Beginner[edit | edit source]

Curse of Fury: When attacking, has a chance to trigger Endless Fury. When activated, your HP regenerates, and eliminated enemies return a fixed amount of Fury.
'
- Level 1: Endless Fury Chance: 1%. Recovers 5% HP when Endless Fury is activated. Absorbs Fury from eliminated enemies.

Demonic Blood: Demons are known for their naturally strong willpower and overwhelming ambition.
'
- Level 1: Willpower: Lv. 20, Ambition: 20, Knock-back Resistance: 100%.

Dark Winds: Allows you to user various jump skills using your wings.
'
- Level 1: High Jump: Press the up arrow key twice during a jump, Double jump: Press the right or left arrow key twice during a jump, Glide: Jump Key (Maintain Press)

Fury Unleashed: When facing Boss Monsters, unleashes the full might of your Fury to do additional damage and absorb Fury.
Link skill
- Level 1: When attacking Boss Monster- Damage: +10%, Additional Fury Absorption: 10
- Level 2: When attacking Boss Monster- Damage: +15%, Additional Fury Absorption: 10
- Level 3: When attacking Boss Monster- Damage: +20%, Additional Fury Absorption: 10

Devil Wings: You can move quickly using the Devil Wings.
This is a mount.
- Level 1: 150% speed and 120% jump.

Demon Wings: You can move quickly using the Demon Wings.
An upgraded version of Demon Wings
- Level 1: 190% speed and 120% jump.
First Job[edit | edit source]

Demon Lash: Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.
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- Level 1: 1st, 2nd: Damage: 101%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 4
Level 2: 1st, 2nd: Damage: 102%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 4 Level 3: 1st, 2nd: Damage: 103%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 4 Level 4: 1st, 2nd: Damage: 104%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 4 Level 5: 1st, 2nd: Damage: 105%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 4 Level 6: 1st, 2nd: Damage: 106%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 4 Level 7: 1st, 2nd: Damage: 107%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 4 Level 8: 1st, 2nd: Damage: 108%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 4 Level 9: 1st, 2nd: Damage: 109%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 4 Level 10: 1st, 2nd: Damage: 110%, Max Monsters Hit: 6, Number of Attacks: 2, 3rd: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 3, 4th: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 4

"Permanently increases Accuracy, Speed, and Jump."
Requires Level 1 Demon Lash
Level | Accuracy | Movement Speed | Jump |
---|---|---|---|
Add 20 per level |
Add 2 per level |
Add 2 per level | |
1 | +20 | +7 | +2 |
2 | +40 | +9 | +4 |
3 | +60 | +11 | +6 |
4 | +80 | +13 | +8 |
5 | +100 | +15 | +10 |
6 | +120 | +17 | +12 |
7 | +140 | +19 | +14 |
8 | +160 | +21 | +16 |
9 | +180 | +23 | +18 |
10 | +200 | +25 | +20 |

Grim Scythe: Summons a demonic scythe that tears through multiple enemies in front of you.
Requires Level 1 Demon Lash
- Level 1: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 72%, Number of Hits: 3
- Level 2: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 74%, Number of Hits: 3
- Level 3: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 76%, Number of Hits: 3
- Level 4: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 78%, Number of Hits: 3
- Level 5: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 80%, Number of Hits: 3
- Level 6: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 82%, Number of Hits: 3
- Level 7: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 84%, Number of Hits: 3
- Level 8: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 86%, Number of Hits: 3
- Level 9: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 88%, Number of Hits: 3
- Level 10: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 90%, Number of Hits: 3
- Level 11: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 92%, Number of Hits: 3
- Level 12: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 94%, Number of Hits: 3
- Level 13: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 96%, Number of Hits: 3
- Level 14: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 98%, Number of Hits: 3
- Level 15: HP Cost: 15, Fury Cost: 2 per attack, when holding down the skill key, Max Monsters Hit: 8, Damage: 100%, Number of Hits: 3

"Permanently increases Max HP."
Requires Level 1 Demon Lash
Level | Max HP |
---|---|
Add 3% per level | |
1 | +3% |
2 | +6% |
3 | +9% |
4 | +12% |
5 | +15% |
6 | +18% |
7 | +21% |
8 | +24% |
9 | +27% |
10 | +30% |

"Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time."
Requires Level 5 Demon Lash
Level | HP Cost | Duration |
---|---|---|
Subtract 6 per level |
Add 8 sec per level | |
1 | 194 | 28 sec |
2 | 188 | 36 sec |
3 | 182 | 44 sec |
4 | 176 | 52 sec |
5 | 170 | 60 sec |
6 | 164 | 68 sec |
7 | 158 | 76 sec |
8 | 152 | 84 sec |
9 | 146 | 92 sec |
10 | 140 | 100 sec |
11 | 134 | 108 sec |
12 | 128 | 116 sec |
13 | 122 | 124 sec |
14 | 116 | 132 sec |
15 | 110 | 140 sec |
16 | 104 | 148 sec |
17 | 98 | 156 sec |
18 | 92 | 164 sec |
19 | 86 | 172 sec |
20 | 80 | 180 sec |
Second Job[edit | edit source]

"Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons."
Level | Weapon Mastery | Accuracy |
---|---|---|
Add 4% per level |
Add 12 per level | |
1 | +14% | +12 |
2 | +18% | +24 |
3 | +22% | +36 |
4 | +26% | +48 |
5 | +30% | +60 |
6 | +34% | +72 |
7 | +38% | +84 |
8 | +42% | +96 |
9 | +46% | +108 |
10 | +50% | +120 |

Soul Eater: Snares and pulls multiple enemies towards you, where they suffer the full force of your might.
'
- Level 1: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 82%, Number of Hits: 5
- Level 2: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 84%, Number of Hits: 5
- Level 3: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 86%, Number of Hits: 5
- Level 4: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 88%, Number of Hits: 5
- Level 5: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 90%, Number of Hits: 5
- Level 6: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 92%, Number of Hits: 5
- Level 7: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 94%, Number of Hits: 5
- Level 8: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 96%, Number of Hits: 5
- Level 9: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 98%, Number of Hits: 5
- Level 10: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 100%, Number of Hits: 5
- Level 11: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 102%, Number of Hits: 5
- Level 12: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 104%, Number of Hits: 5
- Level 13: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 106%, Number of Hits: 5
- Level 14: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 108%, Number of Hits: 5
- Level 15: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 110%, Number of Hits: 5
- Level 16: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 112%, Number of Hits: 5
- Level 17: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 114%, Number of Hits: 5
- Level 18: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 116%, Number of Hits: 5
- Level 19: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 118%, Number of Hits: 5
- Level 20: HP Cost: 45, Fury Cost: 3 per attack, when holding down the skill key, Max Mob Count: 8, Damage: 120%, Number of Hits: 5

