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This template produces an enemy information chart for Final Fantasy XIII.
Parameters
- Mandatory
- name: The name of the enemy. This is also used to link to a specific enemy from elsewhere in the guide (i.e. [[../Soldiers#Enemy name|Enemy name]]) and is used in creating the image link.
- cp: The amount of crystogen points awarded for beating the enemy with a three star rating.
- level: The level of the enemy.
- normal: The item normally dropped by the enemy, with its percentage in parentheses. E.g. "Potion (10%)".
- rare: The item rarely dropped by the enemy, with its percentage in parentheses. E.g. "Phoenix Down (2%)".
- hp: The enemy's hit points.
- strength: The enemy's strength.
- magic: The enemy's magic.
- chain: The enemy's chain resistance.
- stagger: The chain bonus needed to stagger the enemy. Just pass a whole number (the "%" symbol is added by the template).
- location: Links to the part of the guide where the enemy is found, separated by bullets. E.g. "[[../Chapter 1|The Hanging Edge]] {{dot}} [[../Chapter 3|Lake Bresha]]".
- Optional
- Damage multipliers: Use the parameters fire, ice, lightning, water, wind, earth, physical and magical to show unusual strengths or weaknesses to certain types of damage. Use a number that represents how much damage is done when multiplied by the normal damage (double=2, halved=.5, resistant=.1, absorbs=ABS). These values all default to "–" when absent.
- Status susceptibilities: Use the parameters deprotect, deshell, imperil, poison, slow, pain, fog, curse, daze, provoke, death and dispel to show the success rate when casting the corresponding status ailment. Use a percentage to show the rate, with "0%" meaning immune. All absent status effects default to "–".
- image: The name and extension of the enemy's image if it's named differently than the name parameter. The default image link is to "Image:FFXIII enemy Enemy Name.png".
- imagesize: Modify the width of the image as necessary. E.g. "150px". Try to achieve 175px height so the status rows aren't stretched.
- note: Add any notes as a bulleted list (even with just a single bullet). When absent, the notes row is suppressed in the table.
Copy/paste
{{Final Fantasy XIII/Enemy|name=|cp=|level=|hp=|strength=|magic=|chain=|stagger=|normal=|rare=|location= |[damage: fire, ice, lightning, water, wind, earth, physical, magical] |[status: deprotect, deshell, imperil, poison, slow, pain, fog, curse, daze, provoke, death, dispel] |note=}}
Example
{{Final Fantasy XIII/Enemy|name=Corps Defender|cp=650|level=8|hp=26,400|strength=710|magic=710|chain=70|stagger=120 |normal=Credit Chip (25%)|rare=Incentive Chip (5%)|location=[[../Chapter 12|Eden]] |fire=2|ice=.5|water=.5 |deprotect=70%|deshell=70%|imperil=70%|poison=70%|slow=70%|pain=70%|fog=70%|curse=70%|daze=100%|provoke=70% |note=* Attacks quickly and relentlessly * Susceptible to Daze}}
Corps Defender | |||||||||
---|---|---|---|---|---|---|---|---|---|
CP | |||||||||
×2 | ×.5 | – | ×.5 | – | – | – | – | 650 | |
70% | 70% | ||||||||
70% | 70% | ||||||||
70% | 100% | ||||||||
70% | 70% | ||||||||
70% | – | ||||||||
70% | – | ||||||||
Level | Normal Drop | Rare Drop | |||||||
8 | Credit Chip (25%) | Incentive Chip (5%) | |||||||
HP | Strength | Magic | Chain | Stagger | |||||
26,400 | 710 | 710 | 70 | 120% | |||||
Eden | |||||||||
|