Pokémon Gold and Silver/Goldenrod City: Difference between revisions

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In both versions, you can win an {{bp|Abra}} (which you can trade for that Machop) and you can also trade in your coins for the game's best Fire, Ice, and Electric TMs.  The big prize in Gold and Silver is {{bp|Dratini}} (which can also be caught at Dragon's Den, later in the game). In the Crystal version, the unique Pokémon that you can win are {{bp|Wobbuffet}} (which can also be caught in the Dark Cave) and {{bp|Cubone}} (which can be caught much later in Kanto's Rock Tunnel).
In both versions, you can win an {{bp|Abra}} (which you can trade for that Machop) and you can also trade in your coins for the game's best Fire, Ice, and Electric TMs.  The big prize in Gold and Silver is {{bp|Dratini}} (which can also be caught at Dragon's Den, later in the game). In the Crystal version, the unique Pokémon that you can win are {{bp|Wobbuffet}} (which can also be caught in the Dark Cave) and {{bp|Cubone}} (which can be caught much later in Kanto's Rock Tunnel).
===The classic slot machines===
===The classic slot machines===
Stop the three revolving wheels on the Slot Machine one at a time with {{gb|A}}. If you bet three coins, you can win with any horizontal or diagonal line of three identical symbols. Bet two coins—any horizontal row wins. If you bet one coins, the three middle symbols have to match.  Each symbol's payoff is shown in the lower portion of the table.
Stop the three revolving wheels on the Slot Machine one at a time with {{gb|A}}. If you bet three coins, you can win with any horizontal or diagonal line of three identical symbols. Bet two coins—any horizontal row wins. If you bet one coins, the three middle symbols have to match.  Each symbol's payoff is shown in the lower portion of the table.
The slots are a little different this time around. The individual wheels stop at a set distance after you hit the button, so it is possible to get "into a groove" and make them stop where you want. This takes time, practice, reflexes, and may give you a killer headache.  If that doesn't sound so good, try the cards. If you do do the slots, play three at once so you can score off of diagonals.
The slots are a little different this time around. The individual wheels stop at a set distance after you hit the button, so it is possible to get "into a groove" and make them stop where you want. This takes time, practice, reflexes, and may give you a killer headache.  If that doesn't sound so good, try the cards. If you do do the slots, play three at once so you can score off of diagonals.


{{sidebar|title=The Move Tutor|contents=After you take on Red at {{~|Mt. Silver}}, a man who is wise in the ways of Pokémon will appear in front of the Goldenrod City Game Corner. The Move Tutor only teaches moves on Wednesdays and Sundays. For 4,000 coins (Game Corner type), he'll teach one Pokémon either Flamethrower, Ice Beam, or Thunderbolt. Once you purchase a move from him, he'll disappear into the Game Corner. You can't get these TMs anywhere else in the game, so it might be a good idea to save up 80,000[[Image:pokebuck.png]].}}
{{sidebar|title=The Move Tutor|contents=After you take on Red at [[../Mt. Silver/]], a man who is wise in the ways of Pokémon will appear in front of the Goldenrod City Game Corner. The Move Tutor only teaches moves on Wednesdays and Sundays. For 4,000 coins (Game Corner type), he'll teach one Pokémon either Flamethrower, Ice Beam, or Thunderbolt. Once you purchase a move from him, he'll disappear into the Game Corner. You can't get these TMs anywhere else in the game, so it might be a good idea to save up 80,000[[File:pokebuck.png]].}}


===The new card flip game===
===The new card flip game===
The card flip game is new in Gold/Silver/Crystal. Guess which of the 24 cards has been dealt on the left in this Card Guessing Game. You have 12 tries per game, and you must bet three coins.  You pick on randomly generated card with {{gb|A}}, and it is placed on the left. Next, you choose a vertical row, a single or double horizontal row, or a single card. The fewer cards you bet on, the higher the payoff. Try choosing rows at first, then, as more cards are eliminated, move to the single cards. After 12 cards are eliminated, the deck is reshuffled and the game starts over.
The card flip game is new in Gold/Silver/Crystal. Guess which of the 24 cards has been dealt on the left in this Card Guessing Game. You have 12 tries per game, and you must bet three coins.  You pick on randomly generated card with {{gb|A}}, and it is placed on the left. Next, you choose a vertical row, a single or double horizontal row, or a single card. The fewer cards you bet on, the higher the payoff. Try choosing rows at first, then, as more cards are eliminated, move to the single cards. After 12 cards are eliminated, the deck is reshuffled and the game starts over.


