- Availability: see MapleStory/Availability#Accompaniments.
- Requirements: Level 70+ (recommended level: 70-180)
- Level Gap Difference: Highest Level - Lowest Level = 20 or less
- Time Limit: 20 minutes (Average time needed: 2-3 minutes)
- Max entries daily: 5 (Can be increased up till 8 using guild skill "More Party Play")
The 'First Time Together party quest, which was originally the first party quest ever in MapleStory, is in Kerning City. A higher level version, Cross World First Time Together, now exists and replaces the old version. The PQ is made up of a party of 4, for levels 50 and up (70+ for Cross World and character levels must be within 20 of each other). There are 5 stages to progress through by solving puzzles or defeating monsters, and a timer of 20 minutes.
The Kerning City Party Quest is one of the fastest PQ. To complete the party quest, one must complete the following stages under the 20 minute time limit.
Kerning Stage 1
The first stage of the Kerning City Party Quest/ Accompaniment requires that each player in the party collect a specific number of coupons (red card-like etc. item) by defeating the Ligators around the zone. By speaking with Cloto on the right side of the zone, each player will be given a random number of coupons they need to collect by killing the monsters. When you have obtained the correct amount of coupons, talk to Cloto. After all 3 passes are collected, have your leader click on Cloto to open a portal to Stage 2. If a party member disconnected the pass is automatically generated and covered up.
Kerning Stage 2
This part of the Accompaniment/Party Quest consists of 4 ropes. The objective is to arrange 3 of your members on these ropes to try to find the right combination, while the leader stands on the ground and clicks Cloto to determine if the combination is correct (a giant "Wrong" or "Clear" will appear on all players' screens). It is wise to have only 1 member move at a time, in a clockwise or counter clockwise direction, as this will prevent confusion. After discovering the correct combination, continue through the portal for yet another puzzle.
Kerning Stage 3
This area consists of 5 platforms labeled 1-5, indicated by the number of cats on the stump. The objective is to arrange 3 of your members on these platforms to try to find the right combination, while the leader clicks Cloto to determine if the combination is correct. It is recommended that you follow this pattern to prevent confusion:
123 - 124 - 125 - 134 - 135 - 145 - 234 - 235 - 245 - 345
After the first Wrong try, a hint will appear which stats how many platforms are correct. Use it to help you clear the stage.
Now continue through the portal for the final puzzle area of the Accompaniment/Party Quest.
Kerning Stage 4
There will be Curse Eyes spawning on platforms of this map and they will drop number items, your objective is to kill them and use the number to manipulate them into the requested number. It is advised to only have one member looting the numbers to prevent confusion, since numbers when picked up, will affect the current number. The number can be manipulated by picking up the number items by either Addition, Subtraction, Multiplication and Division, which can be toggled anytime by anyone. The number will be 0 at the start.
This is how it works. For example, the addition rune is lit up, so if you pick up a number 3, your number will become 0+3=3. If you pick up another number it will also be added up. Note that multiplication and division is applied to the current number regardless of mathematical rules of multiplication and division coming before addition and subtraction. Numbers range from 1 to 4.
Kerning Final Stage
This is it, the final stage. Once again, it is a combat stage. The Slime King is right below you after you proceed to the final stage, your objective is to kill the Slime King.
- King Slime
- Primary Attack: its only offensive skill is a small hop that causes a shock wave, dealing damage to anyone on the ground within a certain distance. As long as you keep a fair distance away or you are in the air, this attack will not be a problem. It is possible to dodge this attack by jumping, but due to lag, is better avoided by climbing the ladders or moving out of the way.
- Supportive Skill: The King Slime also has a supportive skill, in which it raises its Defense.
King Slime will drop Squishy Shoes at a chance and only one member can obtain it at a time, so it is not shared across all members.
- Squishy Shoes
- Str +1
- Dex +1
- Int +1
- Luk +1
- Speed +3
- Def +10
- M.Def +5
- 5 Slots
- Soft Jelly Shoes
- All stats +2
- Weapon DEF +20
- Magic DEF +10
- Movement speed +5
- 5 slots
- Gives 40 Charm EXP when equipped for the first time.
You will also obtain Party Points. Party Points can be exchanged at NPC Pub in Spiegelmann's Guest House, for many items such as Party Quest equipment, scrolls, a chair, and damage skin. Items available are unlocked based on level, price of items also varies with level, along with the amount of Party Points awarded for clearing the quest. The newest 'Sticky Shoes' can be bought from Pub.
- Sticky Shoes
- All stats +6
- Weapon Attack +1
- Magic Attack +1
- Weapon DEF +50
- Magic DEF +50
- Speed +5
- Jump +2
- 7 slots
- Gives 40 charm EXP when equipped for the first time
- If equipped, when clearing a Cross World Party Quest, get 10% more clear EXP, stacks with Rainbow Rice Cake Topper(additively) and Party Quest set effects(multiplicatively).
- EXP Reward
20% Extra EXP for GMS only. Amount shown exclude equipments (EXP reward +0%/10%/20%), Buff (EXP reward +30%) and PQ set effects (Final EXP reward +0%/3%/9%/18%)
|180 or above||3,695,823|
Note: The monster stats listed here are the base stats (before the PQ stats get calculated), and therefore NOT what you should expect when doing this PQ.