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Croconaw2000 (talk | contribs) m (error) |
Croconaw2000 (talk | contribs) (how do i fix the table?) |
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{|{{prettytable|text center=1|style=font-size:12px}} | {|{{prettytable|text center=1|style=font-size:12px}} | ||
! rowspan=2| Action || rowspan=2 | Nintendo 64 || colspan=2 | | ! rowspan=2| Action || rowspan=2 | Nintendo 64 || colspan=2 | Wii Virtual Console || rowspan=2 | N64 Switch Online | ||
|- | |- | ||
! GameCube Controller || Classic Controller | ! GameCube Controller || Classic Controller | ||
|- | |- | ||
! rowspan=3 | Movement | ! rowspan=3 | Movement | ||
| {{N64|Neutral|Control}} || {{gc|neutral|control}} || {{wii-cc|neutral|lstick}} || {{ | | {{N64|Neutral|Control}} || {{gc|neutral|control}} || {{wii-cc|neutral|lstick}} || {{Switch|neutral|lstick}} | ||
|- | |- | ||
| colspan=5 | | | colspan=5 | There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more Mario moves faster. | ||
|- | |- | ||
! rowspan=2 | Jump | ! rowspan=2 | Jump | ||
| {{N64|A}} || {{gc|A}} || {{wii-cc|A}} || {{ | | {{N64|A}} || {{gc|A}} || {{wii-cc|A}} || {{Switch|A}} | ||
|- | |- | ||
| colspan=5 | After jumping, press the jump button again when landing on the floor. Press a third time for a triple jump. Press when facing a wall to wall jump | | colspan=5 | After jumping, press the jump button again when landing on the floor. Press a third time for a triple jump. Press when facing a wall to wall jump. With the Wing Cap, this action will launch Mario into the air. | ||
|- | |- | ||
! Backflip | ! Backflip | ||
| {{N64|Z}} | | {{N64|Z}}+{{N64|A}} || {{gc|l}}+{{gc|a}} || {{wii-cc|l}}+{{wii-cc|a}} || {{Switch|ZL}}+{{Switch|A}} | ||
|- | |- | ||
! Long Jump | ! Long Jump | ||
| {{N64|Neutral|Control}} | | {{N64|Neutral|Control}}+{{N64|Z}}+{{N64|A}} || {{gc|neutral|control}}+{{gc|l}}+{{gc|a}} || {{wii-cc|neutral|lstick}}+{{wii-cc|l}}+{{wii-cc|a}} || {{Switch|neutral|lstick}}+{{Switch|ZL}}+{{Switch|A}} | ||
|- | |- | ||
! rowspan=2 | Duck / Crouch | ! rowspan=2 | Duck / Crouch | ||
| {{N64|Z}} || {{gc|l}} || {{wii-cc|l}} || {{ | | {{N64|Z}} || {{gc|l}} || {{wii-cc|l}} || {{Switch|ZL}} | ||
|- | |- | ||
| colspan=5 | If the button is pressed in mid air, a ground pound will be performed. if the analogue stick | | colspan=5 | If the button is pressed in mid air, a ground pound will be performed. if the analogue stick is tilted in a direction, Mario will start crawling. | ||
|- | |- | ||
! rowspan=2 | Punch | ! rowspan=2 | Punch | ||
| {{N64|B}} || {{gc|b}} || {{wii-cc|b}} || {{ | | {{N64|B}} || {{gc|b}} || {{wii-cc|b}} || {{Switch|B}} | ||
|- | |- | ||
| colspan=5 | If the analogue stick | | colspan=5 | If the analogue stick is tilted in a direction and Mario is running, he will perform a dive. If the button is pressed while Mario is in the air, he wll perform a kick. | ||
|- | |- | ||
! Slide Kick | ! Slide Kick | ||