If you make bets on individual cards (instead of betting on rows or columns), the odds of this game are actually in your favor, since pulled cards disappear from the board until your twelfth mistake (so on the twelfth bet, you have a 1-in-12 chance of getting a 24-to-1 payoff). Spend enough time on this game and you can turn a small coin investment into a free Pokémon or TM. (Note that you can maximize your gains and minimize your losses by saving your game. Save the game each time you win, and reset the game whenever you lose.)
If you make bets on individual cards (instead of betting on rows or columns), the odds of this game are actually in your favor, since pulled cards disappear from the board until your twelfth mistake (so on the twelfth bet, you have a 1-in-12 chance of getting a 24-to-1 payoff). Spend enough time on this game and you can turn a small coin investment into a free Pokémon or TM. (Note that you can maximize your gains and minimize your losses by saving your game. Save the game each time you win, and reset the game whenever you lose.)
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[[File:Pokemon Portrait Whitney.png|right]]
[[File:Pokemon Portrait Whitney.png|right]]
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*{{bp|Miltank|20|856}}
*{{bp|Miltank|20|856}}
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Every Trainer in Goldenrod City Gym is female, which is interesting but doesn't change anything.  Trainers are Trainers. You have to get through quite a few Trainers to reach Whitney, the tough Gym Leader, but the first two of the four trainer fights are avoidable if you tread carefully (the trainers give good prize money though, so avoiding them isn't recommended). The Goldenrod girls prefer Normal-type Pokémon.
Every Trainer in Goldenrod City Gym is female, which is interesting but doesn't change anything.  Trainers are Trainers. You have to get through quite a few Trainers to reach Whitney, the tough Gym Leader, but the first two of the four trainer fights are avoidable if you tread carefully (the trainers give good prize money though, so avoiding them isn't recommended). The Goldenrod girls prefer Normal-type Pokémon.


All the Pokémon in Whitney's Clefairy-shaped Gym (squint at the map if you can't see the Clefairy) are plain-vanilla Normal Pokémon. That means the Machop you can trade for in the Department Store would be obscenely powerful (even a low-level one can take down most of the Junior Trainers' Pokémon in one shot), Ghastly is not the best choice here as multiple pokemon here know Bite, which is a Dark-type move, making it highly effective against you. But you can use your Gastly to put your foes to sleep and then swap in something else.
All the Pokémon in Whitney's Clefairy-shaped Gym (squint at the map if you can't see the Clefairy) are plain-vanilla Normal Pokémon. That means the Machop you can trade for in the Department Store would be obscenely powerful (even a low-level one can take down most of the Junior Trainers' Pokémon in one shot), Ghastly is not the best choice here as multiple pokemon here know Bite, which is a Dark-type move, making it highly effective against you. But you can use your Gastly to put your foes to sleep and then swap in something else.


Whitney is absurdly tough for a third Gym Leader, with some formidable Pokémon: Clefairy's Metronome can screw up your careful plans if it gets lucky (for Clefairy), or completely backfire if it gets unlucky (again, for Clefairy). Miltank gives out a serious beating, which gets worse when you realize how high its Defense is. Try using female Pokémon against her Miltank; they'll be immune to Attract, which will cut the chances of your Pokémon attacking down to 50%.
Whitney is absurdly tough for a third Gym Leader, with some formidable Pokémon: Clefairy's Metronome can screw up your careful plans if it gets lucky (for Clefairy), or completely backfire if it gets unlucky (again, for Clefairy). Miltank gives out a serious beating, which gets worse when you realize how high its Defense is. Try using female Pokémon against her Miltank; they'll be immune to Attract, which will cut the chances of your Pokémon attacking down to 50%.
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For this battle, speedrunners use Croconaw with either Rage or Fury Cutter, which requires a little bit of good luck from Clefairy, who uses Mentronome and Doubleslap. Using Rage against Doubleslap will build your attack power very quickly and allow you to defeat the Miltank in 1-3 hits. This strategy is good because the first hit on Miltank will usually not do enough damage to trigger Milk Drink or a potion. It can and will heal if you try to weaken it too slowly.
For this battle, speedrunners use Croconaw with either Rage or Fury Cutter, which requires a little bit of good luck from Clefairy, who uses Mentronome and Doubleslap. Using Rage against Doubleslap will build your attack power very quickly and allow you to defeat the Miltank in 1-3 hits. This strategy is good because the first hit on Miltank will usually not do enough damage to trigger Milk Drink or a potion. It can and will heal if you try to weaken it too slowly.