"Charge forward with terrifying rage, dragging multiple unfortunate enemies with you."
Level | Fury Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
No change |
Add 1% per level |
No change |
No change | |
1 | 6 | 96% | 3 | 8 |
2 | 6 | 97% | 3 | 8 |
3 | 6 | 98% | 3 | 8 |
4 | 6 | 99% | 3 | 8 |
5 | 6 | 100% | 3 | 8 |
6 | 6 | 101% | 3 | 8 |
7 | 6 | 102% | 3 | 8 |
8 | 6 | 103% | 3 | 8 |
9 | 6 | 104% | 3 | 8 |
10 | 6 | 105% | 3 | 8 |
11 | 6 | 106% | 3 | 8 |
12 | 6 | 107% | 3 | 8 |
13 | 6 | 108% | 3 | 8 |
14 | 6 | 109% | 3 | 8 |
15 | 6 | 110% | 3 | 8 |
16 | 6 | 111% | 3 | 8 |
17 | 6 | 112% | 3 | 8 |
18 | 6 | 113% | 3 | 8 |
19 | 6 | 114% | 3 | 8 |
20 | 6 | 115% | 3 | 8 |

Chaos Lock: Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.
'
- Level 1: Fury Cost: 10, After teleporting - Damage: 215%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec
- Level 2: Fury Cost: 10, After teleporting - Damage: 225%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec
- Level 3: Fury Cost: 10, After teleporting - Damage: 235%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec
- Level 4: Fury Cost: 10, After teleporting - Damage: 245%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec
- Level 5: Fury Cost: 10, After teleporting - Damage: 255%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec
- Level 6: Fury Cost: 10, After teleporting - Damage: 265%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec
- Level 7: Fury Cost: 10, After teleporting - Damage: 275%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec
- Level 8: Fury Cost: 10, After teleporting - Damage: 285%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec
- Level 9: Fury Cost: 10, After teleporting - Damage: 295%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec
- Level 10: Fury Cost: 10, After teleporting - Damage: 305%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec

Vengeance: Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.
'
- Level 1: HP Cost: 78, Returns 130% of damage received back to the enemy for 72 sec, Paralysis Chance: 36%, Paralysis Duration: 1 sec
- Level 2: HP Cost: 86, Returns 160% of damage received back to the enemy for 84 sec, Paralysis Chance: 42%, Paralysis Duration: 1 sec
- Level 3: HP Cost: 94, Returns 190% of damage received back to the enemy for 96 sec, Paralysis Chance: 48%, Paralysis Duration: 1 sec
- Level 4: HP Cost: 102, Returns 220% of damage received back to the enemy for 108 sec, Paralysis Chance: 54%, Paralysis Duration: 1 sec
- Level 5: HP Cost: 110, Returns 250% of damage received back to the enemy for 120 sec, Paralysis Chance: 60%, Paralysis Duration: 3 sec
- Level 6: HP Cost: 118, Returns 280% of damage received back to the enemy for 132 sec, Paralysis Chance: 66%, Paralysis Duration: 3 sec
- Level 7: HP Cost: 126, Returns 310% of damage received back to the enemy for 144 sec, Paralysis Chance: 72%, Paralysis Duration: 3 sec
- Level 8: HP Cost: 134, Returns 340% of damage received back to the enemy for 156 sec, Paralysis Chance: 78%, Paralysis Duration: 3 sec
- Level 9: HP Cost: 142, Returns 370% of damage received back to the enemy for 168 sec, Paralysis Chance: 84%, Paralysis Duration: 3 sec
- Level 10: HP Cost: 150, Returns 400% of damage received back to the enemy for 180 sec, Paralysis Chance: 90%, Paralysis Duration: 5 sec

Outrage: Permanently increases ATT and Critical Rate.
'
- Level 1: ATT: +2, Critical Rate: +1%
- Level 2: ATT: +4, Critical Rate: +2%
- Level 3: ATT: +6, Critical Rate: +3%
- Level 4: ATT: +8, Critical Rate: +4%
- Level 5: ATT: +10, Critical Rate: +5%
- Level 6: ATT: +12, Critical Rate: +6%
- Level 7: ATT: +14, Critical Rate: +7%
- Level 8: ATT: +16, Critical Rate: +8%
- Level 9: ATT: +18, Critical Rate: +9%
- Level 10: ATT: +20, Critical Rate: +10%
- Level 11: ATT: +22, Critical Rate: +11%
- Level 12: ATT: +24, Critical Rate: +12%
- Level 13: ATT: +26, Critical Rate: +13%
- Level 14: ATT: +28, Critical Rate: +14%
- Level 15: ATT: +30, Critical Rate: +15%
- Level 16: ATT: +32, Critical Rate: +16%
- Level 17: ATT: +34, Critical Rate: +17%
- Level 18: ATT: +36, Critical Rate: +18%
- Level 19: ATT: +38, Critical Rate: +19%
- Level 20: ATT: +40, Critical Rate: +20%

"Improves STR and DEX permanently through physical training."
Level | STR and DEX |
---|---|
Add 6 per level | |
1 | +6 |
2 | +12 |
3 | +18 |
4 | +24 |
5 | +30 |
Third Job[edit | edit source]

"Permanently increases Demon Lash's damage."
Requires Level 1 Barbed Lash
Level | Damage | Total Damage Increase |
---|---|---|
1 | +70% | +100% |

