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|ratings={{PEGI|12}} | |ratings={{PEGI|12}} | ||
|preceded by=[[Sam & Max Episode 304: Beyond the Alley of the Dolls|Episode 304: Beyond the Alley of the Dolls]] | |preceded by=[[Sam & Max Episode 304: Beyond the Alley of the Dolls|Episode 304: Beyond the Alley of the Dolls]] | ||
|followed by= | |followed by= | ||
|series=Sam & Max | |series=Sam & Max | ||
}} | }} | ||
'''Sam & Max Episode 305: The City That Dares Not Sleep''' is the fifth game in the third season of {{c|Sam & Max}} | '''Sam & Max Episode 305: The City That Dares Not Sleep''' is the fifth game in the third season of the {{c|Sam & Max}} episodic series by [[Telltale Games]]. It is the final Sam & Max game of the series. | ||
Max has been transformed into a gigantic, monstrous creature from the elder dimension. As he rampages the city, he releases psychic spores that appear as floating, flaming Max-heads, and which lull the populace to sleep | Max has been transformed into a gigantic, monstrous creature from the elder dimension. As he rampages the city, he releases psychic spores that appear as floating, flaming Max-heads, and which lull the populace to sleep to feed off their nightmares. | ||
Sam, Momma Bosco, Papierwaite, Dr Norrington, acting-president Superball, Mr Featherly and the C.O.P.S. are locked in BoscTech labs seeking a solution. With no other hope in sight and Superball ready to launch a nuclear strike against Max, Sam | Sam, Momma Bosco, Papierwaite, Dr Norrington, acting-president Superball, Mr Featherly and the C.O.P.S. are locked in BoscTech labs seeking a solution. With no other hope in sight and Superball ready to launch a nuclear strike against Max, Sam leads a team inside Max's body in an effort to cure him before it's too late. | ||
This final | This final chapter of [[Sam & Max: The Devil's Playhouse|The Devil's Playhouse]] reveals the identity of the monochrome narrator who has led the player through the season. | ||
__TOC__ | __TOC__ | ||
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== BoscoTech == | == BoscoTech == | ||
You start in BoscoTech, base of operations for countering Max's rampage. Acting-president Superball is ready to launch a nuclear strike against Max | You start in BoscoTech, base of operations for countering Max's rampage. Acting-president Superball is ready to launch a nuclear strike against Max. Momma Bosco suggests entering Max's body through his mouth, accessing his brain and fixing whatever is wrong with him. Sam must put together a crack team to get the job done. | ||
{{InvisiClues|title=Find a team}} | {{InvisiClues|title=Find a team}} | ||
{{clue|Talk to everyone to learn who's willing to help}} | {{clue|Talk to everyone to learn who's willing to help}} | ||
{{clue|Dr Norrington is the only volunteer}} | |||
{{clues end}} | {{clues end}} | ||
A heavily pregnant Sybil returns and joins the team to take on all the other roles, starting with modifying the DeSoto to travel through Max's body. All that's left is to make the DeSoto appetising enough to get eaten. | |||
== Get Eaten by Max == | == Get Eaten by Max == |
Revision as of 15:37, 22 February 2018
Sam & Max Episode 305: The City That Dares Not Sleep | |
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Developer(s) | Telltale Games |
Publisher(s) | Telltale Games |
Year released | |
System(s) | Windows |
Preceded by | Episode 304: Beyond the Alley of the Dolls |
Series | Sam & Max |
Genre(s) | Adventure |
---|---|
Modes | Single player |
Rating(s) |
Sam & Max Episode 305: The City That Dares Not Sleep is the fifth game in the third season of the Sam & Max episodic series by Telltale Games. It is the final Sam & Max game of the series.
Max has been transformed into a gigantic, monstrous creature from the elder dimension. As he rampages the city, he releases psychic spores that appear as floating, flaming Max-heads, and which lull the populace to sleep to feed off their nightmares.
Sam, Momma Bosco, Papierwaite, Dr Norrington, acting-president Superball, Mr Featherly and the C.O.P.S. are locked in BoscTech labs seeking a solution. With no other hope in sight and Superball ready to launch a nuclear strike against Max, Sam leads a team inside Max's body in an effort to cure him before it's too late.
This final chapter of The Devil's Playhouse reveals the identity of the monochrome narrator who has led the player through the season.
Template:Sam & Max: The Devil's Playhouse/Getting Started
BoscoTech
You start in BoscoTech, base of operations for countering Max's rampage. Acting-president Superball is ready to launch a nuclear strike against Max. Momma Bosco suggests entering Max's body through his mouth, accessing his brain and fixing whatever is wrong with him. Sam must put together a crack team to get the job done.
Find a team |
|
A heavily pregnant Sybil returns and joins the team to take on all the other roles, starting with modifying the DeSoto to travel through Max's body. All that's left is to make the DeSoto appetising enough to get eaten.
Get Eaten by Max
Find the recipe |
|
Add flour |
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Add oil |
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Add an egg |
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Add meat substitute |
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Escape the Stomach
You find yourself in Max's stomach but he's in a food coma that could last for weeks so no blood is flowing to the brain or other organs.
Perk up Max |
|
You reach the brain and discover a giant tumour. Sybil can't operate to remove it because it's electrified. Cutting the medula oblongata should help, but Max's psychic powers prevent you from reaching it. The only solution is to zap Max with a high voltage, but that requires taking control of Max's body to force him into Battery Park.
Take Control of the Legs
Sybil can control the Max's legs by running on a treadmill. But Max's psychic powers mean that Sam's inner thoughts about Sybil's pregnancy are being broadcast. Sybil is understandably insulted and refuses to help while Sam has such negative views on parenting.
Awake Sam's inner parent |
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Take Control of the Arms
Papierwaite can control Max's arms by playing Twister, but needs to know what commands to follow. Sam can read the commands from a nearby arcade machine, but Max's psychic powers change anything Sam says.
Issue the right commands |
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Max can't withstand the radiation in the Games Room, so needs to find someone who is resistant to it.
Find an assistant |
|