Romancia: Difference between revisions

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''Romancia''<nowiki>'</nowiki>s style is fairly simple. Unlike ''[[Xanadu]]'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. In the original PC versions, the player has only thirty minutes to complete the game, further illustrating the light and accessible nature of the title versus the oppressive underground complexes of ''Xanadu''. Despite this, the game is still rather unforgiving and the player will likely use trial-and-error or a walkthrough to solve some of the puzzles. Romancia is seen as the inspiration behind Falcom's superior title [[Sorcerian]], which even includes a stage based on this game.
''Romancia''<nowiki>'</nowiki>s style is fairly simple. Unlike ''[[Xanadu]]'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. In the original PC versions, the player has only thirty minutes to complete the game, further illustrating the light and accessible nature of the title versus the oppressive underground complexes of ''Xanadu''. Despite this, the game is still rather unforgiving and the player will likely use trial-and-error or a walkthrough to solve some of the puzzles. Romancia is seen as the inspiration behind Falcom's superior title [[Sorcerian]], which even includes a stage based on this game.


An enhanced remake was released for [[Windows]] in 1999 by Unbalance. This game was never released outside of Japan. However, the Famicom and MSX versions have received a fan translation. The Famicom translations is notable for being the first to feature variable width font, and the patch can be found [http://www.romhacking.net/trans/1264/ here]. The MSX1 translation patch can be found [http://www.romhacking.net/trans/1515/ here] and the MSX2 translation patch can be found [http://www.romhacking.net/trans/1517/ here].
An enhanced remake was released for [[Windows]] in 1999 by Unbalance. This game was never released outside of Japan. However, the Famicom and MSX versions have received a fan translation. The Famicom translations is notable for being the first to feature variable width font, and the patch can be found [https://www.romhacking.net/translations/1264/ here]. The MSX1 translation patch can be found [https://www.romhacking.net/translations/1515/ here] and the MSX2 translation patch can be found [https://www.romhacking.net/translations/1517/ here].


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