From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(created)
 
Line 38: Line 38:
This area has six distinct levels, but you need to go through only three. First, be wary of the Roller Cars: they can steamroll over you and that's not good. The first sewer entrance you find is linked to the second sewer entrance further on, and there is nothing interesting in that level except a slice of pizza at the very end (if you want it, just use the second entrance). So walk around the first entrance, around the building, carefully avoiding the roller cars. You'll soon come across another sewer entrance; this is the exit from the first sewer entrance. The third sewer entrance is the one you're interested in.
This area has six distinct levels, but you need to go through only three. First, be wary of the Roller Cars: they can steamroll over you and that's not good. The first sewer entrance you find is linked to the second sewer entrance further on, and there is nothing interesting in that level except a slice of pizza at the very end (if you want it, just use the second entrance). So walk around the first entrance, around the building, carefully avoiding the roller cars. You'll soon come across another sewer entrance; this is the exit from the first sewer entrance. The third sewer entrance is the one you're interested in.


=== Third sewer entrance ===
==== Third sewer entrance ====
Mousers creep across the floor, annoying bug things fly in the sky, and a couple foot soldiers. Nothing too unusual. At the end you will find the first miniboss, Bebop.
Mousers creep across the floor, annoying bug things fly in the sky, and a couple foot soldiers. Nothing too unusual. At the end you will find the first miniboss, Bebop.



Revision as of 00:00, 24 March 2005

The Turtles

All four turtles are equivalent except for their weapons.

Leonardo

Named after Leonardo da Vinci. Leonardo is meant to be the general-purpose turtle, and early in the game he serves this role well. His blade has average strength, speed, and range.

Raphael

Named after Raphael Sanzio. His sai are the quickest weapons in the game, but they have an extremely limited range and are not stronger than the weapons of the other turtles. The sai cannot be thrust downward.

Michaelangelo

Named after Michelangelo Buonarroti. His weapon of choice is the nunchaku, trading range for speed. Essentially, he is a clone of Raphael with a slightly slower weapon speed and slightly greater range. The nunchaku cannot be swung downward.

Donatello

Named after Donatello de Betto di Bardi. His weapon is the slowest, but the most powerful. His range is quirky: certainly the bo extends further than any other weapon, and even extends backward a bit (try it: thrusting forward can hit an enemy behind you).

Items

In the NES version, items are replenished after you leave an area, so you can take the same slice of pizza over and over. This is not necessarily true of other versions of the game.

Weapons

  • Shuriken - "Ninja stars". They're weak, but travel all the way across the screen.
  • Triple shuriken - Same as shuriken but you get a three-shuriken spread. Since they're better than standard shuriken, they're less common.
  • Boomerang - They only travel a short distance before going in reverse. If you catch it, you regain it. If you don't, it travels across the screen exactly as a shuriken.
  • Kiai - We have no idea what these actually are. They look like scrolls of some kind. Whatever they are, they travel across the screen like shuriken, but they're much larger and more powerful. They are easily the best weapons in the game.

Pizza

These cannot be picked up. They are used automatically when you touch them.

  • Slice - Recovers two energy squares.
  • Half - Recovers four energy squares.
  • Full - Regain all energy.

Miscellaneous

  • Rope - Used to cross buildings. Only actually needed one time in area 4, and the rope item comes not long before it. It can be found in area 3, but the only places you can use it are not worth bothering with.
  • Missiles - Used to destroy barricades or Roller Cars in area 3.
  • Invincibility - Kill enemies on contact when this is in effect. Used automatically when you touched it. They are most extremely rare.

Walkthrough

Area 1

This area has six distinct levels, but you need to go through only three. First, be wary of the Roller Cars: they can steamroll over you and that's not good. The first sewer entrance you find is linked to the second sewer entrance further on, and there is nothing interesting in that level except a slice of pizza at the very end (if you want it, just use the second entrance). So walk around the first entrance, around the building, carefully avoiding the roller cars. You'll soon come across another sewer entrance; this is the exit from the first sewer entrance. The third sewer entrance is the one you're interested in.

Third sewer entrance

Mousers creep across the floor, annoying bug things fly in the sky, and a couple foot soldiers. Nothing too unusual. At the end you will find the first miniboss, Bebop.

Area 2

Area 3

Area 4

Area 5

Area 6