Charge level data
Level | Damage Per Charge | Weapon Attack Per Charge | Number of Targets | Number of Attacks | Instant Kill Chance |
---|---|---|---|---|---|
No change |
No change |
Add 1 per 5 levels |
Add 1 per 9 levels |
Add 1% per level | |
1 | +5% | +12 | +1 | +1 | 1% |
2 | +5% | +12 | +1 | +1 | 2% |
3 | +5% | +12 | +1 | +1 | 3% |
4 | +5% | +12 | +1 | +1 | 4% |
5 | +5% | +12 | +1 | +1 | 5% |
6 | +5% | +12 | +2 | +1 | 6% |
7 | +5% | +12 | +2 | +1 | 7% |
8 | +5% | +12 | +2 | +1 | 8% |
9 | +5% | +12 | +2 | +1 | 9% |
10 | +5% | +12 | +2 | +2 | 10% |
11 | +5% | +12 | +3 | +2 | 11% |
12 | +5% | +12 | +3 | +2 | 12% |
Heaven's Hammer
"Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters."
"Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters."
Heaven's Hammer level data
Level | MP Cost | Damage on Bosses | Number of Attacks | Max Enemies Hit | Cooldown | |
---|---|---|---|---|---|---|
Add 1 per level |
Add 14% per level |
No change |
No change |
Subtract 10 sec per 2 levels |
Add 1% per 2 levels | |
1 | 31 | 914% | 4 | 15 | 180 sec | |
2 | 25 | 928% | 4 | 15 | 170 sec | |
3 | 25 | 942% | 4 | 15 | 170 sec | |
4 | 25 | 956% | 4 | 15 | 160 sec | |
5 | 25 | 970% | 4 | 15 | 160 sec | |
6 | 25 | 984% | 4 | 15 | 150 sec | |
7 | 25 | 998% | 4 | 15 | 150 sec | |
8 | 38 | 1012% | 4 | 15 | 140 sec | |
9 | 30 | 1026% | 4 | 15 | 140 sec | |
10 | 30 | 1040% | 4 | 15 | 130 sec | |
11 | 30 | 1054% | 4 | 15 | 130 sec | |
12 | 30 | 1068% | 4 | 15 | 120 sec | |
13 | 30 | 1082% | 4 | 15 | 120 sec | |
14 | 30 | 1096% | 4 | 15 | 110 sec | |
15 | 45 | 1110% | 4 | 15 | 110 sec | |
16 | 35 | 1124% | 4 | 15 | 100 sec | |
17 | 35 | 1138% | 4 | 15 | 100 sec | |
18 | 35 | 1152% | 4 | 15 | 90 sec | |
19 | 35 | 1166% | 4 | 15 | 90 sec | |
20 | 35 | 1180% | 4 | 15 | 80 sec | |
21 | 35 | 1194% | 4 | 15 | 80 sec | |
22 | 52 | 1208% | 4 | 15 | 70 sec | |
23 | 40 | 1222% | 4 | 15 | 70 sec | |
24 | 40 | 1236% | 4 | 15 | 60 sec | |
25 | 40 | 1250% | 4 | 15 | 60 sec | |
26 | 40 | 1264% | 4 | 15 | 50 sec | |
27 | 40 | 1278% | 4 | 15 | 50 sec | |
28 | 40 | 1292% | 4 | 15 | 40 sec | |
29 | 59 | 1306% | 4 | 15 | 40 sec | |
30 | 45 | 1320% | 4 | 15 | 30 sec | |
31 | 45 | 1334% | 4 | 15 | 30 sec | |
32 | 45 | 1348% | 4 | 15 | 20 sec |
Void Elemental
"Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30."
"Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30."
