MapleStory/Will: Difference between revisions

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593 bytes added ,  13 March 2022
Added information for Easy Will. Source: https://namu.wiki/w/%EC%9C%8C(%EB%A9%94%EC%9D%B4%ED%94%8C%EC%8A%A4%ED%86%A0%EB%A6%AC)/%EB%B3%B4%EC%8A%A4%20%EB%AA%AC%EC%8A%A4%ED%84%B0#s-2.2
(→‎Boss Data: update reboot level)
(Added information for Easy Will. Source: https://namu.wiki/w/%EC%9C%8C(%EB%A9%94%EC%9D%B4%ED%94%8C%EC%8A%A4%ED%86%A0%EB%A6%AC)/%EB%B3%B4%EC%8A%A4%20%EB%AA%AC%EC%8A%A4%ED%84%B0#s-2.2)
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==Boss Data==
==Boss Data==
*Overall time limit: 30 minutes
*Overall time limit: 30 minutes
*Level: 250 (Character Level 255/260 or higher for 1.2x damage dealt in Non-Reboot/Reboot world respectively)
*Level
*Required Arcane Force: 760
**Easy: 235 (Character Level 240/245 or higher for 1.2x damage dealt in Non-Reboot/Reboot world respectively)
**Normal/Hard: 250 (Character Level 255/260 or higher for 1.2x damage dealt in Non-Reboot/Reboot world respectively)
*Required Arcane Force
**Easy: 560
**Normal/Hard: 760
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
!Arcane Force!!Damage dealt proportion
!Arcane Force (Easy)!!Arcane Force (Normal/Hard)!!Damage dealt proportion
|-
|-
|0~75||10%
|0~55||0~75||10%
|-
|-
|76~227||30%
|56~167||76~227||30%
|-
|-
|228~379||60%
|168~279||228~379||60%
|-
|-
|380~531||70%
|280~391||380~531||70%
|-
|-
|532~759||80%
|392~559||532~759||80%
|-
|-
|760~835||100%
|560~615||760~835||100%
|-
|-
|836~987||110%
|616~727||836~987||110%
|-
|-
|988~1,139||130%
|728~839||988~1,139||130%
|-
|-
|1,140 or higher||150%
|840 or higher||1,140 or higher||150%
|}
|}
*Story Mode Overall HP: 21,000,000,000 (21 Billion)
*Story Mode Overall HP: 21,000,000,000 (21 Billion)
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**Phase 2: 6,300,000,000 (6.3 Billion)
**Phase 2: 6,300,000,000 (6.3 Billion)
**Phase 3: 6,300,000,000 (6.3 Billion)
**Phase 3: 6,300,000,000 (6.3 Billion)
*Easy Mode Overall HP: 16,501,400,000,000 (16 Trillion and 501.4 Billion)
**Phase 1: 5,400,000,000,000 (5.4 Trillion) / 2,700,000,000,000 (2.7 Trillion) per dimension
**Phase 2: 4,161,400,000,000 (4 Trillion and 161.4 Billion)
**Phase 3: 6,940,000,000,000 (6.94 Trillion)
*Normal Mode Overall HP: 25,200,000,000,000 (25.2 Trillion)
*Normal Mode Overall HP: 25,200,000,000,000 (25.2 Trillion)
**Phase 1: 8,400,000,000,000 (8.4 Trillion) / 4,200,000,000,000 (4.2 Trillion) per dimension
**Phase 1: 8,400,000,000,000 (8.4 Trillion) / 4,200,000,000,000 (4.2 Trillion) per dimension
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*Resists all elements, including Physical.
*Resists all elements, including Physical.
*Death Counts Allowed: 10 per person throughout the whole battle.
*Death Counts Allowed: 10 per person throughout the whole battle.
*Skills used by Normal Will and Hard Will are the same, with some dealing more damage in Hard mode.
*Skills used by Easy Will, Normal Will, and Hard Will are the same, with some dealing more damage in Hard mode.
*Damage percentages are '''based on your HP'''.
*Damage percentages are '''based on your HP'''.


===Skills===
===Skills===
Moonlight can be obtained overtime for specific skill in each phase to help you. You gain more moonlight as you do not sustain damage. Regeneration rate is as follows:
Moonlight can be obtained overtime for specific skill in each phase to help you. You gain more moonlight as you do not sustain damage. Regeneration rate is as follows:
*Normal: 6% per 1.2 seconds after not taking damage for 1 second
*Easy/Normal: 6% per 1.2 seconds after not taking damage for 1 second
*Hard: 3% per 1.2 seconds after not taking damage for 2 seconds
*Hard: 3% per 1.2 seconds after not taking damage for 2 seconds
Regeneration does not apply while dead, and if all webs fully cover the map in Phase 3 even when invincible.
Regeneration does not apply while dead, and if all webs fully cover the map in Phase 3 even when invincible.
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**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
**Price shown are by solo standards. The actual price is '''inversely proportional to party size when entering the boss fight'''
*Suspicious Additional Cubes (Master Craftsman Cubes for Reboot Worlds)
*Suspicious Additional Cubes (Master Craftsman Cubes for Reboot Worlds)
**4 for Easy Mode
**5 for Normal Mode
**5 for Normal Mode
**9 for Hard Mode
**9 for Hard Mode
*40 Power Elixirs
*40 Power Elixirs
*Stone Cobweb Droplet (individual drop, with 9 Stone Origin Droplets you can obtain 1 Arachno Coin, which can be used to buy Arcane Umbra Equipment (Level 200 equipment) from Arachno Coin shop using 4 coins (Zero weapon Arcane Umbra set scroll), 16 coins (shoulderpad, hat, overall) or 24 coins (weapons, Zero Essence).)
*Stone Cobweb Droplet (individual drop, with 9 Stone Origin Droplets you can obtain 1 Arachno Coin, which can be used to buy Arcane Umbra Equipment (Level 200 equipment) from Arachno Coin shop using 4 coins (Zero weapon Arcane Umbra set scroll), 16 coins (shoulderpad, hat, overall) or 24 coins (weapons, Zero Essence).)
**0 for Easy Mode
**1~2 for Normal mode
**1~2 for Normal mode
**2~3 for Hard mode
**2~3 for Hard mode