After you beat Whitney, she will start crying. Take a step back and Lass Bridget will explain to you that she usually cries after losing. Walk back up to Whitney and talk to her, and she will hand you the '''Plain Badge''', which will allow you to use Strength outside of battle. You will also win '''TM 45''' Attract.
After you beat Whitney, she will start crying. Take a step back and Lass Bridget will explain to you that she usually cries after losing. Walk back up to Whitney and talk to her, and she will hand you the '''Plain Badge''', which will allow you to use Strength outside of battle. You will also win '''TM 45''' Attract.
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{| {{prettytable}}
{| {{prettytable}}
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! style="background-color:#000;color:#fff;" | #147 Dratini
! style="background-color:#000;color:#fff;" | #147 Dratini
|-valign="top"
|-valign="top"
| [[File:Pokemon 066Machop.png|left]] You can catch a wild Machop later, but you want one now, since the Goldenrod City Gym is just ahead and Fighting Pokémon rock against Normal Pokémon. And Machop is a great Fighter, especially now that it and its evolved form, {{bp|Machoke}}, start with Low Kick and can learn powerful new Fighting moves like Cross Chop at level 37.
| [[File:Pokemon 066Machop.png|left]] You can catch a wild Machop later, but you want one now, since the Goldenrod City Gym is just ahead and Fighting Pokémon rock against Normal Pokémon. And Machop is a great Fighter, especially now that it and its evolved form, {{bp|Machoke}}, start with Low Kick and can learn powerful new Fighting moves like Cross Chop at level 37.
| [[File:Pokemon 147Dratini.png|right]] The members of Dratini's family (except {{bp|Dragonite}}) are the only pure Dragons in the game. All things considered, Dragon may be the best type in the game, and Gold/Silver/Crystal finally adds a truly powerful Dragon technique. It's Outrage (at level 50), kind of a Dragon-version of Petal Dance. If you buy your Dratini here in the game corner, you can get a good early start raising one of these powerful beasts.
| [[File:Pokemon 147Dratini.png|right]] The members of Dratini's family (except {{bp|Dragonite}}) are the only pure Dragons in the game. All things considered, Dragon may be the best type in the game, and Gold/Silver/Crystal finally adds a truly powerful Dragon technique. It's Outrage (at level 50), kind of a Dragon-version of Petal Dance. If you buy your Dratini here in the game corner, you can get a good early start raising one of these powerful beasts.
|-
|-
! style="background-color:#000;color:#fff;" | #104 Cubone
! style="background-color:#000;color:#fff;" | #104 Cubone
! style="background-color:#000;color:#fff;" | #202 Wobbuffet
! style="background-color:#000;color:#fff;" | #202 Wobbuffet
|-valign="top"
|-valign="top"
| [[File:Pokemon 104Cubone.png|left]] Pure Ground Cubone (and its evolved form {{bp|Marowak}}), now have a third exclusive move: Bone Rush, a solid attack that strikes 2-5 times each turn.  It's a Ground-type, too, so it's great against Fire, Electric, Poison, Rock, and even Steel Pokémon. Cubone also gets Bonemerang earlier, and can learn False Swipe (which is great for capturing wild Pokémon).
| [[File:Pokemon 104Cubone.png|left]] Pure Ground Cubone (and its evolved form {{bp|Marowak}}), now have a third exclusive move: Bone Rush, a solid attack that strikes 2-5 times each turn.  It's a Ground-type, too, so it's great against Fire, Electric, Poison, Rock, and even Steel Pokémon. Cubone also gets Bonemerang earlier, and can learn False Swipe (which is great for capturing wild Pokémon).
| [[File:Pokemon 202Wobbuffet.png|right]] Wobbuffet has poor stats but hardly needs them; It's got a ton of HP and it can only do damage by taking it. It gets four moves right off the bat (and never learns any more): Counter, Safeguard, Mirror Coat, and Destiny Bond. See the theme? Three of them reflect attacks back on their user. For a novelty Pokémon, Wobbuffet isn't too bad, especially when you're fighting a Pokémon with only Normal or Special attacks, so you know whether to use Counter or Mirror Coat. And Destiny Bond is always good for a K.O. on the way out.
| [[File:Pokemon 202Wobbuffet.png|right]] Wobbuffet has poor stats but hardly needs them; It's got a ton of HP and it can only do damage by taking it. It gets four moves right off the bat (and never learns any more): Counter, Safeguard, Mirror Coat, and Destiny Bond. See the theme? Three of them reflect attacks back on their user. For a novelty Pokémon, Wobbuffet isn't too bad, especially when you're fighting a Pokémon with only Normal or Special attacks, so you know whether to use Counter or Mirror Coat. Destiny Bond is always good for a K.O. on the way out.
|}
|}


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