Void Elemental level data
Level | MP Cost | Additional Damage | Elemental Attributes Ignored | Additional Damage | |||
---|---|---|---|---|---|---|---|
Add 2 per 6 levels |
Add 1% per level |
Add 3% per level |
Add 3 sec per level |
Add 3% per level |
Add 1% per 2 levels |
Add 2% per level | |
1 | 20 | +1% | 13% | 93 sec | +123% | ||
2 | 20 | +2% | 16% | 96 sec | +126% | ||
3 | 20 | +3% | 19% | 99 sec | +129% | ||
4 | 20 | +4% | 22% | 102 sec | +132% | ||
5 | 20 | +5% | 25% | 105 sec | +135% | ||
6 | 22 | +6% | 28% | 108 sec | +138% | ||
7 | 22 | +7% | 31% | 111 sec | +141% | ||
8 | 22 | +8% | 34% | 114 sec | +144% | ||
9 | 22 | +9% | 37% | 117 sec | +147% | ||
10 | 22 | +10% | 40% | 120 sec | +150% | ||
11 | 22 | +11% | 43% | 123 sec | +153% | ||
12 | 24 | +12% | 46% | 126 sec | +156% | ||
13 | 24 | +13% | 49% | 129 sec | +159% | ||
14 | 24 | +14% | 52% | 132 sec | +162% | ||
15 | 24 | +15% | 55% | 135 sec | +165% | ||
16 | 24 | +16% | 58% | 138 sec | +168% | ||
17 | 24 | +17% | 61% | 141 sec | +171% | ||
18 | 26 | +18% | 64% | 144 sec | +174% | ||
19 | 26 | +19% | 67% | 147 sec | +177% | ||
20 | 26 | +20% | 70% | 150 sec | +180% | ||
21 | 26 | +21% | 73% | 153 sec | +183% | ||
22 | 26 | +22% | 76% | 156 sec | +186% | ||
23 | 26 | +23% | 79% | 159 sec | +189% | ||
24 | 28 | +24% | 82% | 162 sec | +192% | ||
25 | 28 | +25% | 85% | 165 sec | +195% | ||
26 | 28 | +26% | 88% | 168 sec | +198% | ||
27 | 28 | +27% | 91% | 171 sec | +201% | ||
28 | 28 | +28% | 94% | 174 sec | +204% | ||
29 | 28 | +29% | 97% | 177 sec | +207% | ||
30 | 30 | +30% | 100% | 180 sec | +210% |
Guardian
"Revives one ally closest to you and makes both your ally and yourself invulnerable for short time."
"Revives one ally closest to you and makes both your ally and yourself invulnerable for short time."
Guardian level data
Level | MP Cost | Invincibility Duration | Cooldown |
---|---|---|---|
Subtract 5 per level |
Add 2 sec per 4 levels |
Subtract 40 sec per 2 levels | |
1 | 145 | 10 sec | 1000 sec |
2 | 140 | 10 sec | 960 sec |
3 | 135 | 10 sec | 960 sec |
4 | 130 | 12 sec | 920 sec |
5 | 125 | 12 sec | 920 sec |
6 | 120 | 12 sec | 880 sec |
7 | 115 | 12 sec | 880 sec |
8 | 110 | 14 sec | 840 sec |
9 | 105 | 14 sec | 840 sec |
10 | 100 | 14 sec | 800 sec |
11 | 95 | 14 sec | 800 sec |
12 | 90 | 16 sec | 760 sec |
13 | 85 | 16 sec | 760 sec |
14 | 80 | 16 sec | 720 sec |
15 | 75 | 16 sec | 720 sec |
16 | 70 | 18 sec | 680 sec |
17 | 65 | 18 sec | 680 sec |
18 | 60 | 18 sec | 640 sec |
19 | 55 | 18 sec | 640 sec |
20 | 50 | 20 sec | 600 sec |
21 | 45 | 20 sec | 600 sec |
22 | 40 | 20 sec | 560 sec |
High Paladin
"Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage."
Requires Level 10 Weapon Mastery
"Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage."
Requires Level 10 Weapon Mastery
High Paladin level data
Level | Weapon Mastery | Weapon and Magic Defense | Minimum Critical Damage | Enemy Defense Ignored | Maximum Critical Damage |
---|---|---|---|---|---|
Add 1% per 2 levels |
Add 10 per level |
Add 1% per 2 levels |
No change |
No change | |
1 | +56% | +110 | +1% | +5% | +10% |
2 | +56% | +120 | +1% | +5% | +10% |
3 | +57% | +130 | +2% | +5% | +10% |
4 | +57% | +140 | +2% | +5% | +10% |
5 | +58% | +150 | +3% | +5% | +10% |
6 | +58% | +160 | +3% | +5% | +10% |
7 | +59% | +170 | +4% | +5% | +10% |
8 | +59% | +180 | +4% | +5% | +10% |
9 | +60% | +190 | +5% | +5% | +10% |
10 | +60% | +200 | +5% | +5% | +10% |
11 | +61% | +210 | +6% | +5% | +10% |
12 | +61% | +220 | +6% | +5% | +10% |
13 | +62% | +230 | +7% | +5% | +10% |
14 | +62% | +240 | +7% | +5% | +10% |
15 | +63% | +250 | +8% | +5% | +10% |
16 | +63% | +260 | +8% | +5% | +10% |
17 | +64% | +270 | +9% | +5% | +10% |
18 | +64% | +280 | +9% | +5% | +10% |
19 | +65% | +290 | +10% | +5% | +10% |
20 | +65% | +300 | +10% | +5% | +10% |
21 | +66% | +310 | +11% | +5% | +10% |
22 | +66% | +320 | +11% | +5% | +10% |
23 | +67% | +330 | +12% | +5% | +10% |
24 | +67% | +340 | +12% | +5% | +10% |
25 | +68% | +350 | +13% | +5% | +10% |
26 | +68% | +360 | +13% | +5% | +10% |
27 | +69% | +370 | +14% | +5% | +10% |
28 | +69% | +380 | +14% | +5% | +10% |
29 | +70% | +390 | +15% | +5% | +10% |
30 | +70% | +400 | +15% | +5% | +10% |
31 | +71% | +410 | +16% | +5% | +10% |
32 | +71% | +420 | +16% | +5% | +10% |
Dark Knight[edit | edit source]
- Advanced from the third job Berserker.