Judgment: Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.
'
- Level 1: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 162%, Number of Hits: 5, Critical Hit Rate: +2%
- Level 2: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 164%, Number of Hits: 5, Critical Hit Rate: +4%
- Level 3: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 166%, Number of Hits: 5, Critical Hit Rate: +6%
- Level 4: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 168%, Number of Hits: 5, Critical Hit Rate: +8%
- Level 5: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 170%, Number of Hits: 5, Critical Hit Rate: +10%
- Level 6: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 172%, Number of Hits: 5, Critical Hit Rate: +12%
- Level 7: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 174%, Number of Hits: 5, Critical Hit Rate: +14%
- Level 8: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 176%, Number of Hits: 5, Critical Hit Rate: +16%
- Level 9: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 178%, Number of Hits: 5, Critical Hit Rate: +18%
- Level 10: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 180%, Number of Hits: 5, Critical Hit Rate: +20%
- Level 11: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 182%, Number of Hits: 5, Critical Hit Rate: +22%
- Level 12: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 184%, Number of Hits: 5, Critical Hit Rate: +24%
- Level 13: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 186%, Number of Hits: 5, Critical Hit Rate: +26%
- Level 14: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 188%, Number of Hits: 5, Critical Hit Rate: +28%
- Level 15: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 190%, Number of Hits: 5, Critical Hit Rate: +30%
- Level 16: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 192%, Number of Hits: 5, Critical Hit Rate: +32%
- Level 17: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 194%, Number of Hits: 5, Critical Hit Rate: +34%
- Level 18: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 196%, Number of Hits: 5, Critical Hit Rate: +36%
- Level 19: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 198%, Number of Hits: 5, Critical Hit Rate: +38%
- Level 20: HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Damage: 200%, Number of Hits: 5, Critical Hit Rate: +40%

Vortex of Doom: Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.
Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.
- Level 1: Fury Cost: 10, Damage: 152%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 52%, Stun Duration: 1 sec
- Level 2: Fury Cost: 10, Damage: 154%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 54%, Stun Duration: 1 sec
- Level 3: Fury Cost: 10, Damage: 156%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 56%, Stun Duration: 1 sec
- Level 4: Fury Cost: 10, Damage: 158%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 58%, Stun Duration: 1 sec
- Level 5: Fury Cost: 10, Damage: 160%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 60%, Stun Duration: 2 sec
- Level 6: Fury Cost: 10, Damage: 162%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 62%, Stun Duration: 2 sec
- Level 7: Fury Cost: 10, Damage: 164%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 64%, Stun Duration: 2 sec
- Level 8: Fury Cost: 10, Damage: 166%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 66%, Stun Duration: 2 sec
- Level 9: Fury Cost: 10, Damage: 168%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 68%, Stun Duration: 2 sec
- Level 10: Fury Cost: 10, Damage: 170%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 70%, Stun Duration: 3 sec
- Level 11: Fury Cost: 10, Damage: 172%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 72%, Stun Duration: 3 sec
- Level 12: Fury Cost: 10, Damage: 174%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 74%, Stun Duration: 3 sec
- Level 13: Fury Cost: 10, Damage: 176%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 76%, Stun Duration: 3 sec
- Level 14: Fury Cost: 10, Damage: 178%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 78%, Stun Duration: 3 sec
- Level 15: Fury Cost: 10, Damage: 180%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 80%, Stun Duration: 4 sec
- Level 16: Fury Cost: 10, Damage: 182%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 82%, Stun Duration: 4 sec
- Level 17: Fury Cost: 10, Damage: 184%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 84%, Stun Duration: 4 sec
- Level 18: Fury Cost: 10, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 86%, Stun Duration: 4 sec
- Level 19: Fury Cost: 10, Damage: 188%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 88%, Stun Duration: 4 sec
- Level 20: Fury Cost: 10, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 90%, Stun Duration: 5 sec

Raven Storm: Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.
'
- Level 1: Fury Cost: 10, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 23% of HP
Cooldown: 14 sec
- Level 2: Fury Cost: 10, Damage: 138%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 26% of HP
Cooldown: 13 sec
- Level 3: Fury Cost: 10, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 29% of HP
Cooldown: 12 sec
- Level 4: Fury Cost: 10, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 32% of HP
Cooldown: 11 sec
- Level 5: Fury Cost: 10, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 35% of HP
Cooldown: 10 sec
- Level 6: Fury Cost: 10, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 38% of HP
Cooldown: 9 sec
- Level 7: Fury Cost: 10, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 41% of HP
Cooldown: 8 sec
- Level 8: Fury Cost: 10, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 44% of HP
Cooldown: 7 sec
- Level 9: Fury Cost: 10, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 47% of HP
Cooldown: 6 sec
- Level 10: Fury Cost: 10, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 50% of HP
Cooldown: 5 sec

Carrion Breath: Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.
Element: Poison
- Level 1: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 117%, Number of Hits: 5, Damage Over Time: 97% damage every 1 sec for 4 sec.
- Level 2: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 119%, Number of Hits: 5, Damage Over Time: 99% damage every 1 sec for 4 sec.
- Level 3: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 121%, Number of Hits: 5, Damage Over Time: 101% damage every 1 sec for 4 sec.
- Level 4: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 123%, Number of Hits: 5, Damage Over Time: 103% damage every 1 sec for 4 sec.
- Level 5: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 125%, Number of Hits: 5, Damage Over Time: 105% damage every 1 sec for 5 sec.
- Level 6: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 127%, Number of Hits: 5, Damage Over Time: 107% damage every 1 sec for 5 sec.
- Level 7: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 129%, Number of Hits: 5, Damage Over Time: 109% damage every 1 sec for 5 sec.
- Level 8: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 131%, Number of Hits: 5, Damage Over Time: 111% damage every 1 sec for 5 sec.
- Level 9: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 133%, Number of Hits: 5, Damage Over Time: 113% damage every 1 sec for 5 sec.
- Level 10: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 135%, Number of Hits: 5, Damage Over Time: 115% damage every 1 sec for 6 sec.
- Level 11: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 137%, Number of Hits: 5, Damage Over Time: 117% damage every 1 sec for 6 sec.
- Level 12: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 139%, Number of Hits: 5, Damage Over Time: 119% damage every 1 sec for 6 sec.
- Level 13: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 141%, Number of Hits: 5, Damage Over Time: 121% damage every 1 sec for 6 sec.
- Level 14: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 143%, Number of Hits: 5, Damage Over Time: 123% damage every 1 sec for 6 sec.
- Level 15: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 145%, Number of Hits: 5, Damage Over Time: 125% damage every 1 sec for 7 sec.
- Level 16: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 147%, Number of Hits: 5, Damage Over Time: 127% damage every 1 sec for 7 sec.
- Level 17: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 149%, Number of Hits: 5, Damage Over Time: 129% damage every 1 sec for 7 sec.
- Level 18: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 151%, Number of Hits: 5, Damage Over Time: 131% damage every 1 sec for 7 sec.
- Level 19: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 153%, Number of Hits: 5, Damage Over Time: 133% damage every 1 sec for 7 sec.
- Level 20: HP Cost: 80, Fury Cost: 6 per attack, when holding down the skill key, Max Monsters Hit: 10, Damage: 155%, Number of Hits: 5, Damage Over Time: 135% damage every 1 sec for 8 sec.

