Talk:Metroid Prime/Space Pirate Frigate: Difference between revisions

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:::A 2D rendering might not be that bad...  I understand what you mean though.  --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 20:23, 4 May 2007 (CDT)
:::A 2D rendering might not be that bad...  I understand what you mean though.  --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 20:23, 4 May 2007 (CDT)
::Ditto on the 3-D map.  There already is one in the game.  If you didn't know if you had all the items/scans, wouldn't you go to the indices, rather than the walkthrough, anyway?  It might be useful to have an index that listed the rooms and the scans/items available in each--[[User:Puretext|Puretext]] 20:59, 4 May 2007 (CDT)
::Ditto on the 3-D map.  There already is one in the game.  If you didn't know if you had all the items/scans, wouldn't you go to the indices, rather than the walkthrough, anyway?  It might be useful to have an index that listed the rooms and the scans/items available in each--[[User:Puretext|Puretext]] 20:59, 4 May 2007 (CDT)
:::On items and normal scans, yes, I do agree, maybe link to that index page. However, one-time-only scans should be made apparent in some way/shape/form on the actual guide page. Plus, some of those energy tanks are way the heck off the map, so they should be mentioned in the walkthrough. --[[User:Ryan Schmidt|Ryan Schmidt]]<sup>[[User talk:Ryan Schmidt|Talk]] [[User talk:Ryan Schmidt/blab|-]] [[Special:Contributions/Ryan Schmidt|Contribs]]</sup> 21:06, 4 May 2007 (CDT)
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