Revenge of the Evil Eye
"When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode."
"When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode."
Revenge of the Evil Eye level data
Level | Counterattack Chance | Damage | Instant Kill Chance | Damage Converted | Cooldown |
---|---|---|---|---|---|
No change |
Add 12% per level |
Add 1% per level |
Add 1% per 3 levels |
Subtract 1 sec per 2 levels | |
1 | 100% | 562% | 1% | 1% | 19 sec |
2 | 100% | 574% | 2% | 1% | 19 sec |
3 | 100% | 586% | 3% | 1% | 18 sec |
4 | 100% | 598% | 4% | 2% | 18 sec |
5 | 100% | 610% | 5% | 2% | 17 sec |
6 | 100% | 622% | 6% | 2% | 17 sec |
7 | 100% | 634% | 7% | 3% | 16 sec |
8 | 100% | 646% | 8% | 3% | 16 sec |
9 | 100% | 658% | 9% | 3% | 15 sec |
10 | 100% | 670% | 10% | 4% | 15 sec |
11 | 100% | 682% | 11% | 4% | 14 sec |
12 | 100% | 694% | 12% | 4% | 14 sec |
13 | 100% | 706% | 13% | 5% | 13 sec |
14 | 100% | 718% | 14% | 5% | 13 sec |
15 | 100% | 730% | 15% | 5% | 12 sec |
16 | 100% | 742% | 16% | 6% | 12 sec |
17 | 100% | 754% | 17% | 6% | 11 sec |
18 | 100% | 766% | 18% | 6% | 11 sec |
19 | 100% | 778% | 19% | 7% | 10 sec |
20 | 100% | 790% | 20% | 7% | 10 sec |
21 | 100% | 802% | 21% | 7% | 9 sec |
22 | 100% | 814% | 22% | 8% | 9 sec |
23 | 100% | 826% | 23% | 8% | 8 sec |
24 | 100% | 838% | 24% | 8% | 8 sec |
25 | 100% | 850% | 25% | 9% | 7 sec |
26 | 100% | 862% | 26% | 9% | 7 sec |
27 | 100% | 874% | 27% | 9% | 6 sec |
28 | 100% | 886% | 28% | 10% | 6 sec |
29 | 100% | 898% | 29% | 10% | 5 sec |
30 | 100% | 910% | 30% | 10% | 5 sec |
31 | 100% | 922% | 31% | 11% | 4 sec |
32 | 100% | 934% | 32% | 11% | 4 sec |
Dark Impale
"Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets."
"Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets."