Black-Hearted Strength: Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.
'
- Level 1: HP Cost: 110, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72.
- Level 2: HP Cost: 120, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84.
- Level 3: HP Cost: 130, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96.
- Level 4: HP Cost: 140, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108.
- Level 5: HP Cost: 150, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120.
- Level 6: HP Cost: 160, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132.
- Level 7: HP Cost: 170, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144.
- Level 8: HP Cost: 180, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156.
- Level 9: HP Cost: 190, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168.
- Level 10: HP Cost: 200, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180.

Max Fury: Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.
'
- Level 1: Chance to recover addition Fury when using Demon Lash: 15%, Recover 2 Fury every 4 seconds
- Level 2: Chance to recover addition Fury when using Demon Lash: 30%, Recover 4 Fury every 4 seconds
- Level 3: Chance to recover addition Fury when using Demon Lash: 45%, Recover 6 Fury every 4 seconds
- Level 4: Chance to recover addition Fury when using Demon Lash: 60%, Recover 8 Fury every 4 seconds
- Level 5: Chance to recover addition Fury when using Demon Lash: 75%, Recover 10 Fury every 4 seconds

Possessed Aegis: Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.
'
- Level 1: Chance to Guard: 3%, Recovers 1% HP and 0 Fury.
- Level 2: Chance to Guard: 6%, Recovers 1% HP and 1 Fury.
- Level 3: Chance to Guard: 9%, Recovers 1% HP and 1 Fury.
- Level 4: Chance to Guard: 12%, Recovers 1% HP and 2 Fury.
- Level 5: Chance to Guard: 15%, Recovers 2% HP and 2 Fury.
- Level 6: Chance to Guard: 18%, Recovers 2% HP and 3 Fury.
- Level 7: Chance to Guard: 21%, Recovers 2% HP and 3 Fury.
- Level 8: Chance to Guard: 24%, Recovers 2% HP and 4 Fury.
- Level 9: Chance to Guard: 27%, Recovers 3% HP and 4 Fury.
- Level 10: Chance to Guard: 30%, Recovers 3% HP and 5 Fury.

Focused Fury: Focuses powers to permanently increase damage and improve attack speed by 1 level.
'
- Level 1: Damage: +6%, Weapon Speed: -1
- Level 2: Damage: +7%, Weapon Speed: -1
- Level 3: Damage: +8%, Weapon Speed: -1
- Level 4: Damage: +9%, Weapon Speed: -1
- Level 5: Damage: +10%, Weapon Speed: -1
- Level 6: Damage: +11%, Weapon Speed: -1
- Level 7: Damage: +12%, Weapon Speed: -1
- Level 8: Damage: +13%, Weapon Speed: -1
- Level 9: Damage: +14%, Weapon Speed: -1
- Level 10: Damage: +15%, Weapon Speed: -1
- Level 11: Damage: +16%, Weapon Speed: -1
- Level 12: Damage: +17%, Weapon Speed: -1
- Level 13: Damage: +18%, Weapon Speed: -1
- Level 14: Damage: +19%, Weapon Speed: -1
- Level 15: Damage: +20%, Weapon Speed: -1
- Level 16: Damage: +21%, Weapon Speed: -1
- Level 17: Damage: +22%, Weapon Speed: -1
- Level 18: Damage: +23%, Weapon Speed: -1
- Level 19: Damage: +24%, Weapon Speed: -1
- Level 20: Damage: +25%, Weapon Speed: -1

Insult to Injury: Increases damage and critical rate when attacking enemies in abnormal status.
'
- Level 1: When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +0%
- Level 2: When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3%
- Level 3: When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +3%
- Level 4: When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6%
- Level 5: When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +6%
- Level 6: When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9%
- Level 7: When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +9%
- Level 8: When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12%
- Level 9: When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +12%
- Level 10: When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15%
Fourth Job[edit | edit source]
Those in Italic can be obtained through Combat Orders.

"Increases the base stats of all party members."
Level | HP Cost | Base Stats | Duration |
---|---|---|---|
Add 50 per 4 levels |
Add 1% per 2 levels |
Add 30 seconds per level | |
1 | 150 | +1% | 30 sec |
2 | 150 | +1% | 60 sec |
3 | 150 | +2% | 90 sec |
4 | 200 | +2% | 120 sec |
5 | 200 | +3% | 150 sec |
6 | 200 | +3% | 180 sec |
7 | 200 | +4% | 210 sec |
8 | 250 | +4% | 240 sec |
9 | 250 | +5% | 270 sec |
10 | 250 | +5% | 300 sec |
11 | 250 | +6% | 330 sec |
12 | 300 | +6% | 360 sec |
13 | 300 | +7% | 390 sec |
14 | 300 | +7% | 420 sec |
15 | 300 | +8% | 450 sec |
16 | 350 | +8% | 480 sec |
17 | 350 | +9% | 510 sec |
18 | 350 | +9% | 540 sec |
19 | 350 | +10% | 570 sec |
20 | 400 | +10% | 600 sec |
21 | 400 | +11% | 630 sec |
22 | 400 | +11% | 660 sec |
23 | 400 | +12% | 690 sec |
24 | 450 | +12% | 720 sec |
25 | 450 | +13% | 750 sec |
26 | 450 | +13% | 780 sec |
27 | 450 | +14% | 810 sec |
28 | 500 | +14% | 840 sec |
29 | 50 | +15% | 870 sec |
30 | 500 | +15% | 900 sec |
31 | 500 | +16% | 930 sec |
32 | 550 | +16% | 960 sec |

