MapleStory/Will: Difference between revisions

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151 bytes added ,  14 March 2022
→‎Skills: fix moonlight and clarify poison
(Added information for Easy Will. Source: https://namu.wiki/w/%EC%9C%8C(%EB%A9%94%EC%9D%B4%ED%94%8C%EC%8A%A4%ED%86%A0%EB%A6%AC)/%EB%B3%B4%EC%8A%A4%20%EB%AA%AC%EC%8A%A4%ED%84%B0#s-2.2)
(→‎Skills: fix moonlight and clarify poison)
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*Easy/Normal: 6% per 1.2 seconds after not taking damage for 1 second
*Easy/Normal: 6% per 1.2 seconds after not taking damage for 1 second
*Hard: 3% per 1.2 seconds after not taking damage for 2 seconds
*Hard: 3% per 1.2 seconds after not taking damage for 2 seconds
Regeneration does not apply while dead, and if all webs fully cover the map in Phase 3 even when invincible.
Regeneration does not apply while dead. Being truly invincible will count as not getting hit even if it is hitting the character visually (and would hit if the character is not truly invincible).
;All Phases
;All Phases
*Summons spider legs around the map that will strike the area directly above or below it after 1 second (phase 2: 0.7 seconds), dealing 20% damage. Consecutive summons will '''always be in a different spot'''.
*Summons spider legs around the map that will strike the area directly above or below it after 1 second (phase 2: 0.7 seconds), dealing 20% damage. Consecutive summons will '''always be in a different spot'''.
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*Every 35 seconds, poisons 1 party member at random for 15 seconds. The properties of the poison is as such.
*Every 35 seconds, poisons 1 party member at random for 15 seconds. The properties of the poison is as such.
**Poisoned member deals '''30% increased final damage'''.
**Poisoned member deals '''30% increased final damage'''.
**Poisoned member dies automatically if not dealing damage for 7 seconds
**Poisoned member dies automatically if not dealing damage by attacking directly, for 7 consecutive seconds.
**Everyone else excluding Will, takes 30% damage every second for being near the poisoned player.
**Everyone else excluding Will, takes 30% damage every second for being near the poisoned player.
**If poisoned player dies, the poison will spread to that particular area, and another player will inherit the poison at random, and the duration will also be inherited by both the new poisoned player and the poison cloud area. (Poison cloud cannot be extinguished using Mist Explosion)
**If poisoned player dies, the poison will spread to that particular area, and another player will inherit the poison at random, and the duration will also be inherited by both the new poisoned player and the poison cloud area. (Poison cloud cannot be extinguished using Mist Explosion)
**Players in the poisoned area do not deal increased final damage, and takes 30% damage every second while inside.
**Players in the poisoned area or near the poisoned player do not deal increased final damage, and takes 30% damage every second while inside.


==Rewards==
==Rewards==

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