Super Smash Bros./Mario: Difference between revisions

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! Hard {{n64|Up|Control}}{{plus}}{{n64|A}} !! Upward Smash
! Hard {{n64|Up|Control}}{{plus}}{{n64|A}} !! Upward Smash
| This one is Mario's killing move, especially against lighter characters like [[Super Smash Bros./Kirby|Kirby]] and [[Super Smash Bros./Pikachu|Pikachu]].  He head butts the space above him, and with a head that can break bricks, you know that's going to hurt.  Sends the opponent straight up, and hopefully out. Can KO starting at 73% on Dream Land.
| This one is Mario's killing move, especially against lighter characters like [[Super Smash Bros./Kirby|Kirby]] and [[Super Smash Bros./Pikachu|Pikachu]].  He head butts the space above him, and with a head that can break bricks, you know that's going to hurt.  Sends the opponent straight up, and hopefully out. Can KO starting at 73% on Dream Land, and is tied with Jigglypuff and Luigi for the strongest up smash in the game.
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! Hard {{n64|Down|Control}}{{plus}}{{n64|A}} !! Downward Smash
! Hard {{n64|Down|Control}}{{plus}}{{n64|A}} !! Downward Smash
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! {{n64|Right|Control}}{{plus}}{{n64|A}} !! Forward Air Attack
! {{n64|Right|Control}}{{plus}}{{n64|A}} !! Forward Air Attack
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|A forwards spin drill. Great edgeguarding move, as it has the potential to semi-spike. As a result, it is one of his most reliable edgeguarders, and at moderate percents, it can combo as well.
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! {{n64|Left|Control}}{{plus}}{{n64|A}} !! Backward Air Attack
! {{n64|Left|Control}}{{plus}}{{n64|A}} !! Backward Air Attack
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