"Permanently increases Demon Lash's damage."
Requires Level 1 Demon Lash Arch
Level | Damage | Total Damage Increase |
---|---|---|
1 | +120% | +220% |

Infernal Concussion: Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.
'
- Level 1: HP Cost: 300, Fury Cost: 50, Damage: 255%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 204% damage.
- Level 2: HP Cost: 300, Fury Cost: 50, Damage: 260%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 208% damage.
- Level 3: HP Cost: 300, Fury Cost: 50, Damage: 265%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 212% damage.
- Level 4: HP Cost: 300, Fury Cost: 50, Damage: 270%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 216% damage.
- Level 5: HP Cost: 300, Fury Cost: 50, Damage: 275%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 220% damage.
- Level 6: HP Cost: 300, Fury Cost: 50, Damage: 280%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 224% damage.
- Level 7: HP Cost: 300, Fury Cost: 50, Damage: 285%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 228% damage.
- Level 8: HP Cost: 300, Fury Cost: 50, Damage: 290%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 232% damage.
- Level 9: HP Cost: 300, Fury Cost: 50, Damage: 295%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 236% damage.
- Level 10: HP Cost: 300, Fury Cost: 50, Damage: 300%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 240% damage.
- Level 11: HP Cost: 300, Fury Cost: 50, Damage: 305%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 244% damage.
- Level 12: HP Cost: 300, Fury Cost: 50, Damage: 310%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 248% damage.
- Level 13: HP Cost: 300, Fury Cost: 50, Damage: 315%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 252% damage.
- Level 14: HP Cost: 300, Fury Cost: 50, Damage: 320%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 256% damage.
- Level 15: HP Cost: 300, Fury Cost: 50, Damage: 325%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 260% damage.
- Level 16: HP Cost: 300, Fury Cost: 50, Damage: 330%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 264% damage.
- Level 17: HP Cost: 300, Fury Cost: 50, Damage: 335%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 268% damage.
- Level 18: HP Cost: 300, Fury Cost: 50, Damage: 340%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 272% damage.
- Level 19: HP Cost: 300, Fury Cost: 50, Damage: 345%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 276% damage.
- Level 20: HP Cost: 300, Fury Cost: 50, Damage: 350%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 280% damage.
- Level 21: HP Cost: 300, Fury Cost: 50, Damage: 355%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 284% damage.
- Level 22: HP Cost: 300, Fury Cost: 50, Damage: 360%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 288% damage.
- Level 23: HP Cost: 300, Fury Cost: 50, Damage: 365%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 292% damage.
- Level 24: HP Cost: 300, Fury Cost: 50, Damage: 370%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 296% damage.
- Level 25: HP Cost: 300, Fury Cost: 50, Damage: 375%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 300% damage.
- Level 26: HP Cost: 300, Fury Cost: 50, Damage: 380%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 304% damage.
- Level 27: HP Cost: 300, Fury Cost: 50, Damage: 385%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 308% damage.
- Level 28: HP Cost: 300, Fury Cost: 50, Damage: 390%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 312% damage.
- Level 29: HP Cost: 300, Fury Cost: 50, Damage: 395%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 316% damage.
- Level 30: HP Cost: 300, Fury Cost: 50, Damage: 400%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 320% damage.
- Level 31: HP Cost: 300, Fury Cost: 50, Damage: 405%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 324% damage.
- Level 32: HP Cost: 300, Fury Cost: 50, Damage: 410%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 328% damage.

Boundless Rage: Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.
'
- Level 1: Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec. Cooldown: 460 sec
- Level 2: Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec. Cooldown: 440 sec
- Level 3: Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec. Cooldown: 420 sec
- Level 4: Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec. Cooldown: 400 sec
- Level 5: Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec. Cooldown: 380 sec
- Level 6: Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec. Cooldown: 360 sec
- Level 7: Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec. Cooldown: 340 sec
- Level 8: Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec. Cooldown: 320 sec
- Level 9: Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec. Cooldown: 300 sec
- Level 10: Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec. Cooldown: 280 sec
- Level 11: Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec. Cooldown: 260 sec
- Level 12: Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec. Cooldown: 240 sec
- Level 13: Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec. Cooldown: 220 sec
- Level 14: Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec. Cooldown: 200 sec
- Level 15: Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec. Cooldown: 180 sec
- Level 16: Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec. Cooldown: 160 sec
- Level 17: Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec. Cooldown: 140 sec

Demon Impact: Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.
'
- Level 1: Fury Cost: 10, Damage: 243%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +1%
- Level 2: Fury Cost: 10, Damage: 246%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +2%
- Level 3: Fury Cost: 10, Damage: 249%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +3%
- Level 4: Fury Cost: 10, Damage: 252%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +4%
- Level 5: Fury Cost: 10, Damage: 255%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +5%
- Level 6: Fury Cost: 10, Damage: 258%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +6%
- Level 7: Fury Cost: 10, Damage: 261%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +7%
- Level 8: Fury Cost: 10, Damage: 264%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +8%
- Level 9: Fury Cost: 10, Damage: 267%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +9%
- Level 10: Fury Cost: 10, Damage: 270%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +10%
- Level 11: Fury Cost: 10, Damage: 273%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +11%
- Level 12: Fury Cost: 10, Damage: 276%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +12%
- Level 13: Fury Cost: 10, Damage: 279%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +13%
- Level 14: Fury Cost: 10, Damage: 282%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +14%
- Level 15: Fury Cost: 10, Damage: 285%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +15%
- Level 16: Fury Cost: 10, Damage: 288%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +16%
- Level 17: Fury Cost: 10, Damage: 291%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +17%
- Level 18: Fury Cost: 10, Damage: 294%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +18%
- Level 19: Fury Cost: 10, Damage: 297%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +19%
- Level 20: Fury Cost: 10, Damage: 300%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +20%
- Level 21: Fury Cost: 10, Damage: 303%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +21%
- Level 22: Fury Cost: 10, Damage: 306%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +22%
- Level 23: Fury Cost: 10, Damage: 309%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +23%
- Level 24: Fury Cost: 10, Damage: 312%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +24%
- Level 25: Fury Cost: 10, Damage: 315%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +25%
- Level 26: Fury Cost: 10, Damage: 318%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +26%
- Level 27: Fury Cost: 10, Damage: 321%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +27%
- Level 28: Fury Cost: 10, Damage: 324%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +28%
- Level 29: Fury Cost: 10, Damage: 327%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +29%
- Level 30: Fury Cost: 10, Damage: 330%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +30%
- Level 31: Fury Cost: 10, Damage: 333%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +31%
- Level 32: Fury Cost: 10, Damage: 336%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +32%

