Beginner Master[edit | edit source]
Three Snails: Throws a snail shell to inflict set damage.
Hurls snail shells to attack monsters from long distance.
- Level 1: MP -10; Damage 10.
- Level 2: MP -15; Damage 25.
- Level 3: MP -20; Damage 40.
Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.
Enables the user to recover HP constantly for 30 sec.
- Cooldown: 2 minutes.
- Level 1: MP -10; Recover HP 24 in 30 seconds.
- Level 2: MP -20; Recover HP 48 in 30 seconds.
- Level 3: MP -30; Recover HP 72 in 30 seconds.
Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.
Enables the character to move around quickly for a short amount of time.
- Cooldown: 1 minutes.
- Level 1: MP -10; speed +10 for 4 seconds.
- Level 2: MP -15; speed +15 for 8 seconds.
- Level 3: MP -20; speed +20 for 12 seconds.
"Fly a long distance with your Dragon."
Level | Effect |
---|---|
1 | Fly a long distance by pressing and holding the jump key. Can only be used if the Monster Riding skill has been obtained and you are not currently on a mount. |
"You learned the dragon master's true power by receiving the will of Afrien, the King of Onyx Dragon."
Obtained after completing Afrien's quests in the Silent Crusade
Level | Magic Attack | Magic Defense | Max HP | All Stats | Boss Damage |
---|---|---|---|---|---|
1 | +10 | +300 | +15% | +10 | +5% |
First Mastery (10-20)[edit | edit source]
"Commune with your Dragon to increase Attack Speed, Magic ATT, Defense, and Speed."
Level | Attack Speed | Magic Attack | Weapon and Magic Defense | Movement Speed |
---|---|---|---|---|
No change |
Add 1 per level |
Add 7 per level |
Add 1 per 2 levels | |
1 | +2 | +1 | +12 | +1 |
2 | +2 | +2 | +19 | +1 |
3 | +2 | +3 | +26 | +2 |
4 | +2 | +4 | +33 | +2 |
5 | +2 | +5 | +40 | +3 |
6 | +2 | +6 | +47 | +3 |
7 | +2 | +7 | +54 | +4 |
8 | +2 | +8 | +61 | +4 |
9 | +2 | +9 | +68 | +5 |
10 | +2 | +10 | +75 | +5 |
11 | +2 | +11 | +82 | +6 |
12 | +2 | +12 | +89 | +6 |
13 | +2 | +13 | +96 | +7 |
14 | +2 | +14 | +103 | +7 |
15 | +2 | +15 | +110 | +8 |
16 | +2 | +16 | +117 | +8 |
17 | +2 | +17 | +124 | +9 |
18 | +2 | +18 | +131 | +9 |
19 | +2 | +19 | +138 | +10 |
20 | +2 | +20 | +145 | +10 |
"Continuously attacks the enemy by consuming MP."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 5 levels |
Add 5% per level |
No change |
No change | |
1 | 10 | 95% | 2 | 1 |
2 | 10 | 100% | 2 | 1 |
3 | 10 | 105% | 2 | 1 |
4 | 10 | 110% | 2 | 1 |
5 | 12 | 115% | 2 | 1 |
6 | 12 | 120% | 2 | 1 |
7 | 12 | 125% | 2 | 1 |
8 | 12 | 130% | 2 | 1 |
9 | 12 | 135% | 2 | 1 |
10 | 14 | 140% | 2 | 1 |
11 | 14 | 145% | 2 | 1 |
12 | 14 | 150% | 2 | 1 |
13 | 14 | 155% | 2 | 1 |
14 | 14 | 160% | 2 | 1 |
15 | 16 | 165% | 2 | 1 |
16 | 16 | 170% | 2 | 1 |
17 | 16 | 175% | 2 | 1 |
18 | 16 | 180% | 2 | 1 |
19 | 16 | 185% | 2 | 1 |
20 | 18 | 190% | 2 | 1 |
Second Mastery (20-30)[edit | edit source]
"Shoots out a flame that attacks multiple enemies."
Element: Fire
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 5 levels |
Add 5% per level |
No change |
No change | |
1 | 12 | 185% | 1 | 6 |
2 | 12 | 190% | 1 | 6 |
3 | 12 | 195% | 1 | 6 |
4 | 12 | 200% | 1 | 6 |
5 | 14 | 205% | 1 | 6 |
6 | 14 | 210% | 1 | 6 |
7 | 14 | 215% | 1 | 6 |
8 | 14 | 220% | 1 | 6 |
9 | 14 | 225% | 1 | 6 |
10 | 16 | 230% | 1 | 6 |
11 | 16 | 235% | 1 | 6 |
12 | 16 | 240% | 1 | 6 |
13 | 16 | 245% | 1 | 6 |
14 | 16 | 250% | 1 | 6 |
15 | 18 | 255% | 1 | 6 |
16 | 18 | 260% | 1 | 6 |
17 | 18 | 265% | 1 | 6 |
18 | 18 | 270% | 1 | 6 |
19 | 18 | 275% | 1 | 6 |
20 | 20 | 280% | 1 | 6 |
"Allows you to teleport a set distance to other locations on the same map using the arrow keys."
Level | MP Cost | Teleport Distance |
---|---|---|
Subtract 2 per level |
Add 2 per 2 levels | |
1 | 50 | 130 |
2 | 48 | 132 |
3 | 46 | 132 |
4 | 44 | 134 |
5 | 42 | 134 |
6 | 40 | 136 |
7 | 38 | 136 |
8 | 36 | 138 |
9 | 34 | 138 |
10 | 32 | 140 |
11 | 30 | 140 |
12 | 28 | 142 |
13 | 26 | 142 |
14 | 24 | 144 |
5 | 22 | 144 |
16 | 20 | 146 |
17 | 18 | 146 |
18 | 16 | 148 |
19 | 14 | 148 |
20 | 12 | 150 |
Third Mastery (30-40)[edit | edit source]
"Drops thunderbolts on up to 8 enemies."
Element: Lightning
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 3 per 5 levels |
Add 6% per level |
No change |
No change | |
1 | 16 | 266% | 1 | 8 |
2 | 16 | 272% | 1 | 8 |
3 | 16 | 278% | 1 | 8 |
4 | 16 | 284% | 1 | 8 |
5 | 19 | 290% | 1 | 8 |
6 | 19 | 296% | 1 | 8 |
7 | 19 | 302% | 1 | 8 |
8 | 19 | 308% | 1 | 8 |
9 | 19 | 314% | 1 | 8 |
10 | 22 | 320% | 1 | 8 |
11 | 22 | 326% | 1 | 8 |
12 | 22 | 332% | 1 | 8 |
13 | 22 | 338% | 1 | 8 |
14 | 22 | 344% | 1 | 8 |
15 | 25 | 350% | 1 | 8 |
16 | 25 | 356% | 1 | 8 |
17 | 25 | 362% | 1 | 8 |
18 | 25 | 368% | 1 | 8 |
19 | 25 | 374% | 1 | 8 |
20 | 28 | 380% | 1 | 8 |
"Reduces damage dealt to you, and makes a portion of the damage affect your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage."