Dark Impale level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Instant Kill Chance |
---|---|---|---|---|---|
Add 3 per 3 levels |
Add 4% per level |
Add 1 per 16 levels |
No change |
Add 1% per 3 levels | |
1 | 23 | 164% | 5 | 8 | 1% |
2 | 23 | 168% | 5 | 8 | 1% |
3 | 23 | 172% | 5 | 8 | 1% |
4 | 26 | 176% | 5 | 8 | 2% |
5 | 26 | 180% | 5 | 8 | 2% |
6 | 26 | 184% | 5 | 8 | 2% |
7 | 29 | 188% | 5 | 8 | 3% |
8 | 29 | 192% | 5 | 8 | 3% |
9 | 29 | 196% | 5 | 8 | 3% |
10 | 32 | 200% | 5 | 8 | 4% |
11 | 32 | 204% | 5 | 8 | 4% |
12 | 32 | 208% | 5 | 8 | 4% |
13 | 35 | 212% | 5 | 8 | 5% |
14 | 35 | 216% | 5 | 8 | 5% |
15 | 35 | 220% | 5 | 8 | 5% |
16 | 38 | 224% | 6 | 8 | 6% |
17 | 38 | 228% | 6 | 8 | 6% |
18 | 38 | 232% | 6 | 8 | 6% |
19 | 41 | 236% | 6 | 8 | 7% |
20 | 41 | 240% | 6 | 8 | 7% |
21 | 41 | 244% | 6 | 8 | 7% |
22 | 44 | 248% | 6 | 8 | 8% |
23 | 44 | 252% | 6 | 8 | 8% |
24 | 44 | 256% | 6 | 8 | 8% |
25 | 47 | 260% | 6 | 8 | 9% |
26 | 47 | 264% | 6 | 8 | 9% |
27 | 47 | 268% | 6 | 8 | 9% |
28 | 50 | 272% | 6 | 8 | 10% |
29 | 50 | 276% | 6 | 8 | 10% |
30 | 50 | 280% | 6 | 8 | 10% |
31 | 53 | 284% | 6 | 8 | 11% |
32 | 53 | 288% | 7 | 8 | 11% |
Gungnir's Descent
"Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP."
"Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP."
Gungnir's Descent level data
Level | MP Cost | Damage | Damage | Number of Attacks | Max Enemies Hit | Cooldown |
---|---|---|---|---|---|---|
Add 3 per 3 levels |
Add 4% per level |
Add 2% per level |
No change |
No change |
Subtract 1 sec per 2 levels | |
1 | 23 | 196% | 52% | 8 | 1 | 22 sec |
2 | 23 | 200% | 54% | 8 | 1 | 22 sec |
3 | 23 | 204% | 56% | 8 | 1 | 21 sec |
4 | 26 | 208% | 58% | 8 | 1 | 21 sec |
5 | 26 | 212% | 60% | 8 | 1 | 20 sec |
6 | 26 | 216% | 62% | 8 | 1 | 20 sec |
7 | 29 | 220% | 64% | 8 | 1 | 19 sec |
8 | 29 | 224% | 66% | 8 | 1 | 19 sec |
9 | 29 | 228% | 68% | 8 | 1 | 18 sec |
10 | 32 | 232% | 70% | 8 | 1 | 18 sec |
11 | 32 | 236% | 72% | 8 | 1 | 17 sec |
12 | 32 | 240% | 74% | 8 | 1 | 17 sec |
13 | 35 | 244% | 76% | 8 | 1 | 16 sec |
14 | 35 | 248% | 78% | 8 | 1 | 16 sec |
15 | 35 | 252% | 80% | 8 | 1 | 15 sec |
16 | 38 | 256% | 82% | 8 | 1 | 15 sec |
17 | 38 | 260% | 84% | 8 | 1 | 14 sec |
18 | 38 | 264% | 86% | 8 | 1 | 14 sec |
19 | 41 | 268% | 88% | 8 | 1 | 13 sec |
20 | 41 | 272% | 90% | 8 | 1 | 13 sec |
21 | 41 | 276% | 92% | 8 | 1 | 12 sec |
22 | 44 | 280% | 94% | 8 | 1 | 12 sec |
23 | 44 | 284% | 96% | 8 | 1 | 11 sec |
24 | 44 | 288% | 98% | 8 | 1 | 11 sec |
25 | 47 | 292% | 100% | 8 | 1 | 10 sec |
26 | 47 | 296% | 102% | 8 | 1 | 10 sec |
27 | 47 | 300% | 104% | 8 | 1 | 9 sec |
28 | 50 | 304% | 106% | 8 | 8 | 9 sec |
29 | 50 | 308% | 108% | 8 | 1 | 8 sec |
30 | 50 | 312% | 110% | 8 | 1 | 8 sec |
31 | 53 | 316% | 112% | 8 | 1 | 7 sec |
32 | 53 | 320% | 114% | 8 | 1 | 8 sec |
Sacrifice
"Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently."
"Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently."
