Star Wars: Squadrons/A-wing: Difference between revisions

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(Properly named ion rockets)
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| Hull || 500
| Hull || 500
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| Shield || 500
| Shield || 400
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|Speed || 160
|Speed || 160
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'''Official Description:''' ''Since the early days of the Rebellion, the RZ-1 A-wing's exceptional speed has made it an effective, agile counter to Imperial starfighters.''
'''Official Description:''' ''Since the early days of the Rebellion, the RZ-1 A-wing's exceptional speed has made it an effective, agile counter to Imperial starfighters.''
==Cockpit==
==Cockpit==
[[File:SWS-AwingCockpit.jpg|class=imgmaxwidth]]
{{img
|file=SWS-AwingCockpit.jpg
|class=maxwidth
}}


==Components==
==Components==
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| [[File:SWS-Icons-Jammer.svg|50px]] || Melihat Sensor Jammer || The sensor jammer's short 4 second duration and single use make it not often used. Its biggest benefit is being able to shake missiles at any rate and from any direction.
| [[File:SWS-Icons-Jammer.svg|50px]] || Melihat Sensor Jammer || The sensor jammer's short 4 second duration and single use make it not often used. Its biggest benefit is being able to shake missiles at any rate and from any direction.
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| [[File:SWS-Icons-Inverter.svg|50px]] || Carbanti Sensor Inverter || Exclusive to the A-wing and the TIE Interceptor, the sensor inverter only functions at short range, but can surprise opponents. The sensor inverter hacks the enemy missile in range and sends it back to its launcher. With two charges, it's superior to the sensor jammer in versatility and number of uses. Inverted missiles can be re-inverted by another interceptor.
| [[File:SWS-Icons-Inverter.svg|50px]] || Carbanti Sensor Inverter || The sensor inverter only functions at short range, but can surprise opponents. The sensor inverter hacks the enemy missile in range and sends it back to its launcher. With two charges, it's superior to the sensor jammer in versatility and number of uses. Inverted missiles can be re-inverted by an enemy TIE Interceptor or TIE Defender.
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===Auxiliary===
===Auxiliary===
{| {{prettytable}}
{| {{prettytable}}
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| [[File:SWS-Icons-TargetingJammer.svg|50px]] || Carbanti Targeting Jammer || When activated, cloaks your ship from enemy radar for 5 seconds. Effective when you need to creep up on a target and hit them. With a long 30 second cooldown, however, your window of stealth must be expertly timed.
| [[File:SWS-Icons-TargetingJammer.svg|50px]] || Carbanti Targeting Jammer || When activated, cloaks your ship from enemy radar for 5 seconds. Effective when you need to creep up on a target and hit them. With a long 30 second cooldown, however, your window of stealth must be expertly timed.
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|[[File:SWS-Icons-IonRockets.svg|50px]] || Krupx EM4 Ion Rockets || Ion Rockets function identically to Barrage Rockets, but carry an ion payload instead. This makes them effective against mostly capital ships. Ion rockets travel with half the speed of standard rockets, making them more of an anti-capital ship weapon than an anti-fighter one.
|[[File:SWS-Icons-IonRockets.png|50px]] || Krupx EM4 Ion Rockets || Ion Rockets function identically to Barrage Rockets, but carry an ion payload instead. This makes them effective against mostly capital ships. Ion rockets travel with half the speed of standard rockets, making them more of an anti-capital ship weapon than an anti-fighter one.
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|}
===Hull===
===Hull===
{| {{prettytable}}
{| {{prettytable}}

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