Level | MP Cost | Damage Taken | Damage Displaced | Duration |
---|---|---|---|---|
Add 1 per 2 levels |
Add -1% per 2 levels |
Add 4% per level |
Add 25 sec per level | |
1 | 21 | -1% | 9% | 125 sec |
2 | 21 | -1% | 13% | 150 sec |
3 | 22 | -2% | 17% | 175 sec |
4 | 22 | -2% | 21% | 200 sec |
5 | 23 | -3% | 25% | 225 sec |
6 | 23 | -3% | 29% | 250 sec |
7 | 24 | -4% | 33% | 275 sec |
8 | 24 | -4% | 37% | 300 sec |
9 | 25 | -5% | 41% | 325 sec |
10 | 25 | -5% | 45% | 350 sec |
11 | 26 | -6% | 49% | 375 sec |
12 | 21 | -6% | 53% | 400 sec |
13 | 27 | -7% | 57% | 425 sec |
14 | 27 | -7% | 61% | 450 sec |
15 | 28 | -8% | 65% | 475 sec |
16 | 28 | -8% | 69% | 500 sec |
17 | 29 | -9% | 73% | 525 sec |
18 | 29 | -9% | 77% | 550 sec |
19 | 30 | -10% | 81% | 575 sec |
20 | 30 | -10% | 85% | 600 sec |
Fourth Mastery (40-50)[edit | edit source]
"Increases Magic Mastery, Magic Attack, and Critical Rate."
Level | Magic Mastery | Magic Attack | Critical Rate |
---|---|---|---|
Add 4% per level |
Add 1 per level |
Add 4% per level | |
1 | +14% | +6 | +6% |
2 | +18% | +7 | +7% |
3 | +22% | +8 | +8% |
4 | +26% | +9 | +9% |
5 | +30% | +10 | +10% |
6 | +34% | +11 | +11% |
7 | +38% | +12 | +12% |
8 | +42% | +13 | +13% |
9 | +46% | +14 | +14% |
10 | +50% | +15 | +15% |
"Gathers chilling ice energy to attack multiple monsters."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Freeze Chance | Freeze Duration |
---|---|---|---|---|---|---|
Add 2 per 2 levels |
Add 7% per level |
No change |
No change |
Add 3% per level |
Add 1 sec per 5 levels | |
1 | 14 | 387% | 1 | 8 | 33% | 2 sec |
2 | 16 | 394% | 1 | 8 | 36% | 2 sec |
3 | 16 | 401% | 1 | 8 | 39% | 2 sec |
4 | 18 | 408% | 1 | 8 | 42% | 2 sec |
5 | 18 | 415% | 1 | 8 | 45% | 2 sec |
6 | 20 | 422% | 1 | 8 | 48% | 3 sec |
7 | 20 | 429% | 1 | 8 | 51% | 3 sec |
8 | 22 | 436% | 1 | 8 | 54% | 3 sec |
9 | 22 | 443% | 1 | 8 | 57% | 3 sec |
10 | 24 | 450% | 1 | 8 | 60% | 3 sec |
11 | 24 | 457% | 1 | 8 | 63% | 4 sec |
12 | 26 | 464% | 1 | 8 | 66% | 4 sec |
13 | 26 | 471% | 1 | 8 | 69% | 4 sec |
14 | 28 | 478% | 1 | 8 | 72% | 4 sec |
15 | 28 | 485% | 1 | 8 | 75% | 4 sec |
16 | 30 | 492% | 1 | 8 | 78% | 5 sec |
17 | 30 | 499% | 1 | 8 | 81% | 5 sec |
18 | 32 | 506% | 1 | 8 | 84% | 5 sec |
19 | 32 | 513% | 1 | 8 | 87% | 5 sec |
20 | 34 | 520% | 1 | 8 | 90% | 5 sec |
"Permanently increases INT."
Level | Intelligence |
---|---|
Add 4 per level | |
1 | +4 |
2 | +8 |
3 | +12 |
4 | +16 |
5 | +20 |
6 | +24 |
7 | +28 |
8 | +32 |
9 | +36 |
10 | +40 |
Fifth Mastery (50-60)[edit | edit source]
"A pillar of light streams from the pentacle, surrounding enemies to inflict damage and paralyze for a short period of time."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Stun Chance | Stun Duration |
---|---|---|---|---|---|---|
Add 4 per 5 levels |
Add 10% per level |
No change |
No change |
Add 3% per level |
Add 1 sec per 10 levels | |
1 | 18 | 420% | 1 | 8 | 33% | 3 sec |
2 | 18 | 430% | 1 | 8 | 36% | 3 sec |
3 | 18 | 440% | 1 | 8 | 39% | 3 sec |
4 | 22 | 450% | 1 | 8 | 42% | 3 sec |
5 | 22 | 460% | 1 | 8 | 45% | 3 sec |
6 | 22 | 470% | 1 | 8 | 48% | 3 sec |
7 | 22 | 480% | 1 | 8 | 51% | 3 sec |
8 | 22 | 490% | 1 | 8 | 54% | 3 sec |
9 | 22 | 500% | 1 | 8 | 57% | 3 sec |
10 | 26 | 510% | 1 | 8 | 60% | 3 sec |
11 | 26 | 520% | 1 | 8 | 63% | 4 sec |
12 | 26 | 530% | 1 | 8 | 66% | 4 sec |
13 | 26 | 540% | 1 | 8 | 69% | 4 sec |
14 | 26 | 550% | 1 | 8 | 72% | 4 sec |
15 | 30 | 560% | 1 | 8 | 75% | 4 sec |
16 | 30 | 570% | 1 | 8 | 78% | 4 sec |
17 | 30 | 580% | 1 | 8 | 81% | 4 sec |
18 | 30 | 590% | 1 | 8 | 84% | 4 sec |
19 | 30 | 600% | 1 | 8 | 87% | 4 sec |
20 | 34 | 610% | 1 | 8 | 90% | 4 sec |
"Creates a protective shield that absorbs a fixed amount of damage received by party members for a set duration."
Level | MP Cost | Damage Absorbed | Weapon and Magic Defense | Duration | Cooldown | Max HP |
---|---|---|---|---|---|---|
Add 5 per 2 levels |
Add 1% per level |
Add 20 per level |
Add 5 sec per level |
No change |
Add 1% per level | |
1 | 20 | 1% | +120 | 15 sec | 90 sec | +1% |
2 | 20 | 2% | +140 | 20 sec | 90 sec | +2% |
3 | 25 | 3% | +160 | 25 sec | 90 sec | +3% |
4 | 25 | 4% | +180 | 30 sec | 90 sec | +4% |
5 | 30 | 5% | +200 | 35 sec | 90 sec | +5% |
6 | 30 | 6% | +220 | 40 sec | 90 sec | +6% |
7 | 35 | 7% | +240 | 45 sec | 90 sec | +7% |
8 | 35 | 8% | +260 | 50 sec | 90 sec | +8% |
9 | 40 | 9% | +280 | 55 sec | 90 sec | +9% |
10 | 40 | 10% | +300 | 60 sec | 90 sec | +10% |
"Temporarily decreases the magic attributes of all attacks that you use."