Sacrifice level data
Level | MP Cost | HP Restored | Enemy Defense Ignored | Additional Boss Damage | Enemy Defense Ignored |
---|---|---|---|---|---|
Add 1 per level |
Add 3% per level |
Add 1% per 3 levels |
Add 1% per 3 levels |
Add 1% per level | |
1 | 56 | 13% | +1% | +1% | +1% |
2 | 57 | 16% | +1% | +1% | +2% |
3 | 58 | 19% | +1% | +1% | +3% |
4 | 59 | 22% | +2% | +2% | +4% |
5 | 60 | 25% | +2% | +2% | +5% |
6 | 61 | 28% | +2% | +2% | +6% |
7 | 62 | 31% | +3% | +3% | +7% |
8 | 63 | 34% | +3% | +3% | +8% |
9 | 64 | 37% | +3% | +3% | +9% |
10 | 65 | 40% | +4% | +4% | +10% |
11 | 66 | 43% | +4% | +4% | +11% |
12 | 67 | 46% | +4% | +4% | +12% |
13 | 68 | 49% | +5% | +5% | +13% |
14 | 69 | 52% | +5% | +5% | +14% |
15 | 70 | 55% | +5% | +5% | +15% |
16 | 71 | 58% | +6% | +6% | +16% |
17 | 72 | 61% | +6% | +6% | +17% |
18 | 73 | 64% | +6% | +6% | +18% |
19 | 74 | 67% | +7% | +7% | +19% |
20 | 75 | 70% | +7% | +7% | +20% |
21 | 76 | 73% | +7% | +7% | +21% |
22 | 77 | 76% | +8% | +8% | +22% |
23 | 78 | 79% | +8% | +8% | +23% |
24 | 79 | 82% | +8% | +8% | +24% |
25 | 80 | 85% | +9%} | +9%} | +25% |
26 | 81 | 88% | +9% | +9% | +26% |
27 | 82 | 91% | +9% | +9% | +27% |
28 | 83 | 94% | +10% | +10% | +28% |
29 | 84 | 97% | +10% | +10% | +29% |
30 | 85 | 100% | +10% | +10% | +30% |
31 | 86 | 103% | +11% | +11% | +31% |
32 | 87 | 106% | +11% | +11% | +32% |
Final Pact
"When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased]."
"When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased]."
Final Pact level data
Level | Invincibility Duration | Requirement | Cooldown | HP Threshold | Additional Damage | Movement Speed | Critical Rate | Minimum Critical Damage |
---|---|---|---|---|---|---|---|---|
Add 3 sec per 6 levels |
Subtract 1 per 3 levels |
Subtract 30 sec per 2 levels |
Subtract 2% per level |
Add 1% per level |
Add 1 per 2 levels |
Add 1% per 3 levels |
Add 1% per 2 levels | |
1 | 10 sec | 30 | 810 sec | 78% | +1% | +6 | +1% | +1% |
2 | 10 sec | 30 | 780 sec | 76% | +2% | +6 | +1% | +1% |
3 | 10 sec | 29 | 780 sec | 74% | +3% | +7 | +1% | +2% |
4 | 10 sec | 29 | 750 sec | 72% | +4% | +7 | +2% | +2% |
5 | 10 sec | 29 | 750 sec | 70% | +5% | +8 | +2% | +3% |
6 | 13 sec | 28 | 720 sec | 68% | +6% | +8 | +2% | +3% |
7 | 13 sec | 28 | 720 sec | 66% | +7% | +9 | +3% | +4% |
8 | 13 sec | 28 | 690 sec | 64% | +8% | +9 | +3% | +4% |
9 | 13 sec | 27 | 690 sec | 62% | +9% | +10 | +3% | +5% |
10 | 13 sec | 27 | 660 sec | 60% | +10% | +10 | +4% | +5% |
11 | 13 sec | 27 | 660 sec | 58% | +11% | +11 | +4% | +6% |
12 | 16 sec | 26 | 630 sec | 56% | +12% | +11 | +4% | +6% |
13 | 16 sec | 26 | 630 sec | 54% | +13% | +12 | +5% | +7% |
14 | 16 sec | 26 | 600 sec | 52% | +14% | +12 | +5% | +7% |
15 | 16 sec | 25 | 600 sec | 50% | +15% | +13 | +5% | +8% |
16 | 16 sec | 25 | 570 sec | 48% | +16% | +13 | +6% | +8% |
17 | 16 sec | 25 | 570 sec | 46% | +17% | +14 | +6% | +9% |
18 | 19 sec | 24 | 540 sec | 44% | +18% | +14 | +6% | +9% |
19 | 19 sec | 24 | 540 sec | 42% | +19% | +15 | +7% | +10% |
20 | 19 sec | 24 | 510 sec | 40% | +20% | +15 | +7% | +10% |
21 | 19 sec | 23 | 510 sec | 38% | +21% | +16 | +7% | +11% |
22 | 19 sec | 23 | 480 sec | 36% | +22% | +16 | +8% | +11% |
23 | 19 sec | 23 | 480 sec | 34% | +23% | +17 | +8% | +12% |
24 | 22 sec | 22 | 450 sec | 32% | +24% | +17 | +8% | +12% |
25 | 22 sec | 22 | 450 sec | 30% | +25% | +18 | +9% | +13% |
26 | 22 sec | 22 | 420 sec | 28% | +26% | +18 | +9% | +13% |
27 | 22 sec | 21 | 420 sec | 26% | +27% | +19 | +9% | +14% |
28 | 22 sec | 21 | 390 sec | 24% | +28% | +19 | +10% | +14% |
29 | 22 sec | 21 | 390 sec | 22% | +29% | +20 | +10% | +15% |
30 | 25 sec | 20 | 360 sec | 20% | +30% | +20 | +10% | +15% |
31 | 25 sec | 20 | 360 sec | 18% | +31% | +21 | +11% | +16% |
32 | 25 sec | 20 | 330 sec | 16% | +32% | +21 | +11% | +16% |
Barricade Mastery
"Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power."