Leech Aura: Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.
'
- Level 1: Fury Cost: 30, 1% of damage returned to party members as HP for 72 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 2: Fury Cost: 30, 1% of damage returned to party members as HP for 84 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 3: Fury Cost: 30, 1% of damage returned to party members as HP for 96 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 4: Fury Cost: 30, 1% of damage returned to party members as HP for 108 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 5: Fury Cost: 30, 2% of damage returned to party members as HP for 120 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 6: Fury Cost: 30, 2% of damage returned to party members as HP for 132 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 7: Fury Cost: 30, 2% of damage returned to party members as HP for 144 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 8: Fury Cost: 30, 2% of damage returned to party members as HP for 156 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 9: Fury Cost: 30, 2% of damage returned to party members as HP for 168 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.
- Level 10: Fury Cost: 30, 3% of damage returned to party members as HP for 180 sec, Cannot recover more than 50% of Max HP. Requires 30 second cooldown.
- Level 11: Fury Cost: 15, 3% of damage returned to party members as HP for 192 sec, Cannot recover more than 50% of Max HP. Requires 30 second cooldown.
- Level 12: Fury Cost: 15, 3% of damage returned to party members as HP for 204 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.

Dark Metamorphosis: Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.
'
- Level 1: HP Cost: 300, Fury Cost: 40, Damage: 6% for 64 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 105% damage. Cooldown: 32 sec.
- Level 2: HP Cost: 300, Fury Cost: 40, Damage: 7% for 68 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 110% damage. Cooldown: 34 sec.
- Level 3: HP Cost: 300, Fury Cost: 40, Damage: 8% for 72 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 115% damage. Cooldown: 36 sec.
- Level 4: HP Cost: 300, Fury Cost: 40, Damage: 9% for 76 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 120% damage. Cooldown: 38 sec.
- Level 5: HP Cost: 300, Fury Cost: 40, Damage: 10% for 80 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 125% damage. Cooldown: 40 sec.
- Level 6: HP Cost: 300, Fury Cost: 40, Damage: 11% for 84 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 130% damage. Cooldown: 42 sec.
- Level 7: HP Cost: 300, Fury Cost: 40, Damage: 12% for 88 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 135% damage. Cooldown: 44 sec.
- Level 8: HP Cost: 300, Fury Cost: 40, Damage: 13% for 92 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 140% damage. Cooldown: 46 sec.
- Level 9: HP Cost: 300, Fury Cost: 40, Damage: 14% for 96 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 145% damage. Cooldown: 48 sec.
- Level 10: HP Cost: 300, Fury Cost: 40, Damage: 15% for 100 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 150% damage. Cooldown: 50 sec.
- Level 11: HP Cost: 300, Fury Cost: 40, Damage: 16% for 104 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 155% damage. Cooldown: 52 sec.
- Level 12: HP Cost: 300, Fury Cost: 40, Damage: 17% for 108 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 160% damage. Cooldown: 54 sec.
- Level 13: HP Cost: 300, Fury Cost: 40, Damage: 18% for 112 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 165% damage. Cooldown: 56 sec.
- Level 14: HP Cost: 300, Fury Cost: 40, Damage: 19% for 116 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 170% damage. Cooldown: 58 sec.
- Level 15: HP Cost: 300, Fury Cost: 40, Damage: 20% for 120 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 175% damage. Cooldown: 60 sec.
- Level 16: HP Cost: 300, Fury Cost: 40, Damage: 21% for 124 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 180% damage. Cooldown: 62 sec.
- Level 17: HP Cost: 300, Fury Cost: 40, Damage: 22% for 128 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 185% damage. Cooldown: 64 sec.
- Level 18: HP Cost: 300, Fury Cost: 40, Damage: 23% for 132 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 190% damage. Cooldown: 66 sec.
- Level 19: HP Cost: 300, Fury Cost: 40, Damage: 24% for 136 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 195% damage. Cooldown: 68 sec.
- Level 20: HP Cost: 300, Fury Cost: 40, Damage: 25% for 140 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 200% damage. Cooldown: 70 sec.
- Level 21: HP Cost: 300, Fury Cost: 40, Damage: 26% for 144 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 205% damage. Cooldown: 72 sec.
- Level 22: HP Cost: 300, Fury Cost: 40, Damage: 27% for 148 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 210% damage. Cooldown: 74 sec.
- Level 23: HP Cost: 300, Fury Cost: 40, Damage: 28% for 152 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 215% damage. Cooldown: 76 sec.
- Level 24: HP Cost: 300, Fury Cost: 40, Damage: 29% for 156 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 220% damage. Cooldown: 78 sec.
- Level 25: HP Cost: 300, Fury Cost: 40, Damage: 30% for 160 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 225% damage. Cooldown: 80 sec.
- Level 26: HP Cost: 300, Fury Cost: 40, Damage: 31% for 164 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 230% damage. Cooldown: 82 sec.
- Level 27: HP Cost: 300, Fury Cost: 40, Damage: 32% for 168 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 235% damage. Cooldown: 84 sec.
- Level 28: HP Cost: 300, Fury Cost: 40, Damage: 33% for 172 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 240% damage. Cooldown: 86 sec.
- Level 29: HP Cost: 300, Fury Cost: 40, Damage: 34% for 176 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 245% damage. Cooldown: 88 sec.
- Level 30: HP Cost: 300, Fury Cost: 40, Damage: 35% for 180 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 250% damage. Cooldown: 90 sec.
- Level 31: HP Cost: 300, Fury Cost: 40, Damage: 36% for 184 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 255% damage. Cooldown: 92 sec.
- Level 32: HP Cost: 300, Fury Cost: 40, Damage: 37% for 188 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 260% damage. Cooldown: 94 sec.