Level | MP Cost | Elemental Attributes | Duration |
---|---|---|---|
Add 4 per level |
Add -10% per level |
Add 20 sec per level | |
1 | 14 | -10% | 120 sec |
2 | 18 | -20% | 140 sec |
3 | 22 | -30% | 160 sec |
4 | 26 | -40% | 180 sec |
5 | 30 | -50% | 200 sec |
6 | 34 | -60% | 220 sec |
7 | 38 | -70% | 240 sec |
8 | 42 | -80% | 260 sec |
9 | 46 | -90% | 280 sec |
10 | 50 | -100% | 300 sec |
Sixth Mastery (60-80)[edit | edit source]
"Increases your Critical Hit Rate and minimum Critical Damage."
Level | Critical Rate | Minimum Critical Damage |
---|---|---|
Add 2% per level |
Add 1% per level | |
1 | +2% | +1% |
2 | +4% | +2% |
3 | +6% | +3% |
4 | +8% | +4% |
5 | +10% | +5% |
6 | +22% | +6% |
7 | +24% | +7% |
8 | +26% | +8% |
9 | +28% | +9% |
10 | +30% | +10% |
11 | +22% | +11% |
12 | +24% | +12% |
13 | +26% | +13% |
14 | +28% | +14% |
15 | +30% | +15% |
"A fierce dragon deals damage to enemies while knocking them back."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Knockback Chance |
---|---|---|---|---|---|
Add 4 per 5 levels |
Add 5% per level |
No change |
No change |
Add 3% per level | |
1 | 18 | 140% | 3 | 8 | 43% |
2 | 18 | 145% | 3 | 8 | 46% |
3 | 18 | 150% | 3 | 8 | 49% |
4 | 22 | 155% | 3 | 8 | 52% |
5 | 22 | 160% | 3 | 8 | 55% |
6 | 22 | 165% | 3 | 8 | 58% |
7 | 22 | 170% | 3 | 8 | 61% |
8 | 22 | 175% | 3 | 8 | 64% |
9 | 22 | 180% | 3 | 8 | 67% |
10 | 26 | 185% | 3 | 8 | 70% |
11 | 26 | 190% | 3 | 8 | 73% |
12 | 26 | 195% | 3 | 8 | 76% |
13 | 26 | 200% | 3 | 8 | 79% |
14 | 26 | 205% | 3 | 8 | 82% |
15 | 30 | 210% | 3 | 8 | 85% |
16 | 30 | 215% | 3 | 8 | 88% |
17 | 30 | 220% | 3 | 8 | 91% |
18 | 30 | 225% | 3 | 8 | 94% |
19 | 30 | 230% | 3 | 8 | 97% |
20 | 34 | 235% | 3 | 8 | 100% |
Magic Booster: Consumes MP to increase Magic Attack Speed by two steps for set duration.
'
- Level 1: MP Cost: 76, Duration: 110 sec
- Level 2: MP Cost: 74, Duration: 120 sec
- Level 3: MP Cost: 72, Duration: 130 sec
- Level 4: MP Cost: 70, Duration: 140 sec
- Level 5: MP Cost: 68, Duration: 150 sec
- Level 6: MP Cost: 66, Duration: 160 sec
- Level 7: MP Cost: 64, Duration: 170 sec
- Level 8: MP Cost: 62, Duration: 180 sec
- Level 9: MP Cost: 60, Duration: 190 sec
- Level 10: MP Cost: 58, Duration: 200 sec
- Level 11: MP Cost: 56, Duration: 210 sec
- Level 12: MP Cost: 54, Duration: 220 sec
- Level 13: MP Cost: 52, Duration: 230 sec
- Level 14: MP Cost: 50, Duration: 240 sec
- Level 15: MP Cost: 48, Duration: 250 sec
- Level 16: MP Cost: 46, Duration: 260 sec
- Level 17: MP Cost: 44, Duration: 270 sec
- Level 18: MP Cost: 42, Duration: 280 sec
- Level 19: MP Cost: 40, Duration: 290 sec
- Level 20: MP Cost: 38, Duration: 300 sec
"Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases."
Level | MP Cost | Cooldown |
---|---|---|
Subtract 15 per level |
Subtract 3 sec per level | |
1 | 165 | 27 sec |
2 | 150 | 24 sec |
3 | 135 | 21 sec |
4 | 120 | 18 sec |
5 | 105 | 15 sec |
6 | 90 | 12 sec |
7 | 75 | 9 sec |
8 | 60 | 6 sec |
9 | 45 | 3 sec |
10 | 30 | 0 sec |
Seventh Mastery (80-100)[edit | edit source]
"Increases magic attack by using more MP."
Level | Additional MP Cost | Additional Damage |
---|---|---|
Add 3% per level |
Add 3% per level | |
1 | +8% | +8% |
2 | +11% | +11% |
3 | +14% | +14% |
4 | +17% | +17% |
5 | +20% | +20% |
6 | +23% | +23% |
7 | +26% | +26% |
8 | +29% | +29% |
9 | +32% | +32% |
10 | +35% | +35% |
11 | +38% | +38% |
12 | +41% | +41% |
13 | +44% | +44% |
14 | +47% | +47% |
15 | +50% | +50% |
"Unleashes furious flames to attack and stun multiple monsters."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Stun Chance | Stun Duration |
---|---|---|---|---|---|---|
Add 2 per 2 levels |
Add 8% per level |
No change |
No change |
Add 1% per level |
No change | |
1 | 20 | 328% | 2 | 8 | 11% | 5 sec |
2 | 22 | 336% | 2 | 8 | 12% | 5 sec |
3 | 22 | 344% | 2 | 8 | 13% | 5 sec |
4 | 24 | 352% | 2 | 8 | 14% | 5 sec |
5 | 24 | 360% | 2 | 8 | 15% | 5 sec |
6 | 26 | 368% | 2 | 8 | 16% | 5 sec |
7 | 26 | 376% | 2 | 8 | 17% | 5 sec |
8 | 28 | 384% | 2 | 8 | 18% | 5 sec |
9 | 28 | 392% | 2 | 8 | 19% | 5 sec |
10 | 30 | 400% | 2 | 8 | 20% | 5 sec |
11 | 30 | 408% | 2 | 8 | 21% | 5 sec |
12 | 32 | 416% | 2 | 8 | 22% | 5 sec |
13 | 32 | 424% | 2 | 8 | 23% | 5 sec |
14 | 34 | 432% | 2 | 8 | 24% | 5 sec |
15 | 34 | 440% | 2 | 8 | 25% | 5 sec |
16 | 36 | 448% | 2 | 8 | 26% | 5 sec |
17 | 36 | 456% | 2 | 8 | 27% | 5 sec |
18 | 38 | 464% | 2 | 8 | 28% | 5 sec |
19 | 38 | 472% | 2 | 8 | 29% | 5 sec |
20 | 40 | 480% | 2 | 8 | 30% | 5 sec |
Killer Wings: Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.