| {{N64|Neutral|Control}} | | {{N64|Neutral|Control}}+{{N64|Z}}+{{N64|B}} || {{gc|neutral|control}}+{{gc|l}}+{{gc|b}} || {{wii-cc|neutral|lstick}} =+{{wii-cc|l}}+{{wii-cc|b}} || {{Switch|neutral|control}}+{{Switch|ZL}}+{{Switch|B}} | ||
|- | |- | ||
! Sweep Kick | ! Sweep Kick | ||
| {{N64|Z}} | | {{N64|Z}}+{{N64|B}} || {{gc|l}}+{{gc|b}} || {{wii-cc|l}}+{{wii-cc|b}} || {{Switch|ZL}}+{{Switch|B}} | ||
|- | |- | ||
! Rotate/Center camera | ! Rotate/Center camera | ||
| {{N64|Left|C}} / {{N64|Right|C}} || {{gc|Left|Cstick}} / {{gc|Right|Cstick}} || {{wii-cc|Left|Rstick}} / {{wii-cc|Right|Rstick}} || {{ | | {{N64|Left|C}} / {{N64|Right|C}} || {{gc|Left|Cstick}} / {{gc|Right|Cstick}} || {{wii-cc|Left|Rstick}} / {{wii-cc|Right|Rstick}} || {{Switch|Left|Rstick}} / {{Switch|Right|Rstick}} | ||
|- | |- | ||
! Switch camera modes | ! Switch camera modes | ||
| {{N64|R}} || {{gc|R}} || {{wii-cc|R}} || {{ | | {{N64|R}} || {{gc|R}} || {{wii-cc|R}} || {{Switch|R}} | ||
|- | |- | ||
! | ! Zoom in/Look around | ||
| {{N64|Up|C}} || {{gc|Up|Cstick}} || {{wii-cc|Up|Rstick}} || {{ | | {{N64|Up|C}} || {{gc|Up|Cstick}} || {{wii-cc|Up|Rstick}} || {{Switch|Up|Rstick}} | ||
|- | |- | ||
! Zoom out | ! Zoom out | ||
| {{N64|Down|C}} || {{gc|Down|Cstick}} || {{wii-cc|Down|Rstick}} || {{ | | {{N64|Down|C}} || {{gc|Down|Cstick}} || {{wii-cc|Down|Rstick}} || {{Switch|Down|Rstick}} | ||
|- | |- | ||
! Pause menu | ! Pause menu | ||
| {{N64|Start}} || {{gc|Start}} || {{wii-cc|Plus}} || {{ | | {{N64|Start}} || {{gc|Start}} || {{wii-cc|Plus}} || {{Switch|Plus}} | ||
|} | |} | ||
Wii U VC configuration: It's basically the same as the Classic Controller with the {{wiiu|ZL}} and {{wiiu|ZR}} on the backs instead of the top middle. In addition, | Wii U VC configuration: It's basically the same as the Classic Controller with the {{wiiu|ZL}} and {{wiiu|ZR}} on the backs instead of the top middle. In addition, you're allowed to configure the controls with the exception of the {{wiiu|neutral|dpad}}. You can access the Virtual Console menu by touching the Wii U Gamepad screen. | ||
The best recommendation in setting up the N64 controls follows like this | The best recommendation in setting up the N64 controls follows like this. This control scheme is used for 3D All Stars, only that the dpad also makes you run. | ||
*{{wiiu|ZL}} and {{wiiu|ZR}} for crouch ({{N64|Z}}). | *{{wiiu|ZL}} and {{wiiu|ZR}} for crouch ({{N64|Z}}). | ||
*{{wiiu|L}} and {{wiiu|R}} for switch camera modes ({{N64|R}}). | *{{wiiu|L}} and {{wiiu|R}} for switch camera modes ({{N64|R}}). | ||
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*{{wiiu|Neutral|Rstick}} stick for the C Buttons ({{N64|Up|C}}{{N64|Right|C}}{{N64|Down|C}}{{N64|Left|C}}) | *{{wiiu|Neutral|Rstick}} stick for the C Buttons ({{N64|Up|C}}{{N64|Right|C}}{{N64|Down|C}}{{N64|Left|C}}) | ||
*{{wiiu|Plus}} as a pause button ({{N64|Start}}). | *{{wiiu|Plus}} as a pause button ({{N64|Start}}). | ||
{{Footer Nav|game=Super Mario 64|prevpage=Gameplay|nextpage=Enemies}} | {{Footer Nav|game=Super Mario 64|prevpage=Gameplay|nextpage=Enemies}} |
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