Mega Man Xtreme 2/Walkthrough
From StrategyWiki, the video game walkthrough and strategy guide wiki
Suggested order[edit]
X's mission
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Zero's mission
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Extreme mode
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- Neon Tiger
- Volt Catfish (get Leg upgr.)
- Launch Octopus (get Armor upgr.)
- Flame Mammoth (get Sub-Tank)
- re-visit N. Tiger stage for Head upgr.
- re-visit F. Mammoth stage for Arms upgr.
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- Wire Sponge (get Sub-Tank)
- Overdrive Ostrich
- Blast Hornet
- Tunnel Rhino (get Zero Final)
- re-visit B. Hornet stage for Defense upgr.
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- Wire Sponge (get Sub-Tank and Leg Crush)
- Overdrive Ostrich (get Head Crush)
- Blast Hornet
- Tunnel Rhino (get Zero Final)
- re-visit B. Hornet stage for Defense upgr.
- Neon Tiger
- Volt Catfish (get Leg upgr.)
- Launch Octopus (get Armor upgr.)
- Flame Mammoth (get Sub-Tank and Arms upgr.)
|
Notes:
- In Zero's Mission, the Head Crush and Leg Crush are useless.
- In Extreme Mode, X's Arms upgr. can be obtained without getting X's Head upgr.; this way, X can keep using four parts instead of two.
- In Extreme Mode, X's Head upgr. is only necessary to obtain the Hadouken and Shouryuken.