'
- Level 1: MP Cost: 25, Damage: 492%, Damage Over Time: 54% damage every 1 sec for 4 sec
- Level 2: MP Cost: 25, Damage: 504%, Damage Over Time: 58% damage every 1 sec for 4 sec
- Level 3: MP Cost: 25, Damage: 516%, Damage Over Time: 62% damage every 1 sec for 4 sec
- Level 4: MP Cost: 25, Damage: 528%, Damage Over Time: 66% damage every 1 sec for 4 sec
- Level 5: MP Cost: 30, Damage: 540%, Damage Over Time: 70% damage every 1 sec for 5 sec
- Level 6: MP Cost: 30, Damage: 552%, Damage Over Time: 74% damage every 1 sec for 5 sec
- Level 7: MP Cost: 30, Damage: 564%, Damage Over Time: 78% damage every 1 sec for 5 sec
- Level 8: MP Cost: 30, Damage: 576%, Damage Over Time: 82% damage every 1 sec for 5 sec
- Level 9: MP Cost: 30, Damage: 588%, Damage Over Time: 86% damage every 1 sec for 5 sec
- Level 10: MP Cost: 35, Damage: 600%, Damage Over Time: 90% damage every 1 sec for 6 sec
Magic Resistance: Temporarily increases the magic resistance and Magic DEF for all party members nearby.
'
- Level 1: MP Cost: 12, Magic Resistance: +7%, Magic DEF: +55, Duration: 60 sec
- Level 2: MP Cost: 12, Magic Resistance: +9%, Magic DEF: +60, Duration: 70 sec
- Level 3: MP Cost: 18, Magic Resistance: +11%, Magic DEF: +65, Duration: 80 sec
- Level 4: MP Cost: 18, Magic Resistance: +13%, Magic DEF: +70, Duration: 90 sec
- Level 5: MP Cost: 24, Magic Resistance: +15%, Magic DEF: +75, Duration: 100 sec
- Level 6: MP Cost: 24, Magic Resistance: +17%, Magic DEF: +80, Duration: 110 sec
- Level 7: MP Cost: 30, Magic Resistance: +19%, Magic DEF: +85, Duration: 120 sec
- Level 8: MP Cost: 30, Magic Resistance: +21%, Magic DEF: +90, Duration: 130 sec
- Level 9: MP Cost: 36, Magic Resistance: +23%, Magic DEF: +95, Duration: 140 sec
- Level 10: MP Cost: 36, Magic Resistance: +25%, Magic DEF: +100, Duration: 150 sec
"Grants a chance to deal additional damage after an attack."
Level | Chance | Damage |
---|---|---|
Add 4% per level |
Add 5% per 2 levels | |
1 | 4% | 155% |
2 | 8% | 160% |
3 | 12% | 165% |
4 | 16% | 170% |
5 | 20% | 175% |
6 | 24% | 180% |
7 | 28% | 185% |
8 | 32% | 190% |
9 | 36% | 195% |
10 | 40% | 200% |
Eighth Mastery (100-120)[edit | edit source]
"When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range."
Level | Minimum HP Threshold | Maximum HP Threshold | Magic Attack |
---|---|---|---|
Add 7% per level |
Subtract 5% per level |
Add 5% per level | |
1 | +7% | 50% | 80% |
2 | +14% | 45% | 85% |
3 | +21% | 40% | 90% |
4 | +28% | 35% | 95% |
5 | +35% | 30% | 100% |
"Violently shakes the ground, inflicting multiple attacks on enemies."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 3 per 2 levels |
Add 5% per level |
No change |
No change | |
1 | 19 | 230% | 4 | 10 |
2 | 22 | 235% | 4 | 10 |
3 | 22 | 240% | 4 | 10 |
4 | 25 | 245% | 4 | 10 |
5 | 25 | 250% | 4 | 10 |
6 | 28 | 255% | 4 | 10 |
7 | 28 | 260% | 4 | 10 |
8 | 31 | 265% | 4 | 10 |
9 | 31 | 270% | 4 | 10 |
10 | 34 | 275% | 4 | 10 |
11 | 34 | 280% | 4 | 10 |
12 | 37 | 285% | 4 | 10 |
13 | 37 | 290% | 4 | 10 |
14 | 40 | 295% | 4 | 10 |
15 | 40 | 300% | 4 | 10 |
16 | 43 | 305% | 4 | 10 |
17 | 43 | 310% | 4 | 10 |
18 | 46 | 315% | 4 | 10 |
19 | 46 | 320% | 4 | 10 |
20 | 49 | 325% | 4 | 10 |
"Temporarily increases Avoidability rate for entire party."
Level | MP Cost | Duration | Avoidability | Status Ailment Resistance |
---|---|---|---|---|
Add 10 per 5 levels |
Add 6 per level |
Add 1% per level |
Add 1% per 3 levels | |
1 | 50 | 96 sec | 6% | 10% |
2 | 50 | 102 sec | 7% | 10% |
3 | 50 | 108 sec | 8% | 11% |
4 | 50 | 114 sec | 9% | 11% |
5 | 50 | 120 sec | 10% | 11% |
6 | 60 | 126 sec | 11% | 12% |
7 | 60 | 132 sec | 12% | 12% |
8 | 60 | 138 sec | 13% | 12% |
9 | 60 | 144 sec | 14% | 13% |
10 | 60 | 150 sec | 15% | 13% |
11 | 70 | 156 sec | 16% | 13% |
12 | 70 | 162 sec | 17% | 14% |
13 | 70 | 168 sec | 18% | 14% |
14 | 70 | 174 sec | 19% | 14% |
15 | 70 | 180 sec | 20% | 15% |
"Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage."
Level | MP Cost | Damage | Bonus Damage | Duration |
---|---|---|---|---|
Add 4 per 2 levels |
Add 6% per level |
Add +2% per level |
Add 5 per 5 levels | |
1 | 24 | 386% | +2% | 5 sec |
2 | 24 | 392% | +4% | 5 sec |
3 | 28 | 398% | +6% | 5 sec |
4 | 28 | 404% | +8% | 5 sec |
5 | 32 | 410% | +10% | 10 sec |
6 | 32 | 416% | +12% | 10 sec |
7 | 36 | 422% | +14% | 10 sec |
8 | 36 | 428% | +16% | 10 sec |
9 | 40 | 434% | +18% | 10 sec |
10 | 40 | 440% | +20% | 15 sec |
"Creates a recovery aura around you for a short time. The HP and MP of all party members within the aura will be continuously restored.
Cooldown: 60 seconds."
Level | HP Cost | MP Cost | HP & MP Restored |
---|---|---|---|
Add 10 per 2 levels |
Add 10 per 2 levels |
Add 10% per level | |
1 | 30 | 30 | 60% |
2 | 30 | 30 | 70% |
3 | 40 | 40 | 80% |
4 | 40 | 40 | 90% |
5 | 50 | 50 | 100% |
"When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key."
Requires Level 20 Teleport
Level | Additional MP Cost | Damage | Max Enemies Hit | Stun Chance | Stun Duration | Teleport Distance |
---|---|---|---|---|---|---|
Add 2 per level |
Add 10% per level |
No change |
Add 5% per level |
Add 1 sec per 5 levels |
Add 2 per level | |
1 | +2 | 210% | 6 | 35% | 2 sec | +2 |
2 | +4 | 220% | 6 | 40% | 2 sec | +4 |
3 | +6 | 230% | 6 | 45% | 2 sec | +6 |
4 | +8 | 240% | 6 | 50% | 2 sec | +8 |
5 | +10 | 250% | 6 | 55% | 3 sec | +10 |
6 | +12 | 260% | 6 | 60% | 3 sec | +12 |
7 | +14 | 270% | 6 | 65% | 3 sec | +14 |
8 | +16 | 280% | 6 | 70% | 3 sec | +16 |
9 | +18 | 290% | 6 | 75% | 3 sec | +18 |
10 | +20 | 300% | 6 | 80% | 4 sec | +20 |
Ninth Mastery (120-160)[edit | edit source]
Those in Italic can be obtained through Combat Orders.
