Prince of Persia: The Sands of Time/The story begins: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
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The prince catches the ledge – press the jump button to climb up onto it and then draw your sword and jump into the room. There are four spearmen in here that you’ll need to kill before you can progress safely. Once they’re dead check the wall opposite the hole for a fountain if you got hurt. When you’re ready to proceed grab the pillar that is cylindrical from the bottom and isn’t broken. Climb up it using the left thumbstick and at the top press right on and jump at the same to quickly jump to the next column. Push forward and jump to make it to the final column and then climb up a little bit and then angle left and jump to jump onto the balcony. Go through the curtains and you’ll be given your first save point proper.
The prince catches the ledge – press the jump button to climb up onto it and then draw your sword and jump into the room. There are four spearmen in here that you’ll need to kill before you can progress safely. Once they’re dead check the wall opposite the hole for a fountain if you got hurt. When you’re ready to proceed grab the pillar that is cylindrical from the bottom and isn’t broken. Climb up it using the left thumbstick and at the top press right on and jump at the same to quickly jump to the next column. Push forward and jump to make it to the final column and then climb up a little bit and then angle left and jump to jump onto the balcony. Go through the curtains and you’ll be given your first save point proper.


[[Prince of Persia: The Sands of Time/The Maharajah's Treasure Vaults|The Maharajah's Treasure Vaults]]
[[Prince of Persia: The Sands of Time/The Maharajah's Treasure Vaults|The Maharajah's Treasure Vaults »]]
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