Sonic Rush Adventure/Stages & Zones: Difference between revisions

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* There many pipes in this zone that steam comes out of them. They're harmless and work kind of like springs. So you can get trick points by them too.
* There many pipes in this zone that steam comes out of them. They're harmless and work kind of like springs. So you can get trick points by them too.
* In a few sections, you can use a glider to glide. The only control then is pressing {{ds|Up|Dpad}}. Press it to ascend, and to descend just don't press it. Follow the marks that show you to either ascend or descend and at the end there'll be a useful item or shortcut. It's not that easy though as hitting any objects or walls will make you fall off.
* In a few sections, you can use a glider to glide. The only control then is pressing {{ds|Up|Dpad}}. Press it to ascend, and to descend just don't press it. Follow the marks that show you to either ascend or descend and at the end there'll be a useful item or shortcut. It's not that easy though as hitting any objects or walls will make you fall off.
*The boss of this zone is the Ghost Pendalum. It is defeated by attacking the swinging orbs at a high speed to force the ball to hit the floating robot. For the final blow, you must hit the red sphere.


==Coral Cave==
==Coral Cave==
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