"Increases the base stats of all party members."
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 seconds per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Level | MP Cost | Cooldown |
---|---|---|
No change |
Subtract 60 seconds per level | |
1 | 30 | 600 sec |
2 | 30 | 540 sec |
3 | 30 | 480 sec |
4 | 30 | 420 sec |
5 | 30 | 360 sec |
6 | 30 | 300 sec |
7 | 30 | 240 sec |
"Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage."
Requires Level 10 Spell Mastery
Level | Magic Mastery | Magic Attack | Minimum Critical Damage |
---|---|---|---|
Add 1% per 2 levels |
Add 1 per level |
Add 1% per 2 levels | |
1 | +56% | +1 | +1% |
2 | +56% | +2 | +1% |
3 | +57% | +3 | +2% |
4 | +57% | +4 | +2% |
5 | +58% | +5 | +3% |
6 | +58% | +6 | +3% |
7 | +59% | +7 | +4% |
8 | +59% | +8 | +4% |
9 | +60% | +9 | +5% |
10 | +60% | +10 | +5% |
11 | +61% | +11 | +6% |
12 | +61% | +12 | +6% |
13 | +62% | +13 | +7% |
14 | +62% | +14 | +7% |
15 | +63% | +15 | +8% |
16 | +63% | +16 | +8% |
17 | +64% | +17 | +9% |
18 | +64% | +18 | +9% |
19 | +65% | +19 | +10% |
20 | +65% | +20 | +10% |
21 | +66% | +21 | +11% |
22 | +66% | +22 | +11% |
23 | +67% | +23 | +12% |
24 | +67% | +24 | +12% |
25 | +68% | +25 | +13% |
26 | +68% | +26 | +13% |
27 | +69% | +27 | +14% |
28 | +69% | +28 | +14% |
29 | +70% | +29 | +15% |
30 | +70% | +30 | +15% |
31 | +71% | +31 | +16% |
32 | +71% | +32 | +16% |
Illusion: The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.
The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.
- Level 1: MP Cost: 28, Number of Attacks: 4, Damage: 294%, Enemy DEF Ignored: 6%, Stun Chance: 11%
- Level 2: MP Cost: 28, Number of Attacks: 4, Damage: 298%, Enemy DEF Ignored: 6%, Stun Chance: 12%
- Level 3: MP Cost: 28, Number of Attacks: 4, Damage: 302%, Enemy DEF Ignored: 7%, Stun Chance: 13%
- Level 4: MP Cost: 28, Number of Attacks: 4, Damage: 306%, Enemy DEF Ignored: 7%, Stun Chance: 14%
- Level 5: MP Cost: 28, Number of Attacks: 4, Damage: 310%, Enemy DEF Ignored: 8%, Stun Chance: 15%
- Level 6: MP Cost: 32, Number of Attacks: 4, Damage: 314%, Enemy DEF Ignored: 8%, Stun Chance: 16%
- Level 7: MP Cost: 32, Number of Attacks: 4, Damage: 318%, Enemy DEF Ignored: 9%, Stun Chance: 17%
- Level 8: MP Cost: 32, Number of Attacks: 4, Damage: 322%, Enemy DEF Ignored: 9%, Stun Chance: 18%
- Level 9: MP Cost: 32, Number of Attacks: 4, Damage: 326%, Enemy DEF Ignored: 10%, Stun Chance: 19%
- Level 10: MP Cost: 32, Number of Attacks: 4, Damage: 330%, Enemy DEF Ignored: 10%, Stun Chance: 20%
- Level 11: MP Cost: 32, Number of Attacks: 4, Damage: 334%, Enemy DEF Ignored: 11%, Stun Chance: 21%
- Level 12: MP Cost: 36, Number of Attacks: 4, Damage: 338%, Enemy DEF Ignored: 11%, Stun Chance: 22%
- Level 13: MP Cost: 36, Number of Attacks: 4, Damage: 342%, Enemy DEF Ignored: 12%, Stun Chance: 23%
- Level 14: MP Cost: 36, Number of Attacks: 4, Damage: 346%, Enemy DEF Ignored: 12%, Stun Chance: 24%
- Level 15: MP Cost: 36, Number of Attacks: 4, Damage: 350%, Enemy DEF Ignored: 13%, Stun Chance: 25%
- Level 16: MP Cost: 36, Number of Attacks: 4, Damage: 354%, Enemy DEF Ignored: 13%, Stun Chance: 26%
- Level 17: MP Cost: 36, Number of Attacks: 4, Damage: 358%, Enemy DEF Ignored: 14%, Stun Chance: 27%
- Level 18: MP Cost: 40, Number of Attacks: 4, Damage: 362%, Enemy DEF Ignored: 14%, Stun Chance: 28%
- Level 19: MP Cost: 40, Number of Attacks: 4, Damage: 366%, Enemy DEF Ignored: 15%, Stun Chance: 29%
- Level 20: MP Cost: 40, Number of Attacks: 4, Damage: 370%, Enemy DEF Ignored: 15%, Stun Chance: 30%
- Level 21: MP Cost: 40, Number of Attacks: 4, Damage: 374%, Enemy DEF Ignored: 16%, Stun Chance: 31%
- Level 22: MP Cost: 40, Number of Attacks: 4, Damage: 378%, Enemy DEF Ignored: 16%, Stun Chance: 32%
- Level 23: MP Cost: 40, Number of Attacks: 4, Damage: 382%, Enemy DEF Ignored: 17%, Stun Chance: 33%
- Level 24: MP Cost: 44, Number of Attacks: 4, Damage: 386%, Enemy DEF Ignored: 17%, Stun Chance: 34%
- Level 25: MP Cost: 44, Number of Attacks: 4, Damage: 390%, Enemy DEF Ignored: 18%, Stun Chance: 35%
- Level 26: MP Cost: 44, Number of Attacks: 4, Damage: 394%, Enemy DEF Ignored: 18%, Stun Chance: 36%
- Level 27: MP Cost: 44, Number of Attacks: 4, Damage: 398%, Enemy DEF Ignored: 19%, Stun Chance: 37%
- Level 28: MP Cost: 44, Number of Attacks: 4, Damage: 402%, Enemy DEF Ignored: 19%, Stun Chance: 38%
- Level 29: MP Cost: 44, Number of Attacks: 4, Damage: 406%, Enemy DEF Ignored: 20%, Stun Chance: 39%
- Level 30: MP Cost: 48, Number of Attacks: 4, Damage: 410%, Enemy DEF Ignored: 20%, Stun Chance: 40%
