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(added links, should be subpaged)
(rm unnecessary notwide)
 
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The numbers in each cell indicate the damage inflicted by the weapons (on top) to the bosses (on the left). For the Mega Buster, the first number represents the damage inflicted by a normal shot and the second number the damage by a charged one. The green indicates the weapon(s) that deal the most damage.
The numbers in each cell indicate the damage inflicted by the weapons (on top) to the bosses (on the left). For the Mega Buster, the first number represents the damage inflicted by a normal shot and the second number the damage by a charged one. The green indicates the weapon(s) that deal the most damage.


{|{{prettytable|sortable=1|text center=1|notwide=1}}
{|{{prettytable|sortable=1|text center=1}}
!width=100| Robot Masters !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
!width=100| Robot Masters !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
|-
|-
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| [[Mega Man 8/Aqua Man|Aqua Man]]    || 1 – 3 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||{{yes|8}}|| 0
| [[Mega Man 8/Aqua Man|Aqua Man]]    || 1 – 3 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||{{yes|8}}|| 0
|}
|}
{|{{prettytable|sortable=1|text center=1|notwide=1}}
{|{{prettytable|sortable=1|text center=1}}
!width=100| Intermission bosses !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
!width=100| Intermission bosses !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
|-
|-
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| Wood Man
| Wood Man
|}
|}
{|{{prettytable|sortable=1|text center=1|notwide=1}}
{|{{prettytable|sortable=1|text center=1}}
!width=100| Skull Castle<br>Bosses !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
!width=100| Skull Castle<br>Bosses !! Mega <br> Buster !! Mega <br> Ball !! Tornado <br> Hold !! Thunder <br> Claw !! Flash <br> bomb !! Ice <br> Wave !! Flame <br> Sword !! Homing <br> Sniper !! Astro <br> Crush !! Water<br>Balloon
|-
|-

Latest revision as of 02:17, 2 December 2012

subpage
subpage

This page needs to be split into subpages. This seems a bit like a spoiler, probably should be moved to the specific level pages

Please add some links to the Table of Contents and split this page to separate pages, then remove this template.

The numbers in each cell indicate the damage inflicted by the weapons (on top) to the bosses (on the left). For the Mega Buster, the first number represents the damage inflicted by a normal shot and the second number the damage by a charged one. The green indicates the weapon(s) that deal the most damage.

Robot Masters Mega
Buster
Mega
Ball
Tornado
Hold
Thunder
Claw
Flash
bomb
Ice
Wave
Flame
Sword
Homing
Sniper
Astro
Crush
Water
Balloon
Tengu Man 2 – 4 1 1 1 1 5 2 1 0 1
Clown Man 1 – 3 1 4 1 1 1 1 1 0 1
Grenade Man 1 – 3 1 1 4 2 1 1 1 0 1
Frost Man 1 – 3 1 1 1 3 0 3 0 0 0
Sword Man 1 – 3 1 1 1 1 2 1 1 0 4
Search Man 1 – 3 1 1 1 1 1 4 1 0 1
Astro Man 1 – 3 1 1 1 2 1 1 3 0 1
Aqua Man 1 – 3 1 1 1 1 1 1 1 8 0
Intermission bosses Mega
Buster
Mega
Ball
Tornado
Hold
Thunder
Claw
Flash
bomb
Ice
Wave
Flame
Sword
Homing
Sniper
Astro
Crush
Water
Balloon
Cut Man
Duo
Wood Man
Skull Castle
Bosses
Mega
Buster
Mega
Ball
Tornado
Hold
Thunder
Claw
Flash
bomb
Ice
Wave
Flame
Sword
Homing
Sniper
Astro
Crush
Water
Balloon
Owl boss 0 5 0 0 0 0 0 0 0 0
Plane boss 2 – 2 2 1 2 1 1 2 0 10 1
Bass 1 – 2 1 1 1 1 1 1 0 3 1
Green Devil 1 – 2 1 0 4 2 0 1 1 0 0
Dr. Wily 1 1 – 2 2 1 1 1 1 2 0 6 3
Dr. Wily 2 1 – 2 0 0 0 2 0 4 0 0 1