Need for Speed: World: Difference between revisions

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===Customization===
===Customization===
Players are given a large amount of visual and performance parts. Cars can be equipped with bodykits, carbon fibre hoods, rims, and neons, however they have to be bought with SpeedBoost points. Cars can also have vinyls added to their bodies using in-game currency. The performance modding system is reminiscent of the one seen before in Need for Speed: Most Wanted. Each part can be replaced or modified by one of four Street, Race, or Pro performance parts made by various manufacturers. Street performance parts are available in the beginning of the game and give a minimal performance increase, Race performance parts are unlocked at intermediate player levels and give a moderate performance increase, and Pro performance parts are unlocked at higher player levels and give a substantial performance increase.
Players are given a large amount of visual and performance parts. Cars can be equipped with bodykits, carbon fibre hoods, rims, and neons, however they have to be bought with SpeedBoost points. Cars can also have vinyls added to their bodies using in-game currency. The performance modding system is reminiscent of the one seen before in Need for Speed: Most Wanted. Each part can be replaced or modified by one of four Street, Race, or Pro performance parts made by various manufacturers.
 
{|{{prettytable}}notwide=1
! Package !! Performance Increase !! Unlock
|-
| Street
| Minimal
| Available at the beginning of the game.
|-
| Race
| Moderate
| Unlocked at intermediate player levels.
|-
| Pro
| Substantial
| Unlocked at higher player levels.
|-
|}


===Power-Ups===
===Power-Ups===
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