- Level 31: MP Cost: 48, Number of Attacks: 4, Damage: 414%, Enemy DEF Ignored: 21%, Stun Chance: 41%
- Level 32: MP Cost: 48, Number of Attacks: 4, Damage: 418%, Enemy DEF Ignored: 21%, Stun Chance: 42%
"Generates a wheel of flames that spirals into monsters in front of you, dealing Fire damage. Enemies hit take continuous damage."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Burn Damage | Burn Duration |
---|---|---|---|---|---|---|
Add 4 per 6 levels |
Add 7% per level |
No change |
No change |
Add 1% per 5 levels |
Add 1 sec per 2 levels | |
1 | 22 | 282% | 3 | 10 | 1% | 10 sec |
2 | 22 | 289% | 3 | 10 | 1% | 11 sec |
3 | 22 | 296% | 3 | 10 | 1% | 11 sec |
4 | 22 | 303% | 3 | 10 | 1% | 12 sec |
5 | 22 | 310% | 3 | 10 | 1% | 12 sec |
6 | 26 | 317% | 3 | 10 | 2% | 13 sec |
7 | 26 | 324% | 3 | 10 | 2% | 13 sec |
8 | 26 | 331% | 3 | 10 | 2% | 14 sec |
9 | 26 | 338% | 3 | 10 | 2% | 14 sec |
10 | 26 | 345% | 3 | 10 | 2% | 15 sec |
11 | 26 | 352% | 3 | 10 | 3% | 15 sec |
12 | 30 | 359% | 3 | 10 | 3% | 16 sec |
13 | 30 | 366% | 3 | 10 | 3% | 16 sec |
14 | 30 | 373% | 3 | 10 | 3% | 17 sec |
15 | 30 | 380% | 3 | 10 | 3% | 17 sec |
16 | 30 | 387% | 3 | 10 | 4% | 18 sec |
17 | 30 | 394% | 3 | 10 | 4% | 18 sec |
18 | 34 | 401% | 3 | 10 | 4% | 19 sec |
19 | 34 | 408% | 3 | 10 | 4% | 19 sec |
20 | 34 | 415% | 3 | 10 | 4% | 20 sec |
21 | 34 | 422% | 3 | 10 | 5% | 20 sec |
22 | 34 | 429% | 3 | 10 | 5% | 21 sec |
23 | 34 | 436% | 3 | 10 | 5% | 21 sec |
24 | 38 | 443% | 3 | 10 | 5% | 22 sec |
25 | 38 | 450% | 3 | 10 | 5% | 22 sec |
26 | 38 | 457% | 3 | 10 | 6% | 23 sec |
27 | 38 | 464% | 3 | 10 | 6% | 23 sec |
28 | 38 | 471% | 3 | 10 | 6% | 24 sec |
29 | 38 | 478% | 3 | 10 | 6% | 24 sec |
30 | 42 | 485% | 3 | 10 | 6% | 25 sec |
31 | 42 | 492% | 3 | 10 | 7% | 25 sec |
32 | 42 | 499% | 3 | 10 | 7% | 26 sec |
Tenth Mastery (160-200)[edit | edit source]
Blessing of the Onyx: Increases Weapon Defense, Magic Defense, and Magic Attack.
'
- Level 1: MP Cost: 32, Weapon DEF: +310, Magic DEF: +310, Magic ATT: +11, Duration: 60 sec
- Level 2: MP Cost: 34, Weapon DEF: +320, Magic DEF: +320, Magic ATT: +12, Duration: 70 sec
- Level 3: MP Cost: 36, Weapon DEF: +330, Magic DEF: +330, Magic ATT: +13, Duration: 80 sec
- Level 4: MP Cost: 38, Weapon DEF: +340, Magic DEF: +340, Magic ATT: +14, Duration: 90 sec
- Level 5: MP Cost: 40, Weapon DEF: +350, Magic DEF: +350, Magic ATT: +15, Duration: 100 sec
- Level 6: MP Cost: 42, Weapon DEF: +360, Magic DEF: +360, Magic ATT: +16, Duration: 110 sec
- Level 7: MP Cost: 44, Weapon DEF: +370, Magic DEF: +370, Magic ATT: +17, Duration: 120 sec
- Level 8: MP Cost: 46, Weapon DEF: +380, Magic DEF: +380, Magic ATT: +18, Duration: 130 sec
- Level 9: MP Cost: 48, Weapon DEF: +390, Magic DEF: +390, Magic ATT: +19, Duration: 140 sec
- Level 10: MP Cost: 50, Weapon DEF: +400, Magic DEF: +400, Magic ATT: +20, Duration: 150 sec
- Level 11: MP Cost: 52, Weapon DEF: +410, Magic DEF: +410, Magic ATT: +21, Duration: 160 sec
- Level 12: MP Cost: 54, Weapon DEF: +420, Magic DEF: +420, Magic ATT: +22, Duration: 170 sec
- Level 13: MP Cost: 56, Weapon DEF: +430, Magic DEF: +430, Magic ATT: +23, Duration: 180 sec
- Level 14: MP Cost: 58, Weapon DEF: +440, Magic DEF: +440, Magic ATT: +24, Duration: 190 sec
- Level 15: MP Cost: 60, Weapon DEF: +450, Magic DEF: +450, Magic ATT: +25, Duration: 200 sec
- Level 16: MP Cost: 62, Weapon DEF: +460, Magic DEF: +460, Magic ATT: +26, Duration: 210 sec
- Level 17: MP Cost: 64, Weapon DEF: +470, Magic DEF: +470, Magic ATT: +27, Duration: 220 sec
- Level 18: MP Cost: 66, Weapon DEF: +480, Magic DEF: +480, Magic ATT: +28, Duration: 230 sec
- Level 19: MP Cost: 68, Weapon DEF: +490, Magic DEF: +490, Magic ATT: +29, Duration: 240 sec
- Level 20: MP Cost: 70, Weapon DEF: +500, Magic DEF: +500, Magic ATT: +30, Duration: 250 sec
- Level 21: MP Cost: 72, Weapon DEF: +510, Magic DEF: +510, Magic ATT: +31, Duration: 260 sec
- Level 22: MP Cost: 74, Weapon DEF: +520, Magic DEF: +520, Magic ATT: +32, Duration: 270 sec
- Level 23: MP Cost: 76, Weapon DEF: +530, Magic DEF: +530, Magic ATT: +33, Duration: 280 sec
- Level 24: MP Cost: 78, Weapon DEF: +540, Magic DEF: +540, Magic ATT: +34, Duration: 290 sec
- Level 25: MP Cost: 80, Weapon DEF: +550, Magic DEF: +550, Magic ATT: +35, Duration: 300 sec
- Level 26: MP Cost: 82, Weapon DEF: +560, Magic DEF: +560, Magic ATT: +36, Duration: 310 sec
- Level 27: MP Cost: 84, Weapon DEF: +570, Magic DEF: +570, Magic ATT: +37, Duration: 320 sec
"Strike the target with fire for high damage and a chance to stun. A portion of enemy's defense will be ignored."