Demon Cry: Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.
'
- Level 1: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 153%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -5%, Accuracy -5%. EXP and item drop rate: +1%.
- Level 2: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 156%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +2%.
- Level 3: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 159%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +3%.
- Level 4: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 162%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +4%.
- Level 5: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 165%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +5%.
- Level 6: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 168%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +6%.
- Level 7: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 171%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +7%.
- Level 8: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 174%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +8%.
- Level 9: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 177%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +9%.
- Level 10: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 180%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +10%.
- Level 11: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 183%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +11%.
- Level 12: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 186%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +12%.
- Level 13: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 189%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +13%.
- Level 14: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 192%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +14%.
- Level 15: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 195%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +15%.
- Level 16: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 198%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +16%.
- Level 17: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 201%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +17%.
- Level 18: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 204%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +18%.
- Level 19: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 207%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +19%.
- Level 20: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 210%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +20%.
- Level 21: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 213%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +21%.
- Level 22: HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 216%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drop rate: +22%.

Binding Darkness: Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.
Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.
- Level 1: Active Effects: Fury Cost: 60, Damage: 415%, Max Enemies Hit: 15, Damage Over Time: 60% chance of causing 83% damage every 1 sec for 10 sec, Cooldown: 180 sec, Passive Effects: Enemy DEF permanently ignored by 11%
- Level 2: Active Effects: Fury Cost: 60, Damage: 430%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 86% damage every 1 sec for 11 sec, Cooldown: 180 sec, Passive Effects: Enemy DEF permanently ignored by 12%
- Level 3: Active Effects: Fury Cost: 60, Damage: 445%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 89% damage every 1 sec for 11 sec, Cooldown: 180 sec, Passive Effects: Enemy DEF permanently ignored by 13%
- Level 4: Active Effects: Fury Cost: 60, Damage: 460%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 92% damage every 1 sec for 12 sec, Cooldown: 168 sec, Passive Effects: Enemy DEF permanently ignored by 14%
- Level 5: Active Effects: Fury Cost: 60, Damage: 475%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 95% damage every 1 sec for 12 sec, Cooldown: 168 sec, Passive Effects: Enemy DEF permanently ignored by 15%
- Level 6: Active Effects: Fury Cost: 60, Damage: 490%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 98% damage every 1 sec for 13 sec, Cooldown: 168 sec, Passive Effects: Enemy DEF permanently ignored by 16%
- Level 7: Active Effects: Fury Cost: 60, Damage: 505%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 101% damage every 1 sec for 13 sec, Cooldown: 168 sec, Passive Effects: Enemy DEF permanently ignored by 17%
- Level 8: Active Effects: Fury Cost: 60, Damage: 520%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 104% damage every 1 sec for 14 sec, Cooldown: 156 sec, Passive Effects: Enemy DEF permanently ignored by 18%
- Level 9: Active Effects: Fury Cost: 60, Damage: 535%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 107% damage every 1 sec for 14 sec, Cooldown: 156 sec, Passive Effects: Enemy DEF permanently ignored by 19%
- Level 10: Active Effects: Fury Cost: 60, Damage: 550%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 110% damage every 1 sec for 15 sec, Cooldown: 156 sec, Passive Effects: Enemy DEF permanently ignored by 20%
- Level 11: Active Effects: Fury Cost: 60, Damage: 565%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 113% damage every 1 sec for 15 sec, Cooldown: 156 sec, Passive Effects: Enemy DEF permanently ignored by 21%
- Level 12: Active Effects: Fury Cost: 60, Damage: 580%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 116% damage every 1 sec for 16 sec, Cooldown: 144 sec, Passive Effects: Enemy DEF permanently ignored by 22%
- Level 13: Active Effects: Fury Cost: 60, Damage: 595%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 119% damage every 1 sec for 16 sec, Cooldown: 144 sec, Passive Effects: Enemy DEF permanently ignored by 23%
- Level 14: Active Effects: Fury Cost: 60, Damage: 610%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 122% damage every 1 sec for 17 sec, Cooldown: 144 sec, Passive Effects: Enemy DEF permanently ignored by 24%
- Level 15: Active Effects: Fury Cost: 60, Damage: 625%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 125% damage every 1 sec for 17 sec, Cooldown: 144 sec, Passive Effects: Enemy DEF permanently ignored by 25%
- Level 16: Active Effects: Fury Cost: 60, Damage: 640%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 128% damage every 1 sec for 18 sec, Cooldown: 132 sec, Passive Effects: Enemy DEF permanently ignored by 26%
- Level 17: Active Effects: Fury Cost: 60, Damage: 655%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 131% damage every 1 sec for 18 sec, Cooldown: 132 sec, Passive Effects: Enemy DEF permanently ignored by 27%
- Level 18: Active Effects: Fury Cost: 60, Damage: 670%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 134% damage every 1 sec for 19 sec, Cooldown: 132 sec, Passive Effects: Enemy DEF permanently ignored by 28%
- Level 19: Active Effects: Fury Cost: 60, Damage: 685%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 137% damage every 1 sec for 19 sec, Cooldown: 132 sec, Passive Effects: Enemy DEF permanently ignored by 29%
- Level 20: Active Effects: Fury Cost: 60, Damage: 700%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 140% damage every 1 sec for 20 sec, Cooldown: 120 sec, Passive Effects: Enemy DEF permanently ignored by 30%
- Level 21: Active Effects: Fury Cost: 60, Damage: 715%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 143% damage every 1 sec for 20 sec, Cooldown: 120 sec, Passive Effects: Enemy DEF permanently ignored by 31%
- Level 22: Active Effects: Fury Cost: 60, Damage: 730%, Max Enemies Hit: 15, Damage Over Time: 104% chance of causing 146% damage every 1 sec for 21 sec, Cooldown: 120 sec, Passive Effects: Enemy DEF permanently ignored by 32%

"Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT."
Requires Level 10 Weapon Mastery
Level | Weapon Mastery | Weapon Attack | Minimum Critical Damage |
---|---|---|---|
Add 1% per 2 levels |
Add 1 per level |
Add 1% per 2 levels | |
1 | +56% | +1 | +1% |
2 | +56% | +2 | +1% |
3 | +57% | +3 | +2% |
4 | +57% | +4 | +2% |
5 | +58% | +5 | +3% |
6 | +58% | +6 | +3% |
7 | +59% | +7 | +4% |
8 | +59% | +8 | +4% |
9 | +60% | +9 | +5% |
10 | +60% | +10 | +5% |
11 | +61% | +11 | +6% |
12 | +61% | +12 | +6% |
13 | +62% | +13 | +7% |
14 | +62% | +14 | +7% |
15 | +63% | +15 | +8% |
16 | +63% | +16 | +8% |
17 | +64% | +17 | +9% |
18 | +64% | +18 | +9% |
19 | +65% | +19 | +10% |
20 | +65% | +20 | +10% |
21 | +66% | +21 | +11% |
22 | +66% | +22 | +11% |
23 | +67% | +23 | +12% |
24 | +67% | +24 | +12% |
25 | +68% | +25 | +13% |
26 | +68% | +26 | +13% |
27 | +69% | +27 | +14% |
28 | +69% | +28 | +14% |
29 | +70% | +29 | +15% |
30 | +70% | +30 | +15% |
31 | +71% | +31 | +16% |
32 | +71% | +32 | +16% |

Obsidian Skin: Permanently fortify your defensive abilities so that you take less damage from enemies.
'
- Level 1: Permanently decreases damage taken by 5.5%
- Level 2: Permanently decreases damage taken by 6%
- Level 3: Permanently decreases damage taken by 6.5%
- Level 4: Permanently decreases damage taken by 7%
- Level 5: Permanently decreases damage taken by 7.5%
- Level 6: Permanently decreases damage taken by 8%
- Level 7: Permanently decreases damage taken by 8.5%
- Level 8: Permanently decreases damage taken by 9%
- Level 9: Permanently decreases damage taken by 9.5%
- Level 10: Permanently decreases damage taken by 10%
- Level 11: Permanently decreases damage taken by 10.5%
- Level 12: Permanently decreases damage taken by 11%
- Level 13: Permanently decreases damage taken by 11.5%
- Level 14: Permanently decreases damage taken by 12%
- Level 15: Permanently decreases damage taken by 12.5%
- Level 16: Permanently decreases damage taken by 13%
- Level 17: Permanently decreases damage taken by 13.5%
- Level 18: Permanently decreases damage taken by 14%
- Level 19: Permanently decreases damage taken by 14.5%
- Level 20: Permanently decreases damage taken by 15%
- Level 21: Permanently decreases damage taken by 15.5%
- Level 22: Permanently decreases damage taken by 16%
- Level 23: Permanently decreases damage taken by 16.5%
- Level 24: Permanently decreases damage taken by 17%
- Level 25: Permanently decreases damage taken by 17.5%
- Level 26: Permanently decreases damage taken by 18%
- Level 27: Permanently decreases damage taken by 18.5%
- Level 28: Permanently decreases damage taken by 19%
- Level 29: Permanently decreases damage taken by 19.5%
- Level 30: Permanently decreases damage taken by 20%
- Level 31: Permanently decreases damage taken by 20.5%
- Level 32: Permanently decreases damage taken by 21%
Hyper Skills[edit | edit source]
Stat Enhancers[edit | edit source]

"Permanently increases STR."
Unlocked at level 140
Level | STR |
---|---|
1 | +50 |

"Permanently increases DEX."
Unlocked at level 140
Level | DEX |
---|---|
1 | +50 |

"Permanently increases INT."
Unlocked at level 140
Level | INT |
---|---|
1 | +50 |

"Permanently increases Movement Speed."
Unlocked at level 152
Level | Movement Speed |
---|---|
1 | +10 |

"Permanently increases Accuracy."
Unlocked at level 158
Level | Accuracy |
---|---|
1 | +20% |

"Permanently increases Weapon DEF."
Unlocked at level 165
Level | Weapon DEF |
---|---|
1 | +500 |

"Permanently increases Magic DEF."
Unlocked at level 174
Level | Magic DEF |
---|---|
1 | +500 |

"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Level | Max DF |
---|---|
1 | +50 |

"Permanently increases Max MP."
Unlocked at level 186
Level | Max MP |
---|---|
1 | +15% |

"Permanently increases Max HP."
Unlocked at level 192
Level | Max HP |
---|---|
1 | +15% |

"Permanently increases Critical Rate."
Unlocked at level 198
Level | Critical Rate |
---|---|
1 | +10% |
Skill Enhancers[edit | edit source]

Carrion Breath - Reduce Fury: Reduces the Fury cost of Carrion Breath.
Required level: 143
- Level 1: Fury cost: -50%

Dark Metamorphosis - Reduce Fury: Reduces the Fury cost of Dark Metamorphosis.
Required level: 149
- Level 1: Fury cost: -50%

Demon Impact - Reduce Fury: Reduces the Fury cost of Demon Impact.
Required level: 155
- Level 1: Fury cost: -50%

Carrion Breath - Extra Strike: Increases the number of attacks for Carrion Breath.
Required level: 162
- Level 1: Number of Attacks: +1

Dark Metamorphosis - Enhance: Ignores attack reflect from Dark Metamorphosis and ignores attack reflect on all attacks for a short time.
Required level: 168
- Level 1: Ignores attack reflect on all attacks for 20 sec. Passive effect: Ignore attack reflect effects on Dark Metamorphosis.

Demon Impact - Extra Strike: Increases the number of attacks for Demon Impact.
Required level: 177
- Level 1: Number of Attacks: +1

Carrion Breath - Reinforce: Increases Carrion Breath's damage.
Required level: 183
- Level 1: Damage: +20%

Dark Metamorphosis - Reinforce: Increases the damage of Dark Metamorphosis.
Required level: 189
- Level 1: Damage: +20%

Demon Impact - Reinforce: Increases Demon Impact's damage.
Required level: 195
- Level 1: Damage: +20%
Active Skills[edit | edit source]

Blue Blood: Awakens your inner royal blood.
Required level: 150.
- Level 1: HP Cost: 300, Fury Cost: 30, Additional attacks to all attacks: +90% for 60 sec. Cooldown: 120 sec. Passive Effect: Max Damage +10,000,000, Fury consumption on all skills: -20%

Cerberus Chomp: Utilize the power of the nether world to damage enemies and rob them of their souls.
Required level: 170
- Level 1: HP Cost: 300, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 6, Boss damage: +50%, Monster DEF Ignored: 50%. Additional Fury Absorption: 50. Cooldown: 5 sec.