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== Protected cheats == | == Protected cheats == | ||
The cheat codes that give you an advantage are locked down by the server | The cheat codes that give you an advantage are locked down by the server. They can only be used in single-player mode, and will not function if deathmatch or coop are active. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
! Console || | ! Console || Effect | ||
|- | |- | ||
| <code>impulse 9</code> || All weapons, ammo and keys | | <code>impulse 9</code> || All weapons, ammo and keys | ||
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| <code>noclip</code> || noclip: movement through walls | | <code>noclip</code> || noclip: movement through walls | ||
|- | |- | ||
| <code>give h #</code> || Sets health to #. | | <code>give h #</code> || Sets health to #. (There's no means to adjust armor.) | ||
|- | |- | ||
| <code>give s #</code> || Sets shells to #. | | <code>give s #</code> || Sets shells to #. | ||
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|} | |} | ||
== Unprotected | == Unprotected cheates == | ||
Some cheats can be used at any time, even on remote servers. While some servers are modded to lock down these cheats, most do not. | Some cheats can be used at any time, even on remote servers. While some servers are modded to lock down these cheats, most do not. | ||
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These cheats can be obtained simply by scanning the Quake source code, and with the availability of the source code, aren't exclusive. | These cheats can be obtained simply by scanning the Quake source code, and with the availability of the source code, aren't exclusive. | ||
Some of these cheats | Some of these cheats might not function unless you are hosting the Quake server or are playing in single-player mode. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
! Console || | ! Console || Effect | ||
|- | |- | ||
| <code>impulse 11</code> || Add rune | | <code>impulse 11</code> || Add rune | ||
|- | |- | ||
| <code>map</code> || Changes map (resets items. | | <code>map</code> || Changes map (resets items, disconnects clients) Works in single-player or as the server. | ||
|- | |- | ||
| <code>changelevel</code> || Changes map (keeps items.) | | <code>changelevel</code> || Changes map (keeps items.) Works in single-player or as the server. | ||
|- | |- | ||
|} | |} | ||
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