Metroid Prime 2: Echoes/Boost Ball: Difference between revisions

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===Underground Tunnel===
===Underground Tunnel===
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|contents=Missile Expansion #17
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:Our War Begins  
:Our War Begins  
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There is a Grenchler here and it can be an awkward fight since it's tricky to get around behind it in close quarters. Before moving on, switch to Morph Ball and roll under the ledge at the entrance for a Missile Expansion.
There is a Grenchler here and it can be an awkward fight since it's tricky to get around behind it in close quarters. Before moving on, switch to Morph Ball and roll under the ledge at the entrance for a Missile Expansion.


Continue to a part of the passage with a low ceiling and switch to Morph Ball to get through. When you come out there are Sporbs waiting, so quickly switch out of Morph Ball and use Missiles on them. Get the history scan here and use the White door.
Continue to a part of the passage with a low ceiling and switch to Morph Ball to get through. When you come out there are Sporbs waiting, so quickly switch out of Morph Ball and use Missiles on them. Get the history scan here and use the White door.
 
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===Torvus Grove===
===Torvus Grove===
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===Dark Falls===
===Dark Falls===
There is a save station here and it's a good idea to use it because a boss battle is coming. Be sure to hop over the poison water as you come out of it. Continue up the ramp.
There is a save station here and it's a good idea to use it because a boss battle is coming. Be sure to hop over the poison water as you come out. Continue up the ramp.


===Dark Forgotten Bridge===
===Dark Forgotten Bridge===
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===Dark Torvus Arena===
===Dark Torvus Arena===
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:Boost Guardian (Only chance)
:Boost Guardian (Only chance)
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As you step into the room you get a short view of a large Ing which turns into a Morph Ball and escapes through a tunnel on the far side. Drop down from the ledge and recover your energy in the safe zone, then follow the Ing into the tunnel. You meet the Ing again and a battle begins.
As you step into the room you get a short view of a large Ing which turns into a Morph Ball and escapes through a tunnel on the far side. Drop down from the ledge and recover your energy in the safe zone, then follow the Ing into the tunnel. You meet the Ing again and a battle begins.
 
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{{Bossbar|title=Boost Guardian|contents=
{{Bossbar|title=Boost Guardian|contents=
You're not at the beginning of the game anymore and the bosses are starting to get more difficult, but this is still pretty doable. To start with, the monster acts just like a Warrior Ing. First get a scan, then start shooting the monster with the charged Light beam whenever it's in Ing form. Eventually it turns red and drops the Ing form,  alternating between its liquid form a Morph Ball form which uses a Boost ability to bounce around the room. You can't damage it in either of these forms, but if you drop bombs in its path which in liquid form you will eventually force to switch back to it's Ing form. Avoiding the puddle of liquid can be tricky, but not impossible, however the Boost Ball attack is fast and hard to dodge. Fortunately, the monster doesn't seem to be able to aim these attacks so with a bit of luck you won't take much damage from them.
You're not at the beginning of the game anymore and the bosses are starting to get more difficult, but this is still pretty doable. To start with, the monster acts just like a Warrior Ing. First get a scan, then start shooting the monster with the charged Light beam whenever it's in Ing form. Eventually it turns red and drops the Ing form,  alternating between its liquid form a Morph Ball form which uses a Boost ability to bounce around the room. You can't damage it in either of these forms, but if you drop bombs in its path in liquid form you will eventually force to switch back to it's Ing form. Avoiding the puddle of liquid can be tricky, but not impossible, however the Boost Ball attack is fast and hard to dodge. Fortunately, the monster doesn't seem to be able to aim these attacks so with a bit of luck you won't take much damage from them.


When in liquid form the monster will spawn Inglets which is actually a good thing, since they drop refills when you defeat them. There are pillars here as well and the monster destroys them when it collides with them in a Boost Ball attack, and you can get energy refills this way too. There are no safe zones in this battle, so defeat the Inglets when you see them collect the refills if they appear.
When in liquid form the monster will spawn Inglets which is actually a good thing, since they drop refills when you defeat them. There are pillars here as well and the monster destroys them when it collides with them in a Boost Ball attack, and you can get energy refills this way too. There are no safe zones in this battle, so defeat the Inglets when you see them collect the refills if they appear.
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Grab the refills the monster drops, then get the Boost Ball upgrade it leaves behind. There's still no safe zone here so get back to the one in the main part of the room and recover.
Grab the refills the monster drops, then get the '''Boost Ball''' upgrade it leaves behind. There's still no safe zone here so get back to the one in the main part of the room and recover.


