Stardew Valley/Mining: Difference between revisions

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=== General introduction and strategies ===
=== General introduction and strategies ===
You will be using your pickaxe and bombs to break rocks. It would be very good to recognize copper, iron, and gold ore rocks before trying to descend rap. You will be avoiding monsters as much as you can and using strategic retreat and charge to lure and massacre them when you need to kill them. Take food with you as even a full day’s energy doesn’t last long when you’re breaking rocks in the mines; it also restores your health after fighting with the monsters. In the early levels your energy is the main limitation, but as you get deeper the bigger risk is likely to be the monsters chewing through your health bar, in which case you want to eat something to top it up after every fight.  Berries and mushrooms or high-energy crops like Kale and Hops are good for this but any food will do. With enough food and retreating, anybody can descend to the bottom without dying.
You will be using your pickaxe and bombs to break rocks. It would be very good to recognize copper, iron, and gold ore rocks before trying to descend rapidly. You will be avoiding monsters as much as you can and using strategic retreat and charge to lure and massacre them when you need to kill them. Take food with you as even a full day’s energy doesn’t last long when you’re breaking rocks in the mines; it also restores your health after fighting with the monsters. In the early levels your energy is the main limitation, but as you get deeper the bigger risk is likely to be the monsters chewing through your health bar, in which case you want to eat something to top it up after every fight.  Berries and mushrooms or high-energy crops like Kale and Hops or Salad from the Saloon are good for this but any food will do. With enough food and retreating/avoidance, anybody can descend to the bottom without dying.


Keep a chest at the top floor to stockpile food, hold unnecessary baggage, and ascend to the surface to unload loot as needed.
Keep a chest at the top floor to stockpile food and hold unnecessary baggage. And ascend to the surface to unload loot as needed.


Every time you arrive at a floor, turn immediately to leave so you can survey the visible part of the floor at leisure and evaluate your prospects with minimal obstruction of your screen.  
Every time you arrive at a floor, turn immediately to leave so you can survey the visible part of the floor at leisure and evaluate your prospects with minimal obstruction of your screen.  
* If you are just farming, you can be very picky and go to another floor (via the surface if needed) any time you are unimpressed by the prospects. You can do this many times in a day taking only what you want.
* If you are just farming, you can be very picky and go to another floor (via the surface if needed) any time you are unimpressed by the prospects. You can do this many times in a day taking only what you want.
* If you are descending, you can make a preliminary or immediate judgment about whether you will craft a staircase (eg. spiral floors ending in 9 or monsters you can afford to bypass) or not.
* Nearly any ingredients you see for bombs, and certainly convenient ones, are worth breaking as long as you have plenty of food.
* If your luck (and your character's TV luck) is good, you may see one or more ladders immediately.
* If you see a cluster of more than 2 ore nodes, you will get ahead bomb ore by using a bomb on it, assuming you have plenty of coal.
* If you see a cluster of ore rocks, you may get ahead bombs by using a bomb on it.
* Especially if you are descending, read carefully [https://stardewvalleywiki.com/The_Mines#Ladders how ladders are spawned] so you can make a preliminary or immediate informed judgment about whether you will craft a staircase (eg. spiral floors ending in 9 or monsters you can afford to bypass) or not.
* If you see a cluster of mixed rocks, but no ladders, you can use a bomb on it to collect stone and find a ladder or improve your remaining chances for a ladder.
** Since ladders have a 95% chance of attempting to spawn on load, you may often see a ladder immediately or be able to find one quickly. And since this occurrence prevents ladders spawning from rocks (not monsters), make sure you aren't wasting time breaking rocks where a ladder is just out of view.
* If you see easy ore for bombs (one copper and one coal for a cherry bomb).
** The chance of rocks spawning ladders (assuming a ladder wasn't successfully spawned in load) starts at 0% to 4% depending on daily luck when there are infinite rocks and increases to 100% for the last rock remaining.  
** Unless a floor is "infested" (you will see a skull instead of a floor number), every monster has a 15% chance of spawning a ladder if killed over an unobstructed tile. This doesn't prevent additional ladders. So if there are endless rocks, it's probably better to kill several monsters. If the floor is infested, it's a good candidate for a Staircase since you won't get a ladder until every monster is gone.
* If you leveled up to Mining 2 before starting a rapid descent, save time and energy by avoiding [https://stardewvalleywiki.com/Mining dark gray rocks and gem nodes].
* If your backpack is small, save barrels and crates for farming forays.
* If you see a cluster of mixed rocks - especially on a smaller floor that could immediately yield a ladder - but no ladders, you can use a bomb on it to collect stone and find a ladder or improve your remaining chances for a ladder. Make double sure there's no freebie ladder before you waste a bomb or pickaxe energy.
* If you see easy ore nodes for bombs (four copper and one coal make a cherry bomb), take a moment to break them for an average of 2 ore per node (two nodes per bomb).


