From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
  • Minimum Level: 250 or higher
  • Additional Requirements: Completed Labyrinth of Suffering quests

Verus Hilla is a boss found at the end of the Labyrinth. She deceived you into thinking that all hope is lost and you will be stuck forever in the labyrinth, however, you figured that it is all an illusion.

Entry Requirements[edit]

  • Level 250 or higher
  • Completed Labyrinth of Suffering quests
  • Entry limitations
    • Entry to the labyrinth dungeon is allowed 3 times daily.
    • Entry is allowed once daily, after completing the labyrinth dungeon if you did not take Verus Hilla down.
    • Clear count is allowed up till once per week. Resets on Thursday midnight.
    • Practice mode is allowed 20 times daily (shared across all the bosses). Practice Mode can be accessed without needing to clear the labyrinth dungeon. No rewards (EXP, items, monster collection chance, quests) can be earned even if the boss is killed in practice mode.

Boss Data[edit]

  • Overall time limit: 30 minutes
  • Level: 250 (Character Level 255/260 or higher for 1.2x damage dealt in Non-Reboot/Reboot world respectively)
  • Required Arcane Force: 900
Arcane Force Damage dealt proportion
0~89 10%
90~269 30%
270~449 60%
450~629 70%
630~899 80%
900~989 100%
990~1,169 110%
1,170~1,349 130%
1,350 or higher 150%
  • Story Mode HP: 100,000,000 (100 Million)
    • Takes 100,000 (100 Thousand) fixed damage
  • Normal Mode HP: 88,000,000,000,000 (88 Trillion)
  • Hard Mode HP: 176,000,000,000,000 (176 Trillion)
  • DEF: 300% throughout the battle (30% in Story Mode).
  • Resists all elements, including Physical.
  • Death Counts Allowed: 5 per person throughout the whole battle, denoted by skulls. Getting trapped by red bullets will also lower death count but it can be restored (denoted by pink skulls)
  • Damage percentages are based on your HP.

Skills[edit]

Rewards[edit]

Verus Hilla drops the following items (definite drop unless specified)

  • Glowing Soul Crystal (individual drop)
    • Max 180 per world weekly, limit resets on Thursday 12am
    • 5x value on Reboot servers
    • The entire service will be adjusted the same way, and adjustment happens every Thursday 12am
    • The price will be based on the time the crystal is obtained, not the time it is sold. You can check with NPC Collector to see the price and to sell the crystals.
    • Price shown are by solo standards. The actual price is inversely proportional to party size when entering the boss fight
  • 10 Suspicious Additional Cubes (10 Master Craftsman Cubes for Reboot Worlds)
  • 40 Power Elixirs
  • 3 Essence of Dark Energy (individual drop, untradeable, use 1 and combine with 50 tradable flames of desire for an entrance item to black mage)
  • Crusader Coins
  • Up to 3 Verus Hilla's Soul Shard (individual drop, collect 10 to exchange for a random Verus Hilla Soul)
  • Root of Suffering pendant (low drop chance, tradable until equipped. Level 160, 10 All Stats, 3 ATT and Magic ATT, 5% HP, 200 DEF, 5 upgrades, part of Black Boss Accessory set)
  • Arcane Umbra Armor Box, Arcane Umbra Weapon Box (untradeable, expires in 7 days, unaffected by drop rate increasing effects including Reboot world passive. Resulting item is tradable until equipped and does not expire)
  • Yellow Cube (very low drop rate, unaffected by drop rate increasing effects, expires in 7 days)
  • Blade of Chaos (low drop rate, unaffected by drop rate increasing effects)
  • Crimson Resurrection Flame (very low drop rate, unaffected by drop rate increasing effects including Reboot world passive, expires in 7 days)
  • Rainbow Resurrection Flame (very low drop rate, unaffected by drop rate increasing effects including Reboot world passive, expires in 7 days)
  • Black Resurrection Flame (very low drop rate, unaffected by drop rate increasing effects including Reboot world passive, expires in 7 days)
  • Unextinguished Flame (low drop rate, unaffected by drop rate increasing effects)
  • Never-extinguishing Flame (low drop rate, unaffected by drop rate increasing effects)
  • Black Never-extinguishing Flame (low drop rate, unaffected by drop rate increasing effects)
  • Additional 50% EXP buff (high drop rate, unaffected by drop rate increasing effects including Reboot world passive, expires in 7 days)
  • Sparkling Blue Star Potion (low drop rate, unaffected by drop rate increasing effects including Reboot world passive)
  • Sparkling Red Star Potion (low drop rate, unaffected by drop rate increasing effects including Reboot world passive)
  • Small EXP Accumulation Potion (low drop rate, unaffected by drop rate increasing effects including Reboot world passive, shares the same effect as EXP Accumulation Potion but for 30 minutes only)
  • Large Medal of Honor (low drop rate, unaffected by drop rate increasing effects including Reboot world passive, gives 5,000 Honor Points when used, expires in 30 days if unused)
  • Incredible Chaos Scroll of Goodness 60% (moderate drop rate, unaffected by drop rate increasing effects, expires in 30 days)
  • Primal Essence (high drop rate)