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|developer=[[Graftgold]]
|developer=[[Graftgold]]
|publisher=[[Hewson]]
|publisher=[[Hewson]]
|distributor=[[Wii Virtual Console]]
|designer=Andrew Braybrook
|designer=Andrew Braybrook
|released={{sys|c64}}{{rd|1985}}{{sys|vc}}{{eu|2008|may 23}}
|released={{sys|c64}}{{rd|1985}}{{sys|vc}}{{eu|2008|may 23}}
|genre=[[Action]], [[Puzzle]]
|genre=[[Action]], [[Puzzle]]
|systems=[[Acorn Archimedes]], [[Amiga]], [[Atari ST]], [[Commodore 64]], [[Virtual Console]]
|systems=[[Acorn Archimedes]], [[Commodore Amiga]], [[Atari ST]], [[Commodore 64]], [[Wii]]
|modes=[[Single player]]
|modes=[[Single player]]
}}
}}
'''Paradroid''', originally for [[Commodore 64]], is a computer game written by Andrew Braybrook and published by [[Hewson]] in [[1985]]. It was also released, as '''Paradroid 90''', for the [[Amiga]] and [[Atari ST]] home computers and as '''Paradroid 2000''' for the [[Acorn Archimedes]]. There exist several fan-made remakes for modern [[PC|PCs]]. In [[2004]] the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in [[2008]] for the [[Wii Virtual Console]] in Europe.
'''Paradroid''', originally for [[Commodore 64]], is a computer game written by Andrew Braybrook and published by [[Hewson]] in [[1985]]. It was also released, as '''Paradroid 90''', for the [[Commodore Amiga]] and [[Atari ST]] home computers and as '''Paradroid 2000''' for the [[Acorn Archimedes]]. There exist several fan-made remakes for modern [[PC|PCs]]. In [[2004]] the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in [[2008]] for the [[Wii Virtual Console]] in Europe.
{{Continue Nav}}
{{Continue Nav}}
The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids." The player, in control of a special droid called the "Influence Device," must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level," in that higher-numbered droids are tougher to destroy.
The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids." The player, in control of a special droid called the "Influence Device," must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level," in that higher-numbered droids are tougher to destroy.
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[[Category:Commodore Amiga]]
[[Category:Commodore Amiga]]
[[Category:Atari ST]]
[[Category:Atari ST]]
[[Category:Wii]]
[[Category:Wii Virtual Console]]
[[Category:Wii Virtual Console]]
[[Category:Single player]]
[[Category:Single player]]

Revision as of 05:29, 29 March 2010

Template:Infobox Paradroid, originally for Commodore 64, is a computer game written by Andrew Braybrook and published by Hewson in 1985. It was also released, as Paradroid 90, for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in 2008 for the Wii Virtual Console in Europe. Template:Continue Nav The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids." The player, in control of a special droid called the "Influence Device," must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level," in that higher-numbered droids are tougher to destroy.

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