If the screen goes “glowy” then you’re going to come under attack by several air creatures, which is a good time to either eat to refill your health bar, or run for the ladder.  Or just get ready with your sword and your divide and conquer retreat and charge tactics.
If the screen goes “glowy” then you’re going to come under attack by several air creatures, which is a good time to run for the ladder or refill your health bar and just get ready with your sword and your divide and conquer retreat and charge tactics.


If the monsters manage to ‘kill’ you then you will wake up at the top of the mines with minimal health, some items missing from your backpack, and having forgotten some levels of the mine.  Effectively it sets you back one or two days worth of mining exploration. This is not the same as falling asleep at work, which merely costs you the service tax and is a viable part of your strategy. Be aware of your health and keep it as high as your skill requires.  
If the monsters manage to ‘kill’ you then you will wake up at the top of the mines with minimal health, some items missing from your backpack, and having forgotten some levels of the mine.  Effectively it sets you back one or two days worth of mining exploration. This is not the same as falling asleep at work, which merely costs you the service tax and is a viable part of your strategy. Be aware of your health and keep it as high as your skill requires.  
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You will not always succeed in reaching your next elevator door. Return to the surface if you decide your prospects don't look attractive (big level, scattered rocks, running out of time, food, or health) and you can't afford to fall asleep working.  If you’re tantalisingly close (and have Mining Level 2), you can turn 99 stone into a staircase, which you can place to create a ladder - however, stone is useful for a lot of other things, so this tactic is mostly for descent mode.
You will not always succeed in reaching your next elevator door. Return to the surface if you decide your prospects don't look attractive (big level, scattered rocks, running out of time, food, or health) and you can't afford to fall asleep working.  If you’re tantalisingly close (and have Mining Level 2), you can turn 99 stone into a staircase, which you can place to create a ladder - however, stone is useful for a lot of other things, so this tactic is mostly for descent mode.


Some levels have a spiral configuration, and if you are farming goodies, work your way right into the centre. There are several crates there you can break open one time only with your weapon. If you are in rapid descent, spiral floors are perfect candidates for a crafted Staircase.
Some levels have a spiral configuration, and if you are farming goodies, work your way right into the centre. There are several crates there you can break open one time only with your weapon. If you are in rapid descent, spiral floors are perfect candidates for a crafted Staircase. Or start hunting monsters over good ladder terrain for 15% chance a piece.


Earth Crystals are found on levels 1-29.  Copper is found most in levels 1-39; Iron is common from level 41-79, and Gold ore is found below that.  Most levels are well lit but levels 31-39 are dark.  The Mines go down to level 120 - at which point you gain a key to the Skull Cavern.
Earth Crystals are found on levels 1-29.  Copper is found most in levels 1-39; Iron is common from level 41-79, and Gold ore is found below that.  Most levels are well lit but levels 31-39 are dark.  The Mines go down to level 120 - at which point you gain a key to the Skull Cavern.
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