Requires Level 10 Weapon Mastery
"Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power."
Requires Level 10 Weapon Mastery
Barricade Mastery level data
Level | Weapon Mastery | Weapon Attack | Minimum Critical Damage |
---|---|---|---|
Add 1% per 2 levels |
Add 1 per level |
Add 1% per 2 levels | |
1 | +56% | +1 | +1% |
2 | +56% | +2 | +1% |
3 | +57% | +3 | +2% |
4 | +57% | +4 | +2% |
5 | +58% | +5 | +3% |
6 | +58% | +6 | +3% |
7 | +59% | +7 | +4% |
8 | +59% | +8 | +4% |
9 | +60% | +9 | +5% |
10 | +60% | +10 | +5% |
11 | +61% | +11 | +6% |
12 | +61% | +12 | +6% |
13 | +62% | +13 | +7% |
14 | +62% | +14 | +7% |
15 | +63% | +15 | +8% |
16 | +63% | +16 | +8% |
17 | +64% | +17 | +9% |
18 | +64% | +18 | +9% |
19 | +65% | +19 | +10% |
20 | +65% | +20 | +10% |
21 | +66% | +21 | +11% |
22 | +66% | +22 | +11% |
23 | +67% | +23 | +12% |
24 | +67% | +24 | +12% |
25 | +68% | +25 | +13% |
26 | +68% | +26 | +13% |
27 | +69% | +27 | +14% |
28 | +69% | +28 | +14% |
29 | +70% | +29 | +15% |
30 | +70% | +30 | +15% |
31 | +71% | +31 | +16% |
32 | +71% | +32 | +16% |
Hyper Skills[edit | edit source]
Common Stat Enhancers and Active Skills[edit | edit source]
Hyper Strength
"Permanently increases STR."
Unlocked at level 140
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level | STR |
---|---|
1 | +50 |
Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level | DEX |
---|---|
1 | +50 |
Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level | INT |
---|---|
1 | +50 |
Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level | Movement Speed |
---|---|
1 | +10 |
Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level | Accuracy |
---|---|
1 | +20% |
Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level | Weapon DEF |
---|---|
1 | +500 |
Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level | Magic DEF |
---|---|
1 | +500 |
Hyper Fury
"Permanently increases Max DF (useless for Warriors)."
Unlocked at level 180
"Permanently increases Max DF (useless for Warriors)."
Unlocked at level 180
Hyper Fury level data
Level | Max DF |
---|---|
1 | +50 |
Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level | Max MP |
---|---|
1 | +15% |
Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level | Max HP |
---|---|
1 | +15% |
Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level | Critical Rate |
---|---|
1 | +10% |
Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level | MP Cost | Duration | Damage | Max Damage | Cooldown |
---|---|---|---|---|---|
1 | 100 | 60 | +10% | +5,000,000 | 120 sec |
Hero Hyper Skills[edit | edit source]
Skill Enhancers[edit | edit source]
Advanced Combo Attack - Boss Rush
"Temporarily increases Boss ATT depending on combo count."
Unlocked at Level 143
"Temporarily increases Boss ATT depending on combo count."
Unlocked at Level 143
Advanced Combo Attack - Boss Rush level data
Level | Additional Boss Damage |
---|---|
1 | +2% |
Advanced Final Attack - Opportunity
"Increases the activation chance of Advanced Final Attack."
