Medieval: Total War/Projectiles: Difference between revisions

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;Key
;Key
*'''Range''': How far the projectile can travel. Range is measured in meters.
*'''Range''': How far the projectile can travel. Range is measured in meters.
*'''Accuracy''': The higher the more accurate, 1 being 100% accurate.
*'''Accuracy''': The higher the value, the more accurate the weapon, with 1 being 100% accurate.  Value is for accuracy at Range.
*'''Lethality''': The chance of killing the target if struck.  Cannon balls and stones flung by artillery can bounce and hit more men.
*'''Lethality''': The chance of killing the target if struck.  Cannon balls and stones flung by artillery can bounce and hit more men.
*'''Power''': How many hit points of damage it does to the target on a lethal hit.  Average soldiers have 1 hit point, but generals, nobles with warrior virtues, princes, monarchs and berserkers have more than 1.  Mainly used to calculate how much damage is done to buildings.  Most artillery has a blast radius which represents splash damage.  Soldiers inside the blast radius have a 25% chance of being killed.
*'''Power''': How many hit points of damage it does to the target on a lethal hit.  Average soldiers have 1 hit point, but generals, nobles with warrior virtues, princes, monarchs and berserkers have more than 1.  Mainly used to calculate how much damage is done to buildings.  Most artillery has a blast radius which represents splash damage.  Soldiers inside the blast radius have a 25% chance of being killed.
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!Name!!Range!!Accuracy!! Lethality!!Power!!Armor piercing!!Reload Time !!Description
!Name!!Range!!Accuracy!! Lethality!!Power!!Armor piercing!!Reload Time !!Description
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!Short Bow
!Shortbow
|100||0.6||12%||1||0%||4||The most basic and common missile.  Used by archers the world over.
|100||0.6||12%||1||0%||4||The most basic and common missile weapon.  Used by archers the world over.
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!Long Bow
!Longbow
|120||0.6||12%||1||50%||4||An improved shortbow.  Longer range and armor piercing.  Used by Longbowmen and some elite ambush units like sherwood foresters.
|120||0.6||12%||1||50%||4||An improved Shortbow.  Longer range and armor piercing.  Used by Longbowmen and some elite ambush units like Sherwood Foresters.
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!Mounted Bow
!Mounted Bow
|100||0.55||12%||1||0%||4||The bow most mounted archers use.  The same as a shortbow except slightly less accurate.  It has, however, the same range contrary to popular opinion.
|100||0.55||12%||1||0%||4||The bow most mounted archers use.  The same as a Shortbow except slightly less accurate.  It has, however, the same range contrary to popular opinion.
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!Crossbow
!Crossbow
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!Arbalest
!Arbalest
|120||0.75||23%||3||70%||15<ref name="reload" />||Arbalests are better in every way than normal crossbows.  Longer range, more accurate, deadlier and pierces armor better.
|120||0.75||23%||3||70%||15<ref name="reload" />||Arbalests are better in every way than normal Crossbows.  Longer range, more accurate, deadlier and pierces armor better.
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!Javelin
!Javelin
|30||0.15||36%||2||70%||3||Javelins are used by skirmishers.  Their poor accuracy is not much of a problem since they have to fire from such a short range.  Very damaging to highly armored units.
|30||0.15||36%||2||70%||3||Javelins are used by some skirmisher units.  Their poor accuracy is not much of a problem since they have to fire from such a short range.  Very damaging to highly armored units.
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!Grenade
!Grenade
|26||0.03||100%||6||100%||6||The grenade of a Naptha thrower is very deadly and short ranged.
|26||0.03||100%||6||100%||6||The Grenade of a Naptha Thrower is very deadly and short ranged.
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!Hand Gun
!Handgun
|40||0.05||72%||4||98.5%||30<ref name="reload" />||Handguns can be very deadly but have a long reload time, short range and are not very accurate.  However, as an added bonus, they cause fear.
|40||0.05||72%||4||98.5%||30<ref name="reload" />||Handguns can be very deadly but have a long reload time, short range and are not very accurate.  However, as an added bonus, they cause fear.
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!Arquebus
!Arquebus
|80||0.07||72%||4||98.5%||30<ref name="reload" />||An improved Handgun.  Has almost the same range as a shortbow, but good luck hitting anything at that range.
|80||0.07||72%||4||98.5%||30<ref name="reload" />||An improved Handgun.  Has almost the same range as a Shortbow, but good luck hitting anything at that range.
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!Ballista
!Ballista
|200||0.9||100%||40||100%||11 seconds<ref name="reload" />||Ballistae have double the range of archers and are highly accurate.  Can only kill one man at a time, however, and does only slight damage to buildings.
|200||0.9||100%||40||100%||11 seconds<ref name="reload" />||Ballistae have double the range of Archers and are highly accurate.  Can only kill one man at a time, however (no splash damage) and does only slight damage to buildings.
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!Catapult
!Catapult
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!Trebuchet
!Trebuchet
|240||0.6||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||An improved catapult with more power and the same dodgy accuracy. Has a 2 meter blast radius.
|240||0.6||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||An improved Catapult with more power and the same dodgy accuracy. Has a 2 meter blast radius.
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!Mangonel
!Mangonel
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!Mortar
!Mortar
|240||0.6||100%||100||100%||14 seconds<ref name="reload" />||A primitive gunpowder weapon.  Not much better than a catapult. Has a 2.5 meter blast radius.
|240||0.6||100%||100||100%||14 seconds<ref name="reload" />||A primitive gunpowder weapon.  Not much better than a Catapult. Has a 2.5 meter blast radius.
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!Bombard
!Bombard
|320||0.8||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||A long range gunpowder weapon.  Much better accuracy than siege weapons. Has a 2.5 meter blast radius.
|320||0.8||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||A long range gunpowder weapon.  Much better accuracy than other siege weapons. Has a 2.5 meter blast radius.
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!Demi Culvern
!Demi Culverin
|320||0.9||100%<ref name="bounce" />||100||100%||16 seconds<ref name="reload" />||Long range, highly accurate but not much power. Has a 2 meter blast radius.
|320||0.9||100%<ref name="bounce" />||100||100%||16 seconds<ref name="reload" />||Long range, highly accurate but not much power. Has a 2 meter blast radius.
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!Demi Cannon
!Demi Cannon
|320||0.9||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||Slightly more powerful than the Demi-Culvern Has a 2.5 meter blast radius.
|320||0.9||100%<ref name="bounce" />||150||100%||20 seconds<ref name="reload" />||Slightly more powerful than the Demi-Culverin. Has a 2.5 meter blast radius.
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!Culvern
!Culverin
|480||0.9||100%<ref name="bounce" />||250||100%||16 seconds<ref name="reload" />||Super long range, very accurate and very powerful attack. Has a 2.5 meter blast radius.
|480||0.9||100%<ref name="bounce" />||250||100%||16 seconds<ref name="reload" />||Super long range, very accurate and very powerful attack. Has a 2.5 meter blast radius.
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!Organ Gun
!Organ Gun
|60||0.9||100%<ref name="bounce" />||100||100%||36 seconds<ref name="reload" />||Extremely short range buy can kill many men per shot. Has a 12 meter blast radius.
|60||0.9||100%<ref name="bounce" />||100||100%||36 seconds<ref name="reload" />||Extremely short range but can kill many men per shot. Has a 12 meter blast radius.
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