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==Copy/paste==
==Copy/paste==
<pre>{{Final Fantasy XIII/Enemy|name=|cp=|level=|hp=|strength=|magic=|chain=|stagger=|normal=|rare=|locations=
<pre>{{Final Fantasy XIII/Enemy|name=|cp=|level=|hp=|strength=|magic=|chain=|stagger=|normal=|rare=|location=
|image=
|image=
|[damage: fire, ice, lightning, water, wind, earth, physical, magical]
|[damage: fire, ice, lightning, water, wind, earth, physical, magical]

Revision as of 16:28, 20 April 2010

This template produces an enemy information chart for Final Fantasy XIII.

Parameters

Mandatory
  • name: The name of the enemy. This is also used to link to a specific enemy from elsewhere in the guide (i.e. [[../Soldiers#Enemy name|Enemy name]]).
  • cp: The amount of crystogen points awarded for beating the enemy with a three star rating.
  • level: The level of the enemy.
  • normal: The item normally dropped by the enemy, with its percentage in parentheses. E.g. "Potion (10%)".
  • rare: The item rarely dropped by the enemy, with its percentage in parentheses. E.g. "Phoenix Down (2%)".
  • hp: The enemy's hit points.
  • strength: The enemy's strength.
  • magic: The enemy's magic.
  • chain: The enemy's chain resistance.
  • stagger: The chain bonus needed to stagger the enemy. Just pass a whole number (the "%" symbol is added by the template).
  • location: Links to the part of the guide where the enemy is found, separated by bullets. E.g. "[[../Chapter 1|The Hanging Edge]] {{dot}} [[../Chapter 3|Lake Bresha]]".
Optional
  • Damage multipliers: Use the parameters fire, ice, lightning, water, wind, earth, physical and magical to show unusual strengths or weaknesses to certain types of damage. Use a number that represents how much damage is done when multiplied by the normal damage (double=2, halved=.5, resistant=.1, absorbs=ABS). These values all default to "–" when absent.
  • Status susceptibilities: Use the parameters deprotect, deshell, imperil, poison, slow, pain, fog, curse, daze, provoke, death and dispel to show the success rate when casting the corresponding status ailment. Use a percentage to show the rate, with "0%" meaning immune. All absent status effects default to "–".
  • image: The name and extension of the enemy's image. E.g. "FFXIII enemy PSICOM Enforcer.png". This defaults to a placeholder image when absent.
  • imagesize: Modify the width of the image as necessary. E.g. "150px".
  • note: Add any notes as a bulleted list (even with just a single bullet). When absent, the notes row is suppressed in the table.

Copy/paste

{{Final Fantasy XIII/Enemy|name=|cp=|level=|hp=|strength=|magic=|chain=|stagger=|normal=|rare=|location=
|image=
|[damage: fire, ice, lightning, water, wind, earth, physical, magical]
|[status: deprotect, deshell, imperil, poison, slow, pain, fog, curse, daze, provoke, death, dispel]
|note=}}

Example

{{Final Fantasy XIII/Enemy|name=Leyak|cp=440|level=1|normal=Torn Leather (25%)|rare=Smooth Hide (5%)
|hp=15,300|strength=108|magic=154|chain=10|stagger=150
|location=[[../Chapter 11|The Archylte Steppe]] {{dot}} [[../Side-quests|Yaschaf Massif]]
|image=FFXIII PSICOM Enforcer.PNG
|ice=2|water=2|wind=ABS|magical=.1
|deprotect=100%|deshell=50%|imperil=50%|poison=50%|slow=50%|pain=100%|fog=50%|curse=50%|daze=50%|provoke=100%
|note=
* Summons reinforcements
* Susceptible to Fog
* Vulnerable to ice damage}}
Leyak
Fire damage Ice damage Lightning damage Water damage Wind damage Earth damage Physical damage Magic damage CP
×2 ×2 ABS ×.1 440
File:FFXIII PSICOM Enforcer.PNG Deprotect susceptibility 100% Fog susceptibility 50%
Deshell susceptibility 50% Curse susceptibility 50%
Imperil susceptibility 50% Daze susceptibility 50%
Poison susceptibility 50% Provoke susceptibility 100%
Slow susceptibility 50% Death susceptibility
Pain susceptibility 100% Dispel susceptibility
Level Normal Drop Rare Drop
1 Torn Leather (25%) Smooth Hide (5%)
HP Strength Magic Chain Stagger
15,300 108 154 10 150%
The Archylte Steppe  · Yaschaf Massif
  • Summons reinforcements
  • Susceptible to Fog
  • Vulnerable to ice damage