Unlocked at Level 149
"Increases the activation chance of Advanced Final Attack."
Unlocked at Level 149
Advanced Final Attack - Opportunity level data
Level | Chance |
---|---|
1 | +10% |
Raging Blow - Extra Strike
"Increases Raging Blow's attack count."
Unlocked at Level 155
"Increases Raging Blow's attack count."
Unlocked at Level 155
Raging Blow - Extra Strike level data
Level | Number of Attacks |
---|---|
1 | +1 |
Advanced Combo Attack - Opportunity
"Increases the chance to charge 2 combo orbs at once."
Unlocked at Level 162
"Increases the chance to charge 2 combo orbs at once."
Unlocked at Level 162
Advanced Combo Attack - Opportunity level data
Level | Chance |
---|---|
1 | +20% |
Advanced Final Attack - Accuracy
"Increases Advanced Final Attack accuracy boost."
Unlocked at Level 168
"Increases Advanced Final Attack accuracy boost."
Unlocked at Level 168
Advanced Final Attack - Accuracy level data
Level | Accuracy |
---|---|
1 | +10% |
Raging Blow - Spread
"Increases the number of monsters hit by Raging Blow."
Unlocked at Level 177
"Increases the number of monsters hit by Raging Blow."
Unlocked at Level 177
Raging Blow - Spread level data
Level | Max Enemies Hit |
---|---|
1 | +2 |
Advanced Combo Attack - Reinforce
"Damage is increased for each additional combo orb."
Unlocked at Level 183
"Damage is increased for each additional combo orb."
Unlocked at Level 183
Advanced Combo Attack - Reinforce level data
Level | Additional Damage |
---|---|
1 | +2% |
Advanced Final Attack - Ferocity
"Increases Advanced Final Attack Weapon ATT boost."
Unlocked at Level 189
"Increases Advanced Final Attack Weapon ATT boost."
Unlocked at Level 189
Advanced Final Attack - Ferocity level data
Level | Weapon Attack |
---|---|
1 | +20 |
Raging Blow - Reinforce
"Increases Raging Blow's damage."
Unlocked at Level 195
"Increases Raging Blow's damage."
Unlocked at Level 195
Raging Blow - Reinforce level data
Level | Damage |
---|---|
1 | +20% |
Active Skills[edit | edit source]
Cry Valhalla
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 150
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 150
Cry Valhalla level data
Level | MP Cost | Duration | Weapon Attack | Abnormal Status Resistance | Elemental Resistance | Cooldown |
---|---|---|---|---|---|---|
1 | 300 | 30 sec | +50 | +100% | +100% | 90 sec |
Rising Rage
"Suppresses your inner rage into a powerful energy sphere."
Unlocked at level 170
"Suppresses your inner rage into a powerful energy sphere."
Unlocked at level 170
Rising Rage level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Cooldown |
---|---|---|---|---|---|
1 | 200 | 500% | 8 | 8 | 30 sec |
Paladin Hyper Skills[edit | edit source]
Skill Enhancers[edit | edit source]
Threaten - Enhance
"Increases Threaten's ATT, DEF, and Accuracy debuffing power."
Unlocked at Level 143
"Increases Threaten's ATT, DEF, and Accuracy debuffing power."
Unlocked at Level 143
Threaten - Enhance level data
Level | Enemy Attack, Defense, and Accuracy |
---|---|
1 | -20% |
Blast - Extra Strike
"Increases Blast's number of attacks."
Unlocked at Level 149
"Increases Blast's number of attacks."
Unlocked at Level 149
Blast - Extra Strike level data
Level | Number of Attacks |
---|---|
1 | +1 |
Heaven's Hammer - Cooldown Cutter
"Reduces the cooldown of Heaven's Hammer."
Unlocked at Level 155
"Reduces the cooldown of Heaven's Hammer."
Unlocked at Level 155
Heaven's Hammer - Cooldown Cutter level data
Level | Cooldown |
---|---|
1 | -50% |
Threaten - Opportunity
"Increases the chance to successfully Threaten."
Unlocked at Level 162
"Increases the chance to successfully Threaten."
Unlocked at Level 162
Threaten - Opportunity level data
Level | Success Rate |
---|---|
1 | +20% |
Blast - Reinforce
"Increases the damage of Blast."
Unlocked at Level 168
"Increases the damage of Blast."