Element: Fire
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit | Stun Chance | Stun Duration | Enemy Defense Ignored |
---|---|---|---|---|---|---|---|
Add 2 per 3 levels |
Add 3% per level |
No change |
No change |
Add 2% per level |
Add 1 sec per 10 levels |
Add 1% per level | |
1 | 30 | 218% | 5 | 8 | 42% | 2 sec | 6% |
2 | 30 | 221% | 5 | 8 | 44% | 2 sec | 7% |
3 | 32 | 224% | 5 | 8 | 46% | 2 sec | 8% |
4 | 32 | 227% | 5 | 8 | 48% | 2 sec | 9% |
5 | 32 | 230% | 5 | 8 | 50% | 2 sec | 10% |
6 | 34 | 233% | 5 | 8 | 52% | 2 sec | 11% |
7 | 34 | 236% | 5 | 8 | 54% | 2 sec | 12% |
8 | 34 | 239% | 5 | 8 | 56% | 2 sec | 13% |
9 | 36 | 242% | 5 | 8 | 58% | 2 sec | 14% |
10 | 36 | 245% | 5 | 8 | 60% | 2 sec | 15% |
11 | 36 | 248% | 5 | 8 | 62% | 3 sec | 16% |
12 | 38 | 251% | 5 | 8 | 64% | 3 sec | 17% |
13 | 38 | 254% | 5 | 8 | 66% | 3 sec | 18% |
14 | 38 | 257% | 5 | 8 | 68% | 3 sec | 19% |
15 | 40 | 260% | 5 | 8 | 70% | 3 sec | 20% |
16 | 40 | 263% | 5 | 8 | 72% | 3 sec | 21% |
17 | 40 | 266% | 5 | 8 | 74% | 3 sec | 22% |
18 | 42 | 269% | 5 | 8 | 76% | 3 sec | 23% |
19 | 42 | 272% | 5 | 8 | 78% | 3 sec | 24% |
20 | 42 | 275% | 5 | 8 | 80% | 3 sec | 25% |
21 | 44 | 278% | 5 | 8 | 82% | 4 sec | 26% |
22 | 44 | 281% | 5 | 8 | 84% | 4 sec | 27% |
23 | 44 | 284% | 5 | 8 | 86% | 4 sec | 28% |
24 | 46 | 287% | 5 | 8 | 88% | 4 sec | 29% |
25 | 46 | 290% | 5 | 8 | 90% | 4 sec | 30% |
26 | 46 | 293% | 5 | 8 | 92% | 4 sec | 31% |
27 | 48 | 296% | 5 | 8 | 94% | 4 sec | 32% |
28 | 48 | 299% | 5 | 8 | 96% | 4 sec | 33% |
29 | 48 | 302% | 5 | 8 | 98% | 4 sec | 34% |
30 | 50 | 305% | 5 | 8 | 100% | 4 sec | 35% |
31 | 50 | 308% | 5 | 8 | 102% | 5 sec | 36% |
32 | 50 | 311% | 5 | 8 | 104% | 5 sec | 37% |
Dark Fog: Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.
Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.
- Level 1: MP -600; attacks 15 enemies with 1230% Damage, at a 5% critical rate. Cooldown 50 seconds.
- Level 2: MP -600; attacks 15 enemies with 1260% Damage, at a 6% critical rate. Cooldown 48 seconds.
- Level 3: MP -600; attacks 15 enemies with 1290% Damage, at a 6% critical rate. Cooldown 48 seconds.
- Level 4: MP -600; attacks 15 enemies with 1320% Damage, at a 7% critical rate. Cooldown 46 seconds.
- Level 5: MP -600; attacks 15 enemies with 1350% Damage, at a 7% critical rate. Cooldown 46 seconds.
- Level 6: MP -600; attacks 15 enemies with 1380% Damage, at a 8% critical rate. Cooldown 44 seconds.
- Level 7: MP -600; attacks 15 enemies with 1410% Damage, at a 8% critical rate. Cooldown 44 seconds.
- Level 8: MP -600; attacks 15 enemies with 1440% Damage, at a 9% critical rate. Cooldown 42 seconds.
- Level 9: MP -600; attacks 15 enemies with 1470% Damage, at a 9% critical rate. Cooldown 42 seconds.
- Level 10: MP -600; attacks 15 enemies with 1500% Damage, at a 10% critical rate. Cooldown 40 seconds.
- Level 11: MP -600; attacks 15 enemies with 1530% Damage, at a 10% critical rate. Cooldown 40 seconds.
- Level 12: MP -600; attacks 15 enemies with 1560% Damage, at a 11% critical rate. Cooldown 38 seconds.
- Level 13: MP -600; attacks 15 enemies with 1590% Damage, at a 11% critical rate. Cooldown 38 seconds.
- Level 14: MP -600; attacks 15 enemies with 1620% Damage, at a 12% critical rate. Cooldown 36 seconds.
- Level 15: MP -600; attacks 15 enemies with 1650% Damage, at a 12% critical rate. Cooldown 36 seconds.
- Level 16: MP -600; attacks 15 enemies with 1680% Damage, at a 13% critical rate. Cooldown 34 seconds.
- Level 17: MP -600; attacks 15 enemies with 1710% Damage, at a 13% critical rate. Cooldown 34 seconds.
- Level 18: MP -600; attacks 15 enemies with 1740% Damage, at a 14% critical rate. Cooldown 32 seconds.
- Level 19: MP -600; attacks 15 enemies with 1770% Damage, at a 14% critical rate. Cooldown 32 seconds.
- Level 20: MP -600; attacks 15 enemies with 1800% Damage, at a 15% critical rate. Cooldown 30 seconds.
- Level 21: MP -600; attacks 15 enemies with 1830% Damage, at a 15% critical rate. Cooldown 30 seconds.
- Level 22: MP -600; attacks 15 enemies with 1860% Damage, at a 16% critical rate. Cooldown 28 seconds.
- Level 23: MP -600; attacks 15 enemies with 1890% Damage, at a 16% critical rate. Cooldown 28 seconds.
- Level 24: MP -600; attacks 15 enemies with 1920% Damage, at a 17% critical rate. Cooldown 26 seconds.
- Level 25: MP -600; attacks 15 enemies with 1950% Damage, at a 17% critical rate. Cooldown 26 seconds.
- Level 26: MP -600; attacks 15 enemies with 1980% Damage, at a 18% critical rate. Cooldown 24 seconds.
- Level 27: MP -600; attacks 15 enemies with 2010% Damage, at a 18% critical rate. Cooldown 24 seconds.
- Level 28: MP -600; attacks 15 enemies with 2040% Damage, at a 19% critical rate. Cooldown 22 seconds.
- Level 29: MP -600; attacks 15 enemies with 2070% Damage, at a 19% critical rate. Cooldown 22 seconds.
- Level 30: MP -600; attacks 15 enemies with 2100% Damage, at a 20% critical rate. Cooldown 20 seconds.
- Level 31: MP -600; attacks 15 enemies with 2130% Damage, at a 20% critical rate. Cooldown 20 seconds.
- Level 32: MP -600; attacks 15 enemies with 2160% Damage, at a 21% critical rate. Cooldown 18 seconds.
Onyx Will: Decreases a portion of received damage for a set period and, enables you to resist being knocked back when struck.
