From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Expansion)
m (Do I really have to give an edit summary every time?)
Line 35: Line 35:
In survival, the player starts with absolutely nothing in their possession, spawning at the beginning of daytime. however may choose to start the game with a bonus chest nearby, which contains some items to get the player going.  The player should then collect wood, and hopefully have a shelter built before nighttime. At nighttime, several hostile mobs can spawn, and attack the player when nearby.
In survival, the player starts with absolutely nothing in their possession, spawning at the beginning of daytime. however may choose to start the game with a bonus chest nearby, which contains some items to get the player going.  The player should then collect wood, and hopefully have a shelter built before nighttime. At nighttime, several hostile mobs can spawn, and attack the player when nearby.


After some food has been collected,  
After some food has been collected, adequate protection gear or armor is equipped, along with some weapons, the player can then start to mine for valuable resources, which will vastly improve the game play.


== References ==
== References ==

Revision as of 06:31, 28 April 2013

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Template:Infobox

Minecraft is an indie sandbox game created by Markus "Notch" Persson and currently maintained by Jens "Jeb_" Bergensten. It was released on November 18, 2011. The game is focused on creativity and exploration. Players are encouraged to explore a randomly generated world in order to find the resources necessary to build whatever they wish. Meanwhile, there are perils to contend with, including zombies, skeletal archers, spiders, and creepers (a creature that explodes upon contact). Minecraft is unique in that there is no story (until you beat the game).

Gameplay

This section is still being expanded.

When loading a new world, the player has three options for the game mode:

  • Survival
  • Creative
  • Hardcore

They also have some options for game difficulty:

  • Peaceful
  • Easy
  • Normal
  • Hard

Survival

In survival, the player starts with absolutely nothing in their possession, spawning at the beginning of daytime. however may choose to start the game with a bonus chest nearby, which contains some items to get the player going. The player should then collect wood, and hopefully have a shelter built before nighttime. At nighttime, several hostile mobs can spawn, and attack the player when nearby.

After some food has been collected, adequate protection gear or armor is equipped, along with some weapons, the player can then start to mine for valuable resources, which will vastly improve the game play.

References

External links

Template:Continue Nav

Table of Contents

edit