Unlocked at Level 168
Blast - Reinforce level data
Level | Damage |
---|---|
1 | +20% |
Heaven's Hammer - Extra Strike
"Increases Blast's number of attacks."
Unlocked at Level 177
"Increases Blast's number of attacks."
Unlocked at Level 177
Heaven's Hammer - Extra Strike level data
Level | Number of Attacks on Bosses |
---|---|
1 | +1 |
Threaten - Persist
"Increases the duration of Threaten."
Unlocked at Level 183
"Increases the duration of Threaten."
Unlocked at Level 183
Threaten - Persist level data
Level | Duration |
---|---|
1 | +20 sec |
Blast - Critical Chance
"Increases Critical Rate of Blast."
Unlocked at Level 189
"Increases Critical Rate of Blast."
Unlocked at Level 189
Blast - Critical Chance level data
Level | Critical Rate |
---|---|
1 | +20% |
Heaven's Hammer - Reinforce
"Increases the damage of Heaven's Hammer."
Unlocked at Level 195
"Increases the damage of Heaven's Hammer."
Unlocked at Level 195
Heaven's Hammer - Reinforce level data
Level | Damage |
---|---|
1 | +20% |
Active Skills[edit | edit source]
Sacrosanctity
"Call upon the heavens to protect you from all attacks for a short time."
Unlocked at Level 150
"Call upon the heavens to protect you from all attacks for a short time."
Unlocked at Level 150
Sacrosanctity level data
Level | MP Cost | Invincibility Duration | Cooldown |
---|---|---|---|
1 | 600 | 30 sec | 300 sec |
Smite Shield
"Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects."
Unlocked at level 170
"Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects."
Unlocked at level 170
Smite Shield level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Bind Duration | Cooldown |
---|---|---|---|---|---|---|
1 | 400 | 500% | 6 | 15 | 20 sec | 120 sec |
Dark Knight Hyper Skills[edit | edit source]
Skill Enhancers[edit | edit source]
Hyper Body - Vitality
"Increases Hyper Body's Max HP bonus."
Unlocked at Level 143
"Increases Hyper Body's Max HP bonus."
Unlocked at Level 143
Hyper Body - Vitality level data
Level | Max HP |
---|---|
1 | +20% |
Final Pact - Critical Chance
"Increases critical chance bonus from Final Pact."
Unlocked at Level 149
"Increases critical chance bonus from Final Pact."
Unlocked at Level 149
Final Pact - Critical Chance level data
Level | Critical Rate |
---|---|
1 | +20% |
Gungnir's Descent - Boss Rush
"When Gungnir's Descent is used to attack a boss, increases damage."
Unlocked at Level 155
"When Gungnir's Descent is used to attack a boss, increases damage."
Unlocked at Level 155
Gungnir's Descent - Boss Rush level data
Level | Boss Damage |
---|---|
1 | +20% |
Hyper Body - Spirit
"Increases Hyper Body's Max MP bonus."
Unlocked at Level 162
"Increases Hyper Body's Max MP bonus."
Unlocked at Level 162
Hyper Body - Spirit level data
Level | Max MP |
---|---|
1 | +20% |
Final Pact - Damage
"Increases Final Pact's damage."
Unlocked at Level 168
"Increases Final Pact's damage."
Unlocked at Level 168
Final Pact - Damage level data
Level | Damage |
---|---|
1 | +20% |
Gungnir's Descent - Guardbreak
"Increases amount of enemy DEF Gungnir's Descent ignores."
Unlocked at Level 177
"Increases amount of enemy DEF Gungnir's Descent ignores."
Unlocked at Level 177
Gungnir's Descent - Guardbreak level data
Level | Enemy Defense Ignored |
---|---|
1 | +20% |
Hyper Body - Persist
"Increases Hyper Body's duration."
Unlocked at Level 183
"Increases Hyper Body's duration."
Unlocked at Level 183
Hyper Body - Persist level data
Level | Duration |
---|---|
1 | +20 sec |
Final Pact - Cooldown Cutter
"Reduces Final Pact's cooldown."
Unlocked at Level 189
"Reduces Final Pact's cooldown."
Unlocked at Level 189
Final Pact - Cooldown Cutter level data
Level | Cooldown |
---|---|
1 | -20% |
Gungnir's Descent - Reinforce
"Increases Gungnir's Descent's damage."
Unlocked at Level 195
"Increases Gungnir's Descent's damage."
Unlocked at Level 195
Gungnir's Descent - Reinforce level data
Level | Damage |
---|---|
1 | +20% |