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{{Header Nav|game=Nox}}
{{Header Nav|game=Nox}}
{{spoilers}}
{{spoilers}}
==Undergarments==
== Miscellaneous Items ==
===Shirts===
I'd like to cover everything else you can hold in your inventory in this chapter.
====T-shirt====
=== Quest Items ===
This is the shirt you have on when the game begins. It's the only one of it's kind, since you travelled into another dimension. It provides less armor and weighs less than the common Medieval Shirts encountered in the game. The refund when sold is higher though. The T-shirt is indestructible.
 
====Medieval Shirt====
==== Amulet of Clarity ====
Common to the game is the Medieval Shirt, providing relatively good armor for it's weight. The Medieval shirt comes in a variety of colours and two different quality's: Normal (no prefix) and Sturdy. The sturdy ones are hidden though. Medieval Shirts are indestructible.
This trinket is an unusable quest item in the wizard story, where archwizard Horvath asks you to get it from thieves and bandits in the mana mines.  
===Pants===
 
====Medieval Pants====
==== Book of Oblivion ====
These pants are normal to the game, providing relatively good armor fot it's weight (just like the shirts, yes...) also coming in a lot of different colours and the same two quality's. Medieval Pants are indestructible.
This book is an unusable quest item in the wizard story, where archwizard Horvath asks you to fetch it from the library below the Tower of Illusion, along with the amulet of clarity.
==Armor==
 
===Chest Armor===
=== Books ===
====Wizard Robe====
 
The only armor one of the wizard class can wear. It provides very good armor and has a medium durability. They come in a variety of colours and quality's. Some are enchanted, colouring with the effect.
==== Spellbooks (single player) ====
====Studded Leather====
These blue-covered books are general tomes of knowledge for a wizard or conjurer to learn or improve the application of mana, in the form of spells.
====Chain Mail====
 
====Breast Plate====
==== Spellbooks (multi player) ====
The best protection for one of the warrior class. It provides excellent armor and has a very high durability. Some are enchanted, colouring with the effect.
Books containing spells that are used by both wizards and conjurers. Can be distinguished by their orange cover.
===Head Armor===
 
====Leather Helm====
==== Wizard Spellbook (multiplayer) ====
====Plate Helm====
Same as described above, but only usable by wizards, also with a blue colored cover.
===Leggings===
 
====Leather Leggings====
==== Conjurer Spellbook (multiplayer) ====
===Boots===
Just like a wizard spellbook, only this one can be used by conjurers only. They can be distinguished by a green cover.
====Leather Boots====
 
====Armored Boots====
==== Warrior Spellbook (multiplayer) ====
====Plate Boots====
Warriors aren't able to cast spells because they don't have any source of mana. On the other hand, a warrior can learn to use skills, which are obtained through a "spellbook" recognizable by their red cover.
===Cloaks===
 
Cloaks are common overall garment wich provide a little extra armor. They have a medium durability but they take less damage. Cloaks come in a variety of colours and quality's. Some are enchanted, colouring with the effect.
{{Footer Nav|game=Nox|prevpage=|nextpage=Weapons}}
==Weapons==
===Swords===
===Axes===
===Hammers===
===Staves===
===Shuriken===
====Shuriken====
====Chakrums====
===Bows===
===Quivers===
Quivers are ammo for bows (technically they hold the ammo, but arrows are not an item within the game) and thus they are, of course, required if one wishes to shoot an arrow.
====Poison====
Not very useful, since you'll want your target to die quickly, but if you don't want to waste mana on casting poison, equip these and fire off a clean shot before running away; or just use them to take down an enemy via impact damage. If you find the poison buff useful, then of course use them sparingly.
====Fire====
Fire quivers become frequent pick-ups after about Chapter 6.  Each shot will explode on impact, dealing fire damage in a small area of effect.  Thus, they are perfect for Zombies.
====Numbing/Stun====
Rare quivers, you'll want to only use these in difficult situations versus single, powerful monsters such as bosses.
====The Halberd of Horrendous====
==Self Care==
===Potions===
====Healing====
====Mana====
====Poison====
===Food===
====Meat====
====Apple====
====Mushroom====
====Cider====
==Magic & Skills==
===Skills===
===Spells===
===Staves===
===Enchantments===
===Summoning===

Latest revision as of 12:34, 27 November 2008

spoilers
spoilers

Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.

You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.

Miscellaneous Items[edit]

I'd like to cover everything else you can hold in your inventory in this chapter.

Quest Items[edit]

Amulet of Clarity[edit]

This trinket is an unusable quest item in the wizard story, where archwizard Horvath asks you to get it from thieves and bandits in the mana mines.

Book of Oblivion[edit]

This book is an unusable quest item in the wizard story, where archwizard Horvath asks you to fetch it from the library below the Tower of Illusion, along with the amulet of clarity.

Books[edit]

Spellbooks (single player)[edit]

These blue-covered books are general tomes of knowledge for a wizard or conjurer to learn or improve the application of mana, in the form of spells.

Spellbooks (multi player)[edit]

Books containing spells that are used by both wizards and conjurers. Can be distinguished by their orange cover.

Wizard Spellbook (multiplayer)[edit]

Same as described above, but only usable by wizards, also with a blue colored cover.

Conjurer Spellbook (multiplayer)[edit]

Just like a wizard spellbook, only this one can be used by conjurers only. They can be distinguished by a green cover.

Warrior Spellbook (multiplayer)[edit]

Warriors aren't able to cast spells because they don't have any source of mana. On the other hand, a warrior can learn to use skills, which are obtained through a "spellbook" recognizable by their red cover.