Portal/Chamber 06: Difference between revisions

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[[Image:Portal_06_overview.jpg|thumb|left|An overview of the chamber.]]
[[Image:Portal_06_overview.jpg|thumb|left|An overview of the chamber.]]
{{sidebar|width=250px|title=Wall textures|contents=You'll notice that from chamber 06 onwards, the walls have differing textures; some walls are dark brown, while others are the familiar light grey panelling. The textures on the walls show you where you can create portals; if you try to create a portal on a dark brown wall, it will fail. It is in this manner you are limited from now on in what you can do, so always look around for any potentially-useful light grey walls.}}
This chamber introduces the concept of [[Portal/Getting Started#Aperture Science High-Energy Pellets|pellets]], [[Portal/Getting Started#Pellet launchers|pellet launchers]] and [[Portal/Getting Started#Pellet receivers|pellet receivers]].
This chamber introduces the concept of [[Portal/Getting Started#Aperture Science High-Energy Pellets|pellets]], [[Portal/Getting Started#Pellet launchers|pellet launchers]] and [[Portal/Getting Started#Pellet receivers|pellet receivers]].