The first thing to do with the Boost Ball to get the key from the wall. The room here has a U-shape which the game calls a half-pipe. If you've played Metroid Prime then using the half-pipe will be familiar, if not it's still pretty easy and you can practice while you're recovering in the safe zone. Roll to one side of the U, then start a boost and roll back, releasing the energy just as you pass the lowest point. If you did it right you should go a bit higher this time. Start another boost and release it at the lowest point going the other way to go even higher. It's best to just let gravity and the boosts do the work, so don't use the control stick. Also, start the next boost as soon as you can after a release; that way you should be up to full power on the next swing. Keep pumping this way and you can get quite a swing going. Note that the camera positions itself to give you a good vantage point for this.
The first thing to do with the Boost Ball to get the key from the wall. The room here has a U-shape which the game calls a half-pipe. If you've played Metroid Prime then using the half-pipe will be familiar, if not it's still pretty easy and you can practice while you're recovering in the safe zone. Roll to one side of the U, then start a boost and roll back, releasing the energy just as you pass the lowest point. If you did it right you should go a bit higher this time. Start another boost and release it at the lowest point going the other way to go even higher. It's best to just let gravity and the boosts do the work, so don't use the control stick. Also, start the next boost as soon as you can after a release; that way you should be up to full power on the next swing. Keep pumping this way and you can get quite a swing going. Note that the camera positions itself to give you a good vantage point for this.
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Get a scan of the small creatures here, then continue to the next room.
Get a scan of the small creatures here, then continue to the next room.
 
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===Forgotten Bridge===
===Forgotten Bridge===
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:Spinner
:Spinner
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This is a side passage as in Dark Forgotten Bridge, the difference is that you can use the Spinner here to open the doors and connect the two parts of the room. This opens the doors in the Dark side as well.
This is a side passage as in Dark Forgotten Bridge, scan and use the Spinner here to open the doors and connect the two parts of the room. This opens the doors in the Dark side as well. Then continue to the end of the side passage and blast open the Missile door at the end.
 
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===Plaza Access===
===Plaza Access===
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|contents=Missile Expansion #18
|contents=Missile Expansion #18
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Switch to Morph Ball and start to explore the maze here. The idea to the reach a bomb slot to change the configuration, which then allows you to reach the next bomb slot. This changes the configuration again so you can reach a tunnel in the middle. Go through to find a half-pipe withing a Morph Ball maze. Boost up to the ledge on the right to get a Missile Expansion, then go back.  
Switch to Morph Ball and start to explore the maze here. The idea is to the reach a bomb slot to change the configuration, which then allows you to reach the next bomb slot. This changes the configuration again so you can reach a tunnel in the middle. Go through to find a half-pipe within a Morph Ball maze. Boost up to the ledge on the right to get a Missile Expansion, then go back.  


From here you can continue on to another room, but this turns out to be a dead end for now, so go back to the Forgotten Bridge.
From here you can continue on to another room, but this turns out to be a dead end for now, so go back to the Forgotten Bridge.
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===Dark Torvus Temple (cont.)===
===Dark Torvus Temple (cont.)===
Now switch to Morph Ball and follow the tunnel opposite where you first game in to a Green door;  
Now switch to Morph Ball and follow the tunnel opposite where you first came in to a Green door;  
blast it open.
blast it open.


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===Portal Chamber===
===Portal Chamber===
Switch to Morph Ball and follow the tunnel. There is a door at the other end but it's a dead end for now. Locate the ledge near the door and jump up, switch to Morph Ball again and follow another tunnel to the main part of the room. Use the portal here.
Switch to Morph Ball and follow the tunnel. There is a door at the other end but it's a dead end for now, but locate the ledge near this door and jump up, switch to Morph Ball again and follow another tunnel to the main part of the room. Use the portal here.


===Portal Chamber (Light side)===
===Portal Chamber (Light side)===
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==Expansions (Agon Wastes)==
==Expansions (Agon Wastes)==
There are two more Missile Expansion in the Agon Wastes which we'll cover now since they're available, but you may want to wait until later since it will be on your way if you're going back to Torvus after getting the next upgrade.
There are two more Missile Expansion in the Agon Wastes which we'll cover now since they're available, but you may want to wait until later since it may be on your way then.


===Transport Center===
===Transport Center===
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