'
- Level 1: MP Cost: 32, Damage Absorption: 5% for 107 sec, Knock-back Resistance Rate: 33%
- Level 2: MP Cost: 34, Damage Absorption: 6% for 114 sec, Knock-back Resistance Rate: 36%
- Level 3: MP Cost: 36, Damage Absorption: 6% for 121 sec, Knock-back Resistance Rate: 39%
- Level 4: MP Cost: 38, Damage Absorption: 7% for 128 sec, Knock-back Resistance Rate: 42%
- Level 5: MP Cost: 40, Damage Absorption: 7% for 135 sec, Knock-back Resistance Rate: 45%
- Level 6: MP Cost: 42, Damage Absorption: 8% for 142 sec, Knock-back Resistance Rate: 48%
- Level 7: MP Cost: 44, Damage Absorption: 8% for 149 sec, Knock-back Resistance Rate: 51%
- Level 8: MP Cost: 46, Damage Absorption: 9% for 156 sec, Knock-back Resistance Rate: 54%
- Level 9: MP Cost: 48, Damage Absorption: 9% for 163 sec, Knock-back Resistance Rate: 57%
- Level 10: MP Cost: 50, Damage Absorption: 10% for 170 sec, Knock-back Resistance Rate: 60%
- Level 11: MP Cost: 52, Damage Absorption: 10% for 177 sec, Knock-back Resistance Rate: 63%
- Level 12: MP Cost: 54, Damage Absorption: 11% for 184 sec, Knock-back Resistance Rate: 66%
- Level 13: MP Cost: 56, Damage Absorption: 11% for 191 sec, Knock-back Resistance Rate: 69%
- Level 14: MP Cost: 58, Damage Absorption: 12% for 198 sec, Knock-back Resistance Rate: 72%
- Level 15: MP Cost: 60, Damage Absorption: 12% for 205 sec, Knock-back Resistance Rate: 75%
- Level 16: MP Cost: 62, Damage Absorption: 13% for 212 sec, Knock-back Resistance Rate: 78%
- Level 17: MP Cost: 64, Damage Absorption: 13% for 219 sec, Knock-back Resistance Rate: 81%
- Level 18: MP Cost: 66, Damage Absorption: 14% for 226 sec, Knock-back Resistance Rate: 84%
- Level 19: MP Cost: 68, Damage Absorption: 14% for 233 sec, Knock-back Resistance Rate: 87%
- Level 20: MP Cost: 70, Damage Absorption: 15% for 240 sec, Knock-back Resistance Rate: 90%
- Level 21: MP Cost: 72, Damage Absorption: 15% for 247 sec, Knock-back Resistance Rate: 93%
- Level 22: MP Cost: 74, Damage Absorption: 16% for 254 sec, Knock-back Resistance Rate: 96%
Soul Stone: Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members.
Cooldown: Six minutes.
- Level 1: MP -100; apply Soul Stone to 3 people for 110 seconds with 23% HP regeration if killed.
- Level 2: MP -100; apply Soul Stone to 3 people for 120 seconds with 26% HP regeration if killed.
- Level 3: MP -100; apply Soul Stone to 3 people for 130 seconds with 29% HP regeration if killed.
- Level 4: MP -100; apply Soul Stone to 3 people for 140 seconds with 32% HP regeration if killed.
- Level 5: MP -100; apply Soul Stone to 3 people for 150 seconds with 35% HP regeration if killed.
- Level 6: MP -100; apply Soul Stone to 4 people for 160 seconds with 38% HP regeration if killed.
- Level 7: MP -100; apply Soul Stone to 4 people for 170 seconds with 41% HP regeration if killed.
- Level 8: MP -100; apply Soul Stone to 4 people for 180 seconds with 44% HP regeration if killed.
- Level 9: MP -100; apply Soul Stone to 4 people for 190 seconds with 47% HP regeration if killed.
- Level 10: MP -100; apply Soul Stone to 4 people for 200 seconds with 50% HP regeration if killed.
- Level 11: MP -100; apply Soul Stone to 5 people for 210 seconds with 53% HP regeration if killed.
- Level 12: MP -100; apply Soul Stone to 5 people for 220 seconds with 56% HP regeration if killed.
- Level 13: MP -100; apply Soul Stone to 5 people for 230 seconds with 59% HP regeration if killed.
- Level 14: MP -100; apply Soul Stone to 5 people for 240 seconds with 62% HP regeration if killed.
- Level 15: MP -100; apply Soul Stone to 5 people for 250 seconds with 65% HP regeration if killed.
- Level 16: MP -100; apply Soul Stone to 6 people for 260 seconds with 68% HP regeration if killed.
- Level 17: MP -100; apply Soul Stone to 6 people for 270 seconds with 71% HP regeration if killed.
- Level 18: MP -100; apply Soul Stone to 6 people for 280 seconds with 74% HP regeration if killed.
- Level 19: MP -100; apply Soul Stone to 6 people for 290 seconds with 77% HP regeration if killed.
- Level 20: MP -100; apply Soul Stone to 6 people for 300 seconds with 80% HP regeration if killed.
- Level 21: MP -100; apply Soul Stone to 7 people for 330 seconds with 83% HP regeration if killed.
- Level 22: MP -100; apply Soul Stone to 7 people for 360 seconds with 86% HP regeration if killed.
Hyper Skills[edit | edit source]
Stat Enhancers[edit | edit source]
"Permanently increases STR."
Unlocked at level 140
Level | STR |
---|---|
1 | +50 |
"Permanently increases DEX."
Unlocked at level 140
Level | DEX |
---|---|
1 | +50 |
"Permanently increases INT."
Unlocked at level 140
Level | INT |
---|---|
1 | +50 |
"Permanently increases Movement Speed."
Unlocked at level 152
Level | Movement Speed |
---|---|
1 | +10 |
"Permanently increases Accuracy."
Unlocked at level 158
Level | Accuracy |
---|---|
1 | +20% |
"Permanently increases Weapon DEF."
Unlocked at level 165
Level | Weapon DEF |
---|---|
1 | +500 |
"Permanently increases Magic DEF."
Unlocked at level 174
Level | Magic DEF |
---|---|
1 | +500 |
"Permanently increases Max DF (useless for Evan)."
Unlocked at level 180
Level | Max DF |
---|---|
1 | +50 |
"Permanently increases Max MP."
Unlocked at level 186
Level | Max MP |
---|---|
1 | +15% |
"Permanently increases Max HP."
Unlocked at level 192
Level | Max HP |
---|---|
1 | +15% |
"Permanently increases Critical Rate."
Unlocked at level 198
Level | Critical Rate |
---|---|
1 | +10% |
Skill Enhancers[edit | edit source]
"Increases the amount of DEF Illusion ignores."
Unlocked at Level 143
Level | Enemy Defense Ignored |
---|---|
1 | +20% |
"Splits Dark Fog's damage into four separate attacks worth 25% of total."
Unlocked at Level 149
Level | Damage | Attack Count |
---|---|---|
1 | -75% | +3 |
"Increases Blaze's stun duration."
Unlocked at Level 155
Level | Stun Duration |
---|---|
1 | +4 sec |
"Increases Illusion's range."
Unlocked at Level 162
Level | Range |
---|---|
1 | +50 |
"Increases Dark Fog's damage."
Unlocked at Level 168
Level | Damage |
---|---|
1 | +20% |
"Increases Blaze's DEF ignore amount."
Unlocked at Level 177
Level | Enemy Defense Ignored |
---|---|
1 | +20% |
"Increases Illusion's damage."
Unlocked at Level 183
Level | Damage |
---|---|
1 | +20% |
"Reduces Dark Fog cooldown."
Unlocked at Level 189
Level | Cooldown |
---|---|
1 | -20% |
"Increases Blaze's damage."
Unlocked at Level 195
Level | Damage |
---|---|
1 | +20% |
Active Skills[edit | edit source]
"Increases party's damage (self included)."
Unlocked at level 150
Level | MP Cost | Duration | Damage | Cooldown |
---|---|---|---|---|
1 | 1000 | 30